Player Matchup

Charybdis
Charybdis
HQiAE
Charybdis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,360 Elo+
Solo
Ymir
Ymir
RedBambus
Ymir
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 76L
1,406 Elo+
Party 1
Hades
Hades
死氣沉沉Lifeless死氣沉沉
Hades
Level 124
God Stats
13W - 5L
1,500 SR
Queue Stats
83W - 75L
1,406 Elo+
Party 1
Team Averages
Level 97
1,500 SR
1,391 Elo+

VS

Team Averages
Level 83
1,500 SR
1,460 Elo+
Heimdallr
Heimdallr
GloBoyEsco
Heimdallr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Vehement Silva
Ymir
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,318 Elo+
Party 2
Ah Puch
Ah Puch
WowaxD
Ah Puch
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HQiAE
Charybdis
16
4 / 3 / 9
11,809
695
12,459
11,845
4,939
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
17
1 / 2 / 11
12,273
722
8,061
15,413
19,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
15 / 1 / 3
13,923
819
25,080
20,904
12,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GloBoyEsco
Heimdallr
13
3 / 9 / 2
9,791
576
9,452
16,394
5,734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 8 / 6
10,168
598
5,291
22,964
22,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
WowaxD
Ah Puch
16
3 / 3 / 3
11,173
657
16,716
12,668
4,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
20
Kills
6
6
Deaths
20
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
GloBoyEsco
Heimdallr
3
9
2
0.44
W
Charybdis
HQiAE
Charybdis
4
3
9
2.83
W
Ymir
1
2
11
3.25
L
0
8
6
0.38
L
Ah Puch
WowaxD
Ah Puch
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,600
Damage
31,459
48,162
Taken
52,026
36,807
Mitigated
33,180
20,145
Healing
2,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
GloBoyEsco
Heimdallr
9,452
3,725
0
763
16,394
5,734
0
11,541
4,853
0
18,175
W
Charybdis
HQiAE
Charybdis
12,459
6,036
0
1,762
11,845
4,939
1,685
6,271
5,574
0
46,920
W
Ymir
8,061
614
0
1,778
15,413
19,698
46
7,434
7,979
29,632
0
L
5,291
1,169
0
996
22,964
22,522
0
14,000
8,964
10,857
0
L
Ah Puch
WowaxD
Ah Puch
16,716
765
0
1,235
12,668
4,924
0
7,672
4,996
75,890
0
W
25,080
3,497
1,806
14,799
20,904
12,170
973
8,687
12,215
80,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,005
Gold Earned
31,132
227
Minions Killed
133
12
Camps Cleared
1
934,447
Distance Traveled
749,711
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,791
576
21
1
0
234,527
0
W
Charybdis
11,809
695
74
4
1
258,239
3
W
Ymir
12,273
722
35
2
1
296,227
5
L
Ymir
10,168
598
11
1
0
252,729
0
L
Ah Puch
11,173
657
101
6
1
262,455
3
W
Hades
13,923
819
118
7
10
379,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role