Player Matchup

Rama
Rama
AsunaIsMommy
Rama
Level 44
God Stats
3W - 3L
1,629 SR
Queue Stats
3W - 5L
1,559 Elo+
Party 2
Nox
Nox
CyberCyxx
Nox
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,495 Elo+
Solo
Nike
Nike
Weeak3nn
Nike
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,490 Elo+
Party 2
Loki
Loki
andresdo84
Loki
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 11L
1,246 Elo+
Solo
Ymir
Ymir
brianb80
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,716 Elo+
Solo
Team Averages
Level 44
1,526 SR
1,501 Elo+

VS

Team Averages
Level 51
1,619 SR
1,551 Elo+
Guan Yu
Guan Yu
Alphasky432
Guan Yu
Level 48
God Stats
5W - 2L
1,716 SR
Queue Stats
8W - 5L
1,715 Elo+
Solo
Zeus
Zeus
KADOTA207
Zeus
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 38L
1,553 Elo+
Party 1
Cerberus
Cerberus
gillsta1
Cerberus
Level 136
God Stats
8W - 5L
1,886 SR
Queue Stats
91W - 91L
1,540 Elo+
Party 1
Artemis
Artemis
stii-cano
Artemis
Level 26
God Stats
4W - 6L
1,493 SR
Queue Stats
7W - 11L
1,446 Elo+
Solo
Thor
Thor
x007Knowlegex
Thor
Level 17
God Stats
13W - 5L
1,500 SR
Queue Stats
174W - 87L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
6,483
648
3,755
9,538
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 2 / 1
7,333
733
6,793
7,038
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
13
1 / 3 / 3
6,888
689
6,575
12,521
4,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 6 / 0
6,986
699
3,496
9,841
5,365
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ymir
11
0 / 5 / 2
6,419
642
949
8,782
5,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alphasky432
Guan Yu
15
3 / 2 / 4
8,152
815
3,446
8,827
7,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
16
6 / 0 / 7
8,503
850
14,467
3,320
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
gillsta1
Cerberus
14
3 / 1 / 8
8,145
815
7,194
9,708
8,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
stii-cano
Artemis
13
1 / 3 / 7
7,293
729
9,526
6,592
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 1 / 6
9,048
905
6,027
6,809
2,786
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
6
Kills
20
20
Deaths
7
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Alphasky432
Guan Yu
3
2
4
2.5
L
0
4
0
0
L
4
2
1
2.25
W
Zeus
6
0
7
9.5
L
Nike
1
3
3
0.83
L
1
6
0
0.17
L
Ymir
0
5
2
0.2
W
Cerberus
gillsta1
Cerberus
3
1
8
7
W
Artemis
stii-cano
Artemis
1
3
7
1.5
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,568
Damage
40,660
47,720
Taken
35,256
20,020
Mitigated
21,847
5,741
Healing
9,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Alphasky432
Guan Yu
3,446
926
792
2,835
8,827
7,292
983
1,663
6,760
0
16,071
L
3,755
3,294
0
2,958
9,538
2,451
0
5,434
3,909
0
19,109
L
6,793
141
0
1,238
7,038
2,260
0
2,504
4,395
16,404
0
W
Zeus
14,467
1,515
138
1,424
3,320
1,055
1,295
412
2,872
33,945
0
L
Nike
6,575
801
0
968
12,521
4,757
0
7,851
4,455
609
17,998
L
3,496
900
0
390
9,841
5,365
0
2,901
6,855
0
18,032
L
Ymir
949
417
0
187
8,782
5,187
0
2,210
6,445
7,997
0
W
Cerberus
gillsta1
Cerberus
7,194
384
0
3,751
9,708
8,576
399
2,748
6,722
17,015
0
W
Artemis
stii-cano
Artemis
9,526
4,032
0
593
6,592
2,138
1,647
2,207
4,085
0
22,173
W
6,027
1,851
0
452
6,809
2,786
755
732
5,912
0
33,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,109
Gold Earned
41,141
117
Minions Killed
192
0
Camps Cleared
0
908,762
Distance Traveled
925,048
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,152
815
35
4
0
200,385
0
L
Rama
6,483
648
33
3
0
173,380
0
L
Nox
7,333
733
21
2
0
187,026
0
W
Zeus
8,503
850
53
5
0
176,086
2
L
Nike
6,888
689
26
3
0
190,861
0
L
Loki
6,986
699
25
3
0
196,431
0
L
Ymir
6,419
642
12
1
0
161,064
0
W
Cerberus
8,145
815
30
3
0
183,214
3
W
Artemis
7,293
729
23
2
0
168,778
0
W
Thor
9,048
905
51
5
0
196,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role