Player Matchup

Cernunnos
Cernunnos
HotKittenz
Cernunnos
Level 121
God Stats
9W - 7L
1,705 SR
Queue Stats
86W - 81L
1,635 Elo+
Party 1
Scylla
Scylla
RubberProx
Scylla
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 63L
1,630 Elo+
Party 1
Amaterasu
Amaterasu
ShesUhKeeper
Amaterasu
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 35L
1,657 Elo+
Solo
Raijin
Raijin
UncleRandy67
Raijin
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,804 Elo+
Solo
Bastet
Bastet
lewissd3
Bastet
Level 51
God Stats
43W - 45L
1,534 SR
Queue Stats
52W - 50L
1,609 Elo+
Party 1
Team Averages
Level 88
1,548 SR
1,667 Elo+

VS

Team Averages
Level 110
1,500 SR
1,633 Elo+
Thor
Thor
CrankyAir
Thor
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,613 Elo+
Party 2
Erlang Shen
Erlang Shen
Doc69ur
Erlang Shen
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,628 Elo+
Party 3
Kuzenbo
Kuzenbo
Ganstarific23
Kuzenbo
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 44L
1,549 Elo+
Party 3
Kukulkan
Kukulkan
HenriqueMouraBR
Kukulkan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,509 Elo+
Party 2
Thanatos
Thanatos
KİRKE
Thanatos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,868 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HotKittenz
Cernunnos
16
5 / 2 / 10
9,010
819
10,767
12,968
4,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
RubberProx
Scylla
17
11 / 1 / 9
9,610
874
14,931
6,528
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amaterasu
ShesUhKeeper
Amaterasu
14
2 / 5 / 15
8,796
800
5,748
16,949
9,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
16
2 / 2 / 9
9,055
823
6,571
6,861
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
lewissd3
Bastet
15
6 / 1 / 8
8,763
797
7,537
8,640
3,254
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
2 / 6 / 4
7,761
706
6,258
10,492
3,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Erlang Shen
Doc69ur
Erlang Shen
13
0 / 4 / 5
7,441
676
9,235
12,058
6,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
15
6 / 3 / 2
9,005
819
5,870
10,556
14,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
14
1 / 5 / 6
7,792
708
5,434
8,191
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
KİRKE
Thanatos
13
2 / 8 / 2
7,764
706
5,608
10,972
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
30
26
Kills
11
11
Deaths
26
51
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thor
2
6
4
0.67
L
Erlang Shen
Doc69ur
Erlang Shen
0
4
5
0.63
L
Kuzenbo
6
3
2
2.33
L
Kukulkan
1
5
6
0.8
W
Cernunnos
HotKittenz
Cernunnos
5
2
10
5
L
Thanatos
KİRKE
Thanatos
2
8
2
0.38
W
Scylla
RubberProx
Scylla
11
1
9
15.5
W
Amaterasu
ShesUhKeeper
Amaterasu
2
5
15
1.9
W
Raijin
2
2
9
3.25
W
Bastet
lewissd3
Bastet
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,554
Damage
32,405
51,946
Taken
52,269
22,636
Mitigated
31,954
17,394
Healing
8,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
6,258
822
0
374
10,492
3,743
0
3,614
6,744
0
21,780
L
Erlang Shen
Doc69ur
Erlang Shen
9,235
3,528
277
2,639
12,058
6,886
0
3,240
8,674
0
25,339
L
Kuzenbo
5,870
2,151
0
499
10,556
14,019
0
5,089
5,374
11,424
0
L
Kukulkan
5,434
145
0
375
8,191
3,080
0
4,468
3,503
24,287
0
W
Cernunnos
HotKittenz
Cernunnos
10,767
4,636
1,163
3,894
12,968
4,834
466
1,504
11,464
0
31,614
L
Thanatos
KİRKE
Thanatos
5,608
1,597
0
3,956
10,972
4,226
0
4,277
6,472
0
15,811
W
Scylla
RubberProx
Scylla
14,931
462
214
896
6,528
2,430
984
2,242
4,286
33,504
0
W
Amaterasu
ShesUhKeeper
Amaterasu
5,748
2,676
2,668
4,194
16,949
9,493
44
4,094
12,855
0
9,909
W
Raijin
6,571
983
901
1,136
6,861
2,625
925
1,594
5,267
34,621
0
W
Bastet
lewissd3
Bastet
7,537
1,918
0
2,328
8,640
3,254
502
1,870
6,770
0
20,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,234
Gold Earned
39,763
196
Minions Killed
165
0
Camps Cleared
0
1,145,250
Distance Traveled
1,009,096
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,761
706
37
3
0
197,612
1
L
Erlang Shen
7,441
676
43
4
0
218,090
0
L
Kuzenbo
9,005
819
10
1
0
198,938
0
L
Kukulkan
7,792
708
45
4
0
192,707
1
W
Cernunnos
9,010
819
41
4
0
213,463
3
L
Thanatos
7,764
706
30
3
0
201,749
0
W
Scylla
9,610
874
51
5
0
240,080
0
W
Amaterasu
8,796
800
12
1
0
226,746
0
W
Raijin
9,055
823
58
5
0
204,580
0
W
Bastet
8,763
797
34
3
0
260,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role