Player Matchup

Neith
Neith
DaddyScareCrow
Neith
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 55L
1,297 Elo+
Party 2
Loki
Loki
HyPeRMoNsTaR
Loki
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
136W - 126L
1,297 Elo+
Party 2
Kumbhakarna
Kumbhakarna
NotTodayHe
Kumbhakarna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 221L
1,545 Elo+
Solo
Kali
Kali
Nutmaster210
Kali
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,534 Elo+
Solo
Horus
Horus
Themightyzach
Horus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,500 Elo+
Party 2
Team Averages
Level 70
1,500 SR
1,435 Elo+

VS

Team Averages
Level 97
1,500 SR
1,531 Elo+
Hera
Hera
 
Hera
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BeGateinIt
Morgan Le Fay
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
213W - 200L
1,518 Elo+
Party 1
Sylvanus
Sylvanus
Miller21094
Sylvanus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,505 Elo+
Party 1
Camazotz
Camazotz
RayRayVenom
Camazotz
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
152W - 152L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 10
13,630
717
20,283
18,442
10,918
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 5 / 7
14,175
746
27,399
17,714
10,655
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kumbhakarna
NotTodayHe
Kumbhakarna
20
2 / 3 / 11
13,301
700
10,184
24,104
31,555
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
0 / 3 / 8
10,722
564
5,450
13,641
5,438
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

19
0 / 1 / 16
12,889
678
6,397
24,692
31,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
3 / 3 / 9
12,497
658
27,977
15,802
8,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
 
Fafnir
19
2 / 6 / 8
11,597
610
9,321
26,030
40,937
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
BeGateinIt
Morgan Le Fay
20
4 / 5 / 3
11,743
618
26,245
17,753
11,081
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Miller21094
Sylvanus
20
3 / 3 / 7
12,805
674
14,274
19,410
39,061
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Camazotz
RayRayVenom
Camazotz
5
0 / 0 / 0
8,080
425
0
0
0

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
39
17
Kills
12
13
Deaths
17
52
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
3
9
2.5
L
Fafnir
 
Fafnir
2
6
8
1
L
Morgan Le Fay
BeGateinIt
Morgan Le Fay
4
5
3
1.1
W
5
1
10
10
W
10
5
7
2.7
L
Sylvanus
Miller21094
Sylvanus
3
3
7
2.17
W
Kumbhakarna
NotTodayHe
Kumbhakarna
2
3
11
2.5
W
0
3
8
1.33
L
Camazotz
RayRayVenom
Camazotz
0
0
0
0
W
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,713
Damage
77,817
98,593
Taken
78,995
89,988
Mitigated
99,535
59,929
Healing
30,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
27,977
4,767
1,398
3,593
15,802
8,456
468
3,169
12,633
67,469
0
L
Fafnir
 
Fafnir
9,321
3,780
905
2,826
26,030
40,937
241
1,797
24,233
14,879
0
L
Morgan Le Fay
BeGateinIt
Morgan Le Fay
26,245
2,795
905
3,617
17,753
11,081
1,058
2,271
15,482
53,653
0
W
20,283
7,791
2,661
8,742
18,442
10,918
2,951
15,761
2,681
0
71,802
W
27,399
5,678
3,838
3,931
17,714
10,655
1,169
14,078
3,636
0
53,687
L
Sylvanus
Miller21094
Sylvanus
14,274
1,228
9,872
7,493
19,410
39,061
464
2,947
16,463
21,237
0
W
Kumbhakarna
NotTodayHe
Kumbhakarna
10,184
1,114
1,148
3,959
24,104
31,555
122
18,540
5,564
20,893
0
W
5,450
2,383
3,037
4,266
13,641
5,438
571
11,457
2,184
0
14,365
L
Camazotz
RayRayVenom
Camazotz
0
0
0
0
0
0
0
0
0
0
0
W
6,397
2,797
14,863
13,484
24,692
31,422
326
17,981
6,711
0
13,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,717
Gold Earned
56,722
210
Minions Killed
169
0
Camps Cleared
0
1,813,825
Distance Traveled
1,326,410
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,497
658
81
4
0
342,396
6
L
Fafnir
11,597
610
7
0
0
292,614
0
L
Morgan Le Fay
11,743
618
63
3
0
360,692
5
W
Neith
13,630
717
125
7
0
362,833
0
W
Loki
14,175
746
33
2
0
346,037
3
L
Sylvanus
12,805
674
18
1
0
330,708
1
W
Kumbhakarna
13,301
700
14
1
0
333,312
0
W
Kali
10,722
564
27
1
0
389,959
0
L
Camazotz
8,080
425
0
0
0
0
0
W
Horus
12,889
678
11
1
0
381,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role