Player Matchup

Ganesha
Ganesha
Bronze III
D4RK M4GICI4N98
Ganesha
Bronze III
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,500 MMR
Party 2
Vulcan
Vulcan
Bronze III
DJAYJONES NO1
Vulcan
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze III
o CallMeMaybe o
Tsukuyomi
Bronze III
Level 141
God Stats
0W - 1L
1,685 SR
Queue Stats
7W - 10L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,562 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 112
1,659 SR
1,482 MMR
Osiris
Osiris
Bronze III
INS4N3xC4BOOSE
Osiris
Bronze III
Level 108
God Stats
2W - 1L
1,692 SR
Queue Stats
2W - 2L
1,506 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
K2TURNT
Zhong Kui
Bronze III
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 84L
1,436 MMR
Solo
Mulan
Mulan
Bronze III
XboxMadMan09
Mulan
Bronze III
Level 129
God Stats
2W - 1L
1,784 SR
Queue Stats
2W - 2L
1,506 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 9
10,951
576
6,919
16,087
19,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 1 / 4
13,074
688
24,347
5,733
2,972
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
o CallMeMaybe o
Tsukuyomi
17
5 / 9 / 5
12,650
666
16,041
17,436
8,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
YemojaZeusBacchusBastetGilgamesh

VS

Bans
AphroditeMorgan Le FayKhepriBaron SamediGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 9
11,841
623
9,407
18,906
14,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
K2TURNT
Zhong Kui
17
4 / 3 / 8
12,470
656
6,772
13,558
7,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
8 / 5 / 7
13,984
736
19,537
24,089
24,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
11
Kills
15
15
Deaths
11
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
5
9
0.9
L
6
1
4
8
W
3
3
9
2.5
W
Zhong Kui
K2TURNT
Zhong Kui
4
3
8
2.67
W
8
5
7
2.3
L
Tsukuyomi
o CallMeMaybe o
Tsukuyomi
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,307
Damage
35,716
39,256
Taken
56,553
31,014
Mitigated
46,812
5,615
Healing
14,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,919
622
0
1,825
16,087
19,545
0
3,312
11,456
21,679
0
L
24,347
12,965
0
1,589
5,733
2,972
0
606
4,906
70,214
0
W
9,407
2,342
481
2,922
18,906
14,510
248
13,380
5,526
0
33,040
W
Zhong Kui
K2TURNT
Zhong Kui
6,772
336
0
4,196
13,558
7,977
2,143
7,054
6,504
51,411
0
W
19,537
2,880
1,003
6,345
24,089
24,325
489
11,183
12,906
1,771
51,373
L
Tsukuyomi
o CallMeMaybe o
Tsukuyomi
16,041
4,278
0
2,201
17,436
8,497
251
3,460
12,759
0
45,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,675
Gold Earned
38,295
201
Minions Killed
212
9
Camps Cleared
9
985,779
Distance Traveled
980,111
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,951
576
4
0
1
302,859
4
L
Vulcan
13,074
688
141
7
7
380,074
3
W
Osiris
11,841
623
38
2
0
343,983
8
W
Zhong Kui
12,470
656
111
6
5
297,666
13
W
Mulan
13,984
736
63
3
4
338,462
4
L
Tsukuyomi
12,650
666
56
3
1
302,846
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role