Player Matchup

Fafnir
Fafnir
Bernardodelfinos
Fafnir
Level 39
God Stats
7W - 7L
1,822 SR
Queue Stats
78W - 83L
1,439 Elo+
Party 1
Chaac
Chaac
H0onesko0H
Chaac
Level 29
God Stats
15W - 10L
1,500 SR
Queue Stats
208W - 144L
1,929 Elo+
Party 1
Kali
Kali
Lannery
Kali
Level 36
God Stats
8W - 1L
1,736 SR
Queue Stats
116W - 125L
1,514 Elo+
Party 4
Zhong Kui
Zhong Kui
Navart
Zhong Kui
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
307W - 301L
1,514 Elo+
Party 4
Izanami
Izanami
OOOIIOOO
Izanami
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 59L
1,131 Elo+
Party 1
Team Averages
Level 58
1,612 SR
1,505 Elo+

VS

Team Averages
Level 44
1,422 SR
1,468 Elo+
Tiamat
Tiamat
PatodeSapato13
Tiamat
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 87L
1,193 Elo+
Party 3
Atlas
Atlas
SpinoGamerBr
Atlas
Level 107
God Stats
5W - 11L
1,328 SR
Queue Stats
119W - 121L
1,500 Elo+
Party 2
Set
Set
XXwoLF-_-PedroXX
Set
Level 29
God Stats
1W - 6L
1,280 SR
Queue Stats
240W - 275L
1,475 Elo+
Party 3
Achilles
Achilles
Xx_MLK_P0T4T0_xX
Achilles
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
122W - 138L
1,672 Elo+
Party 3
Neith
Neith
xXG4br1el_BRXx
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 7
9,427
628
4,583
12,925
11,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
13
3 / 3 / 6
8,049
537
6,752
14,881
10,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kali
Lannery
Kali
14
13 / 1 / 7
10,302
687
13,086
13,829
5,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
Navart
Zhong Kui
15
2 / 0 / 11
9,362
624
14,939
12,078
8,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
OOOIIOOO
Izanami
15
6 / 3 / 3
9,273
618
11,472
14,730
5,019
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,052
470
9,562
11,285
5,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 6 / 1
6,522
435
7,697
17,920
12,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 7 / 3
6,719
448
4,631
13,128
3,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
3 / 5 / 1
6,741
449
10,581
14,970
9,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 6 / 2
6,722
448
5,962
8,793
1,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
29
Kills
7
8
Deaths
29
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
Chaac
3
3
6
2
W
Kali
Lannery
Kali
13
1
7
16.5
W
Zhong Kui
Navart
Zhong Kui
2
0
11
7.5
W
Izanami
OOOIIOOO
Izanami
6
3
3
2.5
L
1
5
0
0.2
L
2
6
1
0.42
L
0
7
3
0.21
L
3
5
1
0.7
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,832
Damage
38,433
68,443
Taken
66,096
41,301
Mitigated
33,476
32,567
Healing
13,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,583
1,515
2,860
4,928
12,925
11,833
518
4,226
8,244
18,962
0
W
Chaac
6,752
1,408
688
5,423
14,881
10,263
77
2,625
11,524
0
28,534
W
Kali
Lannery
Kali
13,086
9,378
0
6,361
13,829
5,264
1,190
2,899
10,561
0
38,680
W
Zhong Kui
Navart
Zhong Kui
14,939
2,204
0
5,469
12,078
8,922
1,659
4,729
6,755
61,078
0
W
Izanami
OOOIIOOO
Izanami
11,472
8,970
0
6,838
14,730
5,019
4,745
3,069
11,554
0
84,225
L
9,562
561
0
3,891
11,285
5,709
272
6,355
4,697
46,158
0
L
7,697
2,898
0
2,859
17,920
12,537
0
5,177
12,468
23,293
0
L
4,631
1,466
0
2,584
13,128
3,769
0
2,499
10,297
0
39,118
L
10,581
3,156
99
2,426
14,970
9,678
476
2,322
12,077
3,174
26,368
L
5,962
2,902
0
1,243
8,793
1,783
0
2,536
6,189
0
27,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,413
Gold Earned
33,756
422
Minions Killed
314
0
Camps Cleared
0
1,537,144
Distance Traveled
1,368,732
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,427
628
35
2
0
310,089
2
W
Chaac
8,049
537
46
3
0
307,780
1
W
Kali
10,302
687
68
5
0
372,612
4
W
Zhong Kui
9,362
624
143
10
0
297,130
5
W
Izanami
9,273
618
130
9
0
249,533
0
L
Tiamat
7,052
470
102
7
0
270,970
7
L
Atlas
6,522
435
26
2
0
271,589
5
L
Set
6,719
448
79
5
0
286,903
1
L
Achilles
6,741
449
47
3
0
287,756
1
L
Neith
6,722
448
60
4
0
251,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role