Player Matchup

King Arthur
King Arthur
HipsterLion13
King Arthur
Level 96
God Stats
4W - 7L
1,564 SR
Queue Stats
18W - 23L
1,500 Elo+
Solo
Chiron
Chiron
Kostroso
Chiron
Level 160
God Stats
4W - 12L
1,733 SR
Queue Stats
136W - 124L
1,725 Elo+
Party 2
Agni
Agni
Nenter
Agni
Level 159
God Stats
1W - 2L
1,738 SR
Queue Stats
5W - 13L
1,415 Elo+
Solo
Sobek
Sobek
Nostar943
Sobek
Level 142
God Stats
3W - 1L
1,733 SR
Queue Stats
47W - 32L
1,763 Elo+
Party 2
Ah Puch
Ah Puch
kalkis
Ah Puch
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 84L
1,582 Elo+
Party 2
Team Averages
Level 143
1,654 SR
1,597 Elo+

VS

Team Averages
Level 103
1,586 SR
1,543 Elo+
Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
AbysseKUN
Chiron
Level 159
God Stats
5W - 2L
1,500 SR
Queue Stats
110W - 102L
1,508 Elo+
Solo
Cthulhu
Cthulhu
AirZeq
Cthulhu
Level 89
God Stats
6W - 4L
1,715 SR
Queue Stats
142W - 144L
1,636 Elo+
Party 1
Tyr
Tyr
GoangYu
Tyr
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 26L
1,537 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Schwomel
Morgan Le Fay
Level 61
God Stats
9W - 5L
1,715 SR
Queue Stats
63W - 42L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HipsterLion13
King Arthur
17
1 / 9 / 4
10,695
668
7,721
22,569
20,048
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
Kostroso
Chiron
19
4 / 5 / 3
12,276
767
12,761
17,767
6,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
Nenter
Agni
18
2 / 9 / 4
11,556
722
12,658
17,079
5,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
Nostar943
Sobek
17
3 / 10 / 5
10,725
670
13,111
27,496
26,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
kalkis
Ah Puch
19
4 / 8 / 6
11,950
747
15,120
17,864
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
9 / 3 / 15
13,567
848
21,049
15,113
8,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
AbysseKUN
Chiron
20
8 / 5 / 10
12,892
806
22,162
16,647
6,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
AirZeq
Cthulhu
19
2 / 0 / 21
12,853
803
9,365
19,757
23,461
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
20
9 / 4 / 16
13,838
865
12,658
21,135
17,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morgan Le Fay
Schwomel
Morgan Le Fay
20
13 / 2 / 16
14,178
886
22,161
13,386
5,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
119
14
Kills
41
41
Deaths
14
22
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
3
15
5.5
W
Chiron
AbysseKUN
Chiron
8
5
10
2.6
W
Cthulhu
AirZeq
Cthulhu
2
0
21
12.5
W
Tyr
9
4
16
4.25
L
King Arthur
HipsterLion13
King Arthur
1
9
4
0.33
L
Chiron
Kostroso
Chiron
4
5
3
1.1
L
Agni
Nenter
Agni
2
9
4
0.44
L
Sobek
Nostar943
Sobek
3
10
5
0.55
W
Morgan Le Fay
Schwomel
Morgan Le Fay
13
2
16
10.5
L
Ah Puch
kalkis
Ah Puch
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,371
Damage
87,395
102,775
Taken
86,038
62,314
Mitigated
61,731
14,491
Healing
24,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
21,049
2,191
0
7,835
15,113
8,217
1,808
8,102
6,150
62,182
0
W
Chiron
AbysseKUN
Chiron
22,162
8,081
1,756
3,580
16,647
6,998
4,004
9,949
6,405
0
50,048
W
Cthulhu
AirZeq
Cthulhu
9,365
361
430
4,263
19,757
23,461
140
7,629
11,883
33,336
0
W
Tyr
12,658
1,263
0
4,933
21,135
17,094
342
7,395
13,407
0
37,917
L
King Arthur
HipsterLion13
King Arthur
7,721
639
0
2,430
22,569
20,048
0
13,372
8,819
2,423
31,013
L
Chiron
Kostroso
Chiron
12,761
6,772
723
4,481
17,767
6,192
150
6,562
11,097
0
50,583
L
Agni
Nenter
Agni
12,658
446
0
17
17,079
5,046
436
7,671
9,366
49,193
0
L
Sobek
Nostar943
Sobek
13,111
187
0
3,657
27,496
26,595
0
13,105
13,716
18,010
0
W
Morgan Le Fay
Schwomel
Morgan Le Fay
22,161
1,825
0
1,861
13,386
5,961
2,183
7,248
5,932
68,047
0
L
Ah Puch
kalkis
Ah Puch
15,120
1,358
0
3,183
17,864
4,433
0
11,253
6,521
55,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,202
Gold Earned
67,328
305
Minions Killed
339
0
Camps Cleared
0
1,416,972
Distance Traveled
1,730,984
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,567
848
80
5
0
302,147
5
W
Chiron
12,892
806
68
4
0
325,446
1
W
Cthulhu
12,853
803
49
3
0
374,632
0
W
Tyr
13,838
865
53
3
0
363,325
0
L
King Arthur
10,695
668
53
3
0
283,799
0
L
Chiron
12,276
767
77
5
0
307,388
4
L
Agni
11,556
722
72
5
0
278,154
0
L
Sobek
10,725
670
11
1
0
274,439
2
W
Morgan Le Fay
14,178
886
89
6
0
365,434
1
L
Ah Puch
11,950
747
92
6
0
273,192
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role