Player Matchup

Ah Puch
Ah Puch
KingdomCome04
Ah Puch
Level 97
God Stats
46W - 44L
1,747 SR
Queue Stats
405W - 357L
1,408 Elo+
Party 2
Sun Wukong
Sun Wukong
SweatyEvening1
Sun Wukong
Level 68
God Stats
24W - 23L
1,285 SR
Queue Stats
263W - 235L
1,260 Elo+
Party 2
Danzaburou
Danzaburou
texasstrongg01
Danzaburou
Level 104
God Stats
105W - 90L
1,392 SR
Queue Stats
404W - 347L
1,408 Elo+
Party 2
Team Averages
Level 90
1,475 SR
1,359 Elo+

VS

Team Averages
Level 73
1,642 SR
1,441 Elo+
Olorun
Olorun
Blasic65_YT
Olorun
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 161L
1,354 Elo+
Solo
Medusa
Medusa
Scottwolf084
Medusa
Level 27
God Stats
1W - 1L
1,704 SR
Queue Stats
41W - 27L
1,585 Elo+
Party 1
Sylvanus
Sylvanus
ThynameisPrice
Sylvanus
Level 107
God Stats
26W - 15L
1,722 SR
Queue Stats
252W - 219L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
17
6 / 1 / 10
11,422
761
26,016
8,920
3,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
SweatyEvening1
Sun Wukong
14
1 / 1 / 14
9,941
663
5,205
12,463
7,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
texasstrongg01
Danzaburou
17
9 / 2 / 6
12,340
823
14,727
8,742
2,995
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
0 / 7 / 4
8,968
598
3,647
17,106
7,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
14
4 / 3 / 0
10,094
673
11,118
16,193
5,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
13
0 / 6 / 3
9,356
624
6,996
19,038
22,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
16
Kills
4
4
Deaths
16
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
7
4
0.29
W
Ah Puch
6
1
10
11
L
Medusa
4
3
0
1.33
W
Sun Wukong
SweatyEvening1
Sun Wukong
1
1
14
8
L
Sylvanus
0
6
3
0.25
W
Danzaburou
texasstrongg01
Danzaburou
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,948
Damage
21,761
30,125
Taken
52,337
13,293
Mitigated
35,103
8,386
Healing
13,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
3,647
1,537
659
2,976
17,106
7,086
24
7,846
8,633
36,210
0
W
Ah Puch
26,016
867
0
4,095
8,920
3,173
1,103
3,681
5,239
61,350
0
L
Medusa
11,118
4,308
0
2,027
16,193
5,962
440
8,966
6,665
0
57,477
W
Sun Wukong
SweatyEvening1
Sun Wukong
5,205
1,192
53
2,006
12,463
7,125
583
4,365
7,202
0
12,943
L
Sylvanus
6,996
1,408
2,435
4,945
19,038
22,055
0
8,232
9,949
22,289
0
W
Danzaburou
texasstrongg01
Danzaburou
14,727
3,955
488
1,744
8,742
2,995
1,384
3,033
5,709
0
50,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,703
Gold Earned
28,418
203
Minions Killed
188
9
Camps Cleared
5
868,305
Distance Traveled
753,869
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,968
598
64
4
1
243,722
0
W
Ah Puch
11,422
761
77
5
5
277,457
5
L
Medusa
10,094
673
87
6
4
280,543
6
W
Sun Wukong
9,941
663
25
2
2
304,438
2
L
Sylvanus
9,356
624
37
2
0
229,604
6
W
Danzaburou
12,340
823
101
7
2
286,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role