Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AssembledLemur6
Medusa
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,738 Elo+
Solo
Nu Wa
Nu Wa
Imperium131
Nu Wa
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
33W - 31L
1,532 Elo+
Solo
Ah Puch
Ah Puch
Skrippaheelz05
Ah Puch
Level 74
God Stats
1W - 3L
1,500 SR
Queue Stats
181W - 178L
1,515 Elo+
Solo
Ares
Ares
StrawbLion17
Ares
Level 103
God Stats
1W - 2L
1,265 SR
Queue Stats
335W - 329L
1,475 Elo+
Solo
Team Averages
Level 101
1,453 SR
1,552 Elo+

VS

Team Averages
Level 94
1,454 SR
1,387 Elo+
Skadi
Skadi
 
Skadi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
HandstandWalk
Amaterasu
Level 47
God Stats
0W - 2L
1,269 SR
Queue Stats
0W - 2L
1,349 Elo+
Solo
Ao Kuang
Ao Kuang
MidnightWolf03
Ao Kuang
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,151 Elo+
Party 1
Baron Samedi
Baron Samedi
Prof_BunBun
Baron Samedi
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,522 Elo+
Party 1
Ganesha
Ganesha
Winter_Blood
Ganesha
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 82L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
4 / 0 / 4
8,142
814
7,196
3,852
1,952
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 3 / 6
8,869
887
8,210
9,235
3,168
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
5 / 0 / 8
7,936
794
8,742
2,785
899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 0 / 11
8,013
801
9,090
2,243
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 9
7,399
740
4,589
7,342
5,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
0 / 2 / 0
5,940
594
380
2,540
554
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
HandstandWalk
Amaterasu
15
2 / 3 / 1
7,564
756
3,863
13,007
8,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
13
1 / 5 / 1
6,834
683
1,700
9,287
2,543
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
Prof_BunBun
Baron Samedi
12
0 / 5 / 1
6,727
673
1,200
9,875
3,306
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Winter_Blood
Ganesha
14
1 / 2 / 1
7,554
755
2,681
8,901
4,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
17
Kills
4
4
Deaths
17
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
0
4
6
L
Skadi
 
Skadi
0
2
0
0
W
7
3
6
3.33
L
Amaterasu
HandstandWalk
Amaterasu
2
3
1
0.83
W
5
0
8
9
L
Ao Kuang
1
5
1
0.3
L
Baron Samedi
Prof_BunBun
Baron Samedi
0
5
1
0.1
W
1
0
11
6.5
W
0
1
9
4.5
L
Ganesha
Winter_Blood
Ganesha
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,827
Damage
9,824
25,457
Taken
43,610
12,366
Mitigated
19,781
7,202
Healing
10,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,196
1,556
0
0
3,852
1,952
1,217
239
3,613
0
23,238
L
Skadi
 
Skadi
380
54
0
0
2,540
554
0
1,503
788
0
1,297
W
8,210
3,340
0
2,935
9,235
3,168
2,778
2,925
6,310
0
30,201
L
Amaterasu
HandstandWalk
Amaterasu
3,863
654
767
5,689
13,007
8,505
0
6,343
6,014
0
24,024
W
8,742
1,776
69
750
2,785
899
1,679
363
2,422
13,778
0
L
Ao Kuang
1,700
447
0
1,167
9,287
2,543
0
5,605
3,219
10,541
0
L
Baron Samedi
Prof_BunBun
Baron Samedi
1,200
0
328
1,745
9,875
3,306
0
3,235
6,258
12,883
0
W
9,090
109
455
981
2,243
970
805
787
1,456
30,940
0
W
4,589
242
0
2,012
7,342
5,377
242
1,267
6,075
16,860
0
L
Ganesha
Winter_Blood
Ganesha
2,681
101
0
1,149
8,901
4,873
0
3,565
4,910
23,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,359
Gold Earned
34,619
179
Minions Killed
171
0
Camps Cleared
0
1,023,418
Distance Traveled
763,615
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,142
814
30
3
0
224,425
0
L
Skadi
5,940
594
4
0
0
65,477
0
W
Medusa
8,869
887
49
5
0
192,465
2
L
Amaterasu
7,564
756
62
6
0
172,118
3
W
Nu Wa
7,936
794
28
3
0
192,855
2
L
Ao Kuang
6,834
683
30
3
0
180,869
1
L
Baron Samedi
6,727
673
40
4
0
158,159
1
W
Ah Puch
8,013
801
39
4
0
212,316
0
W
Ares
7,399
740
33
3
0
201,357
2
L
Ganesha
7,554
755
35
4
0
186,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role