Player Matchup

Atlas
Atlas
Hollynard
Atlas
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,290 Elo+
Party 2
Persephone
Persephone
MYABLU_300
Persephone
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,571 Elo+
Party 2
Eset
Eset
PGI-Sora_0_o
Eset
Level 124
God Stats
3W - 2L
1,246 SR
Queue Stats
5W - 8L
1,549 Elo+
Party 2
Fenrir
Fenrir
StevenTheStoner1
Fenrir
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 12L
1,557 Elo+
Party 2
Tyr
Tyr
only1blk_mandy
Tyr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,748 Elo+
Party 2
Team Averages
Level 97
1,449 SR
1,543 Elo+

VS

Team Averages
Level 46
1,564 SR
1,537 Elo+
Medusa
Medusa
Adamanttt
Medusa
Level 23
God Stats
21W - 12L
1,547 SR
Queue Stats
37W - 36L
1,530 Elo+
Party 1
Charybdis
Charybdis
BigJewy
Charybdis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,585 Elo+
Party 1
Hun Batz
Hun Batz
SippinOSRS
Hun Batz
Level 25
God Stats
4W - 0L
1,755 SR
Queue Stats
38W - 23L
1,540 Elo+
Party 3
Horus
Horus
Slowload
Horus
Level 27
God Stats
14W - 9L
1,517 SR
Queue Stats
36W - 33L
1,532 Elo+
Party 1
Zeus
Zeus
Warfolife3000
Zeus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Hollynard
Atlas
13
2 / 7 / 3
7,390
739
10,350
15,471
9,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
MYABLU_300
Persephone
12
0 / 3 / 3
6,593
659
3,557
5,688
1,403
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 5 / 2
6,948
695
5,742
11,376
3,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 5 / 6
7,339
734
6,810
9,419
4,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 10 / 2
6,795
680
6,188
12,834
8,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Adamanttt
Medusa
14
5 / 2 / 10
7,952
795
7,031
7,969
3,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
BigJewy
Charybdis
13
2 / 2 / 12
7,548
755
5,740
8,067
2,897
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
SippinOSRS
Hun Batz
18
12 / 0 / 9
10,130
1,013
12,021
5,965
2,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
Slowload
Horus
14
4 / 1 / 15
9,035
904
5,324
13,601
10,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
7 / 3 / 16
8,879
888
17,553
10,090
4,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
92
8
Kills
30
30
Deaths
8
16
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Medusa
Adamanttt
Medusa
5
2
10
5
W
Charybdis
BigJewy
Charybdis
2
2
12
4
L
Atlas
Hollynard
Atlas
2
7
3
0.5
L
Persephone
MYABLU_300
Persephone
0
3
3
0.5
L
2
5
2
0.6
W
Hun Batz
SippinOSRS
Hun Batz
12
0
9
16.5
W
Horus
Slowload
Horus
4
1
15
11.5
L
2
5
6
1
W
7
3
16
5
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,647
Damage
47,669
54,788
Taken
45,692
28,158
Mitigated
23,031
6,339
Healing
20,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Adamanttt
Medusa
7,031
2,741
0
859
7,969
3,022
1,432
3,207
4,651
0
16,694
W
Charybdis
BigJewy
Charybdis
5,740
3,013
825
1,340
8,067
2,897
1,858
4,697
3,093
0
18,670
L
Atlas
Hollynard
Atlas
10,350
4,342
949
1,739
15,471
9,802
0
4,896
10,575
20,888
0
L
Persephone
MYABLU_300
Persephone
3,557
175
0
400
5,688
1,403
0
2,143
3,542
11,963
0
L
5,742
643
95
1,791
11,376
3,675
0
4,369
7,007
14,177
0
W
Hun Batz
SippinOSRS
Hun Batz
12,021
2,775
0
1,012
5,965
2,678
327
2,497
3,282
0
50,287
W
Horus
Slowload
Horus
5,324
2,728
5,909
8,266
13,601
10,428
379
3,470
9,730
0
11,452
L
6,810
1,254
0
337
9,419
4,917
0
3,759
5,660
0
15,639
W
17,553
2,766
209
2,104
10,090
4,006
920
5,198
4,682
40,217
0
L
6,188
1,371
0
1,028
12,834
8,361
21
2,385
10,449
0
8,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,065
Gold Earned
43,544
82
Minions Killed
206
0
Camps Cleared
0
916,664
Distance Traveled
1,136,056
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,952
795
26
3
0
220,727
0
W
Charybdis
7,548
755
29
3
0
203,891
2
L
Atlas
7,390
739
16
2
0
176,962
0
L
Persephone
6,593
659
16
2
0
187,218
0
L
Eset
6,948
695
21
2
0
185,589
2
W
Hun Batz
10,130
1,013
98
10
0
256,760
3
W
Horus
9,035
904
8
1
0
244,619
6
L
Fenrir
7,339
734
23
2
0
198,805
1
W
Zeus
8,879
888
45
5
0
210,059
1
L
Tyr
6,795
680
6
1
0
168,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role