Player Matchup

Ganesha
Ganesha
ANG AuburnTiger
Ganesha
Level 116
God Stats
2W - 4L
1,205 SR
Queue Stats
14W - 10L
1,466 Elo+
Party 1
Neith
Neith
CaptWhiteEyes
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 2
Horus
Horus
Dat1savageLord
Horus
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 8L
1,715 Elo+
Party 2
Chronos
Chronos
GreenstonerX
Chronos
Level 36
God Stats
0W - 1L
1,530 SR
Queue Stats
2W - 9L
1,715 Elo+
Party 2
Bakasura
Bakasura
auburn234
Bakasura
Level 15
God Stats
0W - 3L
1,205 SR
Queue Stats
2W - 6L
1,402 Elo+
Party 1
Team Averages
Level 36
1,388 SR
1,603 Elo+

VS

Team Averages
Level 33
1,541 SR
1,631 Elo+
Scylla
Scylla
Bleekies
Scylla
Level 25
God Stats
3W - 5L
1,500 SR
Queue Stats
26W - 25L
1,667 Elo+
Party 3
Bellona
Bellona
Esley_77
Bellona
Level 28
God Stats
2W - 0L
1,704 SR
Queue Stats
3W - 7L
1,486 Elo+
Solo
Yemoja
Yemoja
Gmoney095
Yemoja
Level 44
God Stats
11W - 9L
1,500 SR
Queue Stats
28W - 37L
1,667 Elo+
Party 3
Set
Set
Kanapalis
Set
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,667 Elo+
Party 3
Artemis
Artemis
iiisnipediii
Artemis
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 15L
1,667 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
9,909
762
7,399
13,959
11,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
0 / 10 / 3
8,669
667
4,655
13,825
5,018
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 6 / 1
7,975
613
2,157
12,436
8,376
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
GreenstonerX
Chronos
16
2 / 9 / 1
10,202
785
6,125
16,455
6,939
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
auburn234
Bakasura
16
2 / 7 / 2
10,329
795
3,055
16,122
6,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bleekies
Scylla
18
9 / 1 / 18
11,035
849
17,901
6,497
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Esley_77
Bellona
19
11 / 1 / 13
11,853
912
18,644
20,154
22,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Gmoney095
Yemoja
17
4 / 1 / 24
11,208
862
7,067
10,559
12,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
8 / 2 / 12
11,119
855
12,932
9,702
4,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
iiisnipediii
Artemis
15
2 / 0 / 20
9,684
745
6,980
3,551
1,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
121
5
Kills
34
34
Deaths
5
11
Assists
87
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
W
Scylla
Bleekies
Scylla
9
1
18
18
L
0
10
3
0.15
L
0
6
1
0.08
W
Bellona
Esley_77
Bellona
11
1
13
17.5
W
Yemoja
Gmoney095
Yemoja
4
1
24
16
L
Chronos
GreenstonerX
Chronos
2
9
1
0.28
W
8
2
12
7
L
Bakasura
auburn234
Bakasura
2
7
2
0.43
W
Artemis
iiisnipediii
Artemis
2
0
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,391
Damage
63,524
72,797
Taken
50,463
37,896
Mitigated
43,365
4,842
Healing
24,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,399
802
217
1,008
13,959
11,065
0
3,275
10,107
20,671
0
W
Scylla
Bleekies
Scylla
17,901
2,792
280
2,104
6,497
2,174
3,504
2,774
3,723
48,020
0
L
4,655
2,447
0
436
13,825
5,018
0
4,343
9,194
0
19,465
L
2,157
1,075
484
696
12,436
8,376
0
7,325
4,597
0
6,250
W
Bellona
Esley_77
Bellona
18,644
10,194
345
7,033
20,154
22,572
1,757
3,386
16,448
0
51,625
W
Yemoja
Gmoney095
Yemoja
7,067
2,610
3,970
3,852
10,559
12,055
728
2,948
7,556
19,962
0
L
Chronos
GreenstonerX
Chronos
6,125
1,786
0
725
16,455
6,939
1,489
5,637
10,355
32,318
0
W
12,932
4,713
278
4,668
9,702
4,759
1,625
3,625
5,861
0
46,700
L
Bakasura
auburn234
Bakasura
3,055
2,073
658
618
16,122
6,498
0
3,315
12,425
0
7,082
W
Artemis
iiisnipediii
Artemis
6,980
2,564
0
1,645
3,551
1,805
3,576
791
2,760
0
17,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,084
Gold Earned
54,899
112
Minions Killed
267
0
Camps Cleared
0
1,013,514
Distance Traveled
1,217,203
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,909
762
4
0
0
268,451
1
W
Scylla
11,035
849
83
6
0
219,671
0
L
Neith
8,669
667
30
2
0
143,867
1
L
Horus
7,975
613
8
1
0
160,856
0
W
Bellona
11,853
912
67
5
0
293,065
1
W
Yemoja
11,208
862
23
2
0
241,709
2
L
Chronos
10,202
785
34
3
0
201,325
2
W
Set
11,119
855
70
5
0
257,239
4
L
Bakasura
10,329
795
36
3
0
239,015
0
W
Artemis
9,684
745
24
2
0
205,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role