Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Dwarfxboiii
Cupid
Level 61
God Stats
2W - 1L
1,893 SR
Queue Stats
77W - 98L
1,687 Elo+
Party 1
Hercules
Hercules
Th3miniman11
Hercules
Level 56
God Stats
12W - 5L
1,942 SR
Queue Stats
107W - 113L
1,607 Elo+
Party 1
Team Averages
Level 62
1,778 SR
1,598 Elo+

VS

Team Averages
Level 122
1,421 SR
1,547 Elo+
Ares
Ares
 
Ares
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Bekoolfisher
Amaterasu
Level 89
God Stats
13W - 12L
1,263 SR
Queue Stats
51W - 62L
1,444 Elo+
Party 2
Hou Yi
Hou Yi
Killer_by77
Hou Yi
Level 133
God Stats
2W - 7L
1,500 SR
Queue Stats
93W - 120L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
3 / 6 / 5
8,713
726
7,239
12,361
4,882
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
4 / 6 / 0
7,863
655
7,855
9,949
3,475
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Th3miniman11
Hercules
11
2 / 6 / 5
7,808
651
8,303
13,490
10,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
13 / 1 / 4
11,622
969
14,418
13,631
15,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Amaterasu
Bekoolfisher
Amaterasu
14
4 / 4 / 10
9,614
801
6,628
11,697
9,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
13
1 / 4 / 6
8,549
712
6,761
8,003
2,808
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
9
Kills
18
18
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
3
6
5
0.92
W
Ares
 
Ares
13
1
4
15
W
Amaterasu
Bekoolfisher
Amaterasu
4
4
10
2.25
L
4
6
0
0.67
W
Hou Yi
1
4
6
1
L
Hercules
Th3miniman11
Hercules
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,397
Damage
27,807
35,800
Taken
33,331
18,603
Mitigated
27,570
4,878
Healing
10,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,239
1,399
831
98
12,361
4,882
0
4,418
7,943
28,873
0
W
Ares
 
Ares
14,418
1,064
352
4,127
13,631
15,411
283
2,660
10,308
31,407
0
W
Amaterasu
Bekoolfisher
Amaterasu
6,628
3,413
677
3,726
11,697
9,351
1,054
2,902
8,579
0
27,285
L
7,855
4,456
322
1,319
9,949
3,475
0
4,183
5,766
0
18,406
W
Hou Yi
6,761
2,474
0
1,908
8,003
2,808
1,014
1,991
5,940
0
32,264
L
Hercules
Th3miniman11
Hercules
8,303
3,321
0
2,308
13,490
10,246
0
6,270
7,220
0
19,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,384
Gold Earned
29,785
96
Minions Killed
134
3
Camps Cleared
7
581,545
Distance Traveled
639,526
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,713
726
46
4
2
175,686
0
W
Ares
11,622
969
31
3
2
221,167
1
W
Amaterasu
9,614
801
45
4
2
215,350
2
L
Cupid
7,863
655
26
2
1
195,337
2
W
Hou Yi
8,549
712
58
5
3
203,009
1
L
Hercules
7,808
651
24
2
0
210,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role