Player Matchup

Scylla
Scylla
BigboyDrew916
Scylla
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Medusa
Medusa
KosmicBandit
Medusa
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,280 Elo+
Party 1
Hun Batz
Hun Batz
WastedW00KIE
Hun Batz
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,280 Elo+
Party 1
Kuzenbo
Kuzenbo
WorstGuy
Kuzenbo
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZayRealGoofy
Morgan Le Fay
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,280 Elo+
Party 1
Team Averages
Level 40
1,500 SR
1,368 Elo+

VS

Team Averages
Level 55
1,500 SR
1,569 Elo+
Ah Muzen Cab
Ah Muzen Cab
Angusbeefy
Ah Muzen Cab
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 3
Ra
Ra
CreepenChicken
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 51L
1,640 Elo+
Party 2
Horus
Horus
HectorofTroyx
Horus
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 110L
1,562 Elo+
Solo
Artio
Artio
TheAirmanANG
Artio
Level 121
God Stats
4W - 6L
1,500 SR
Queue Stats
148W - 124L
1,640 Elo+
Party 2
Cliodhna
Cliodhna
Touchmytotum
Cliodhna
Level 47
God Stats
8W - 8L
1,500 SR
Queue Stats
13W - 21L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 3
4,941
449
1,486
6,429
994
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
11
3 / 2 / 2
6,260
569
7,769
5,883
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
WastedW00KIE
Hun Batz
12
5 / 0 / 2
7,015
638
5,948
8,890
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
WorstGuy
Kuzenbo
9
0 / 1 / 1
5,372
488
2,979
5,625
4,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
ZayRealGoofy
Morgan Le Fay
11
8 / 4 / 3
6,948
632
8,576
7,682
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Angusbeefy
Ah Muzen Cab
11
6 / 2 / 2
7,075
643
8,937
6,649
2,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 6 / 1
4,933
448
469
6,265
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 3 / 5
6,837
622
3,541
12,426
8,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 1 / 1
5,758
523
1,978
5,846
3,908
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
Touchmytotum
Cliodhna
11
3 / 4 / 2
6,727
612
7,149
8,614
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
16
Kills
12
12
Deaths
16
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Angusbeefy
Ah Muzen Cab
6
2
2
3.5
W
0
5
3
0.3
L
0
6
1
0.08
L
3
3
5
1.83
W
Medusa
3
2
2
2
L
0
1
1
0.5
L
Cliodhna
Touchmytotum
Cliodhna
3
4
2
1
W
Hun Batz
WastedW00KIE
Hun Batz
5
0
2
6
W
Kuzenbo
WorstGuy
Kuzenbo
0
1
1
0.5
W
Morgan Le Fay
ZayRealGoofy
Morgan Le Fay
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,758
Damage
22,074
34,509
Taken
39,800
11,975
Mitigated
18,624
6,977
Healing
10,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Angusbeefy
Ah Muzen Cab
8,937
3,326
0
1,409
6,649
2,082
0
1,446
5,145
0
43,636
W
1,486
584
0
0
6,429
994
0
0
6,429
12,149
0
L
469
224
134
798
6,265
1,696
0
2,965
3,044
17,367
929
L
3,541
1,878
517
3,823
12,426
8,122
0
3,696
8,578
0
12,011
W
Medusa
7,769
4,051
0
1,872
5,883
1,404
794
174
5,709
0
32,341
L
1,978
191
0
2,454
5,846
3,908
0
2,764
3,082
24,305
0
L
Cliodhna
Touchmytotum
Cliodhna
7,149
582
0
1,428
8,614
2,816
0
1,574
6,910
0
41,609
W
Hun Batz
WastedW00KIE
Hun Batz
5,948
1,650
0
3,039
8,890
2,709
0
24
8,866
0
39,368
W
Kuzenbo
WorstGuy
Kuzenbo
2,979
1,103
0
250
5,625
4,436
23
1,978
3,647
17,418
0
W
Morgan Le Fay
ZayRealGoofy
Morgan Le Fay
8,576
1,147
67
1,749
7,682
2,432
868
190
7,492
28,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,536
Gold Earned
31,330
254
Minions Killed
251
0
Camps Cleared
0
1,074,475
Distance Traveled
1,056,794
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,075
643
83
8
0
213,228
0
W
Scylla
4,941
449
24
2
0
194,027
0
L
Ra
4,933
448
32
3
0
195,245
0
L
Horus
6,837
622
10
1
0
230,779
1
W
Medusa
6,260
569
73
7
0
215,585
0
L
Artio
5,758
523
53
5
0
181,160
2
L
Cliodhna
6,727
612
73
7
0
236,382
2
W
Hun Batz
7,015
638
79
7
0
261,261
3
W
Kuzenbo
5,372
488
38
3
0
194,502
0
W
Morgan Le Fay
6,948
632
40
4
0
209,100
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role