Player Matchup

Bastet
Bastet
ShadowNinja1119
Bastet
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,173 Elo+
Solo
Gilgamesh
Gilgamesh
XGN Redpanda104
Gilgamesh
Level 81
God Stats
5W - 4L
1,265 SR
Queue Stats
148W - 153L
1,382 Elo+
Solo
Hera
Hera
briancuban
Hera
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,697 Elo+
Solo
Ganesha
Ganesha
gr8nis_
Ganesha
Level 77
God Stats
8W - 8L
1,531 SR
Queue Stats
37W - 32L
1,556 Elo+
Solo
Izanami
Izanami
iamgilad
Izanami
Level 126
God Stats
107W - 96L
1,483 SR
Queue Stats
126W - 121L
1,361 Elo+
Solo
Team Averages
Level 99
1,456 SR
1,434 Elo+

VS

Team Averages
Level 83
1,580 SR
1,457 Elo+
Anubis
Anubis
Dragonfire962
Anubis
Level 77
God Stats
4W - 10L
1,500 SR
Queue Stats
23W - 47L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FRANRAGNARK
Morgan Le Fay
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Pele
Pele
Natblida8616
Pele
Level 100
God Stats
2W - 4L
1,706 SR
Queue Stats
228W - 284L
1,510 Elo+
Party 1
Mulan
Mulan
TsunamiLabs
Mulan
Level 89
God Stats
1W - 2L
1,510 SR
Queue Stats
1W - 6L
1,253 Elo+
Solo
Kumbhakarna
Kumbhakarna
Uniform34567
Kumbhakarna
Level 108
God Stats
6W - 9L
1,684 SR
Queue Stats
137W - 168L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 9
10,227
852
14,109
13,673
4,926
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
XGN Redpanda104
Gilgamesh
17
8 / 5 / 8
10,040
837
9,576
12,584
11,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 1 / 5
8,946
746
3,014
3,394
1,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
gr8nis_
Ganesha
16
0 / 0 / 18
10,011
834
6,639
13,755
12,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
iamgilad
Izanami
18
5 / 1 / 7
10,339
862
6,097
3,758
1,465
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 5
8,538
712
5,649
9,238
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
FRANRAGNARK
Morgan Le Fay
17
3 / 5 / 5
9,581
798
7,768
9,005
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 3 / 4
7,356
613
2,557
2,945
1,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

15
2 / 3 / 6
8,519
710
8,487
12,798
9,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kumbhakarna
Uniform34567
Kumbhakarna
16
3 / 2 / 4
8,960
747
7,050
10,296
4,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
20
Kills
11
11
Deaths
20
47
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
L
Morgan Le Fay
FRANRAGNARK
Morgan Le Fay
3
5
5
1.1
L
1
3
4
1
W
6
4
9
2.63
L
2
3
6
1.67
L
Kumbhakarna
Uniform34567
Kumbhakarna
3
2
4
2.5
W
Gilgamesh
XGN Redpanda104
Gilgamesh
8
5
8
2.4
W
1
1
5
3.5
W
Ganesha
gr8nis_
Ganesha
0
0
18
9
W
Izanami
iamgilad
Izanami
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,435
Damage
31,511
47,164
Taken
44,282
32,078
Mitigated
22,221
13,063
Healing
5,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,649
255
0
867
9,238
4,152
564
1,842
7,180
28,676
0
L
Morgan Le Fay
FRANRAGNARK
Morgan Le Fay
7,768
517
0
823
9,005
3,315
0
2,250
6,629
37,266
0
L
2,557
717
0
108
2,945
1,118
0
252
2,625
0
6,287
W
14,109
2,627
0
2,570
13,673
4,926
994
6,711
6,623
0
36,810
L
8,487
1,001
467
2,883
12,798
9,492
119
2,540
9,934
3,082
19,386
L
Kumbhakarna
Uniform34567
Kumbhakarna
7,050
807
355
212
10,296
4,144
0
2,769
7,407
24,151
0
W
Gilgamesh
XGN Redpanda104
Gilgamesh
9,576
1,956
460
2,150
12,584
11,629
1,020
5,557
6,827
0
27,041
W
3,014
1,248
0
637
3,394
1,182
2,078
679
2,617
20,032
0
W
Ganesha
gr8nis_
Ganesha
6,639
942
680
6,141
13,755
12,876
415
6,747
6,547
19,031
0
W
Izanami
iamgilad
Izanami
6,097
4,551
0
425
3,758
1,465
5,289
1,445
2,257
0
46,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,563
Gold Earned
42,954
240
Minions Killed
201
0
Camps Cleared
0
1,192,648
Distance Traveled
976,000
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,538
712
39
3
0
173,720
0
L
Morgan Le Fay
9,581
798
71
6
0
231,720
5
L
Pele
7,356
613
11
1
0
77,587
0
W
Bastet
10,227
852
54
5
0
268,544
3
L
Mulan
8,519
710
31
3
0
234,605
2
L
Kumbhakarna
8,960
747
49
4
0
258,368
2
W
Gilgamesh
10,040
837
40
3
0
233,444
2
W
Hera
8,946
746
42
4
0
214,970
2
W
Ganesha
10,011
834
0
0
0
249,967
1
W
Izanami
10,339
862
104
9
0
225,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role