Player Matchup

Thoth
Thoth
Gold IV
Blizanci97
Thoth
Gold IV
Level 149
God Stats
123W - 102L
1,612 SR
Queue Stats
583W - 574L
1,503 MMR
Solo
Athena
Athena
Bronze III
Gotenks NL
Athena
Bronze III
Level 157
God Stats
6W - 5L
1,727 SR
Queue Stats
13W - 14L
1,546 MMR
Solo
Susano
Susano
Silver I
Kaаn
Susano
Silver I
Level 96
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 0L
1,592 MMR
Party 2
Medusa
Medusa
Silver I
Simply I 4 I
Medusa
Silver I
Level 122
God Stats
117W - 91L
1,500 SR
Queue Stats
237W - 233L
1,547 MMR
Solo
Sol
Sol
Bronze III
perfervid
Sol
Bronze III
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,500 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,568 SR
1,537 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 130
1,503 SR
1,528 MMR
Cliodhna
Cliodhna
Bronze III
Hacky96
Cliodhna
Bronze III
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 91L
1,546 MMR
Party 1
Charybdis
Charybdis
Bronze III
M4RKIxSP4RKI
Charybdis
Bronze III
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
28W - 13L
1,547 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
Simphyx
Sylvanus
Bronze III
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 MMR
Party 3
Chang'e
Chang'e
Gold V
SpeedyGonzalezPL
Chang'e
Gold V
Level 147
God Stats
9W - 7L
1,835 SR
Queue Stats
68W - 75L
1,547 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Szargo
Gilgamesh
Bronze III
Level 85
God Stats
0W - 1L
1,181 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
18
5 / 6 / 9
12,087
576
13,069
11,871
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Athena
Gotenks NL
Athena
15
1 / 6 / 14
10,836
516
5,511
21,072
22,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Susano
Kaаn
Susano
18
15 / 5 / 14
13,055
622
21,770
16,765
7,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
17
3 / 5 / 1
11,483
547
12,745
15,943
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

19
12 / 5 / 9
13,795
657
21,700
22,299
8,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
GebLokiBastetIzanami

VS

Bans
MercuryAphroditeKaliMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Hacky96
Cliodhna
20
8 / 7 / 7
13,041
621
15,837
19,033
7,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Charybdis
M4RKIxSP4RKI
Charybdis
20
7 / 3 / 7
13,214
629
16,469
16,980
5,734
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Sylvanus
Simphyx
Sylvanus
16
2 / 7 / 6
9,722
463
5,746
24,961
24,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 9 / 2
10,628
506
8,572
17,377
5,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Szargo
Gilgamesh
15
4 / 10 / 2
9,642
459
5,822
17,459
11,992
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
50
36
Kills
26
27
Deaths
36
47
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thoth
5
6
9
1.58
W
Athena
Gotenks NL
Athena
1
6
14
1.33
L
Cliodhna
Hacky96
Cliodhna
8
7
7
1.64
W
Susano
Kaаn
Susano
15
5
14
4.4
L
Charybdis
M4RKIxSP4RKI
Charybdis
7
3
7
3.5
L
Sylvanus
Simphyx
Sylvanus
2
7
6
0.71
W
Medusa
3
5
1
0.7
L
5
9
2
0.67
L
Gilgamesh
Szargo
Gilgamesh
4
10
2
0.5
W
12
5
9
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,795
Damage
52,446
87,950
Taken
95,810
46,594
Mitigated
55,276
23,448
Healing
23,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
13,069
614
0
1,339
11,871
3,422
1,509
3,789
8,082
83,270
0
W
Athena
Gotenks NL
Athena
5,511
1,551
875
4,234
21,072
22,728
386
3,043
18,029
26,503
0
L
Cliodhna
Hacky96
Cliodhna
15,837
1,408
0
4,549
19,033
7,749
574
4,024
15,009
0
89,742
W
Susano
Kaаn
Susano
21,770
7,205
0
4,131
16,765
7,678
2,250
1,993
14,772
0
62,739
L
Charybdis
M4RKIxSP4RKI
Charybdis
16,469
7,498
0
6,167
16,980
5,734
540
6,713
10,267
0
116,519
L
Sylvanus
Simphyx
Sylvanus
5,746
1,352
699
6,033
24,961
24,420
0
11,811
13,150
38,677
12,232
W
Medusa
12,745
4,646
0
4,771
15,943
4,374
1,762
3,969
11,974
0
81,712
L
8,572
311
787
3,305
17,377
5,381
897
8,647
8,730
64,024
0
L
Gilgamesh
Szargo
Gilgamesh
5,822
1,361
0
1,494
17,459
11,992
0
6,832
10,627
0
55,028
W
21,700
10,986
0
8,098
22,299
8,392
8,864
1,994
20,305
106,769
12,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,256
Gold Earned
56,247
548
Minions Killed
613
0
Camps Cleared
0
2,011,910
Distance Traveled
1,888,527
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,087
576
147
7
0
372,346
4
W
Athena
10,836
516
38
2
0
435,694
3
L
Cliodhna
13,041
621
149
7
0
426,945
1
W
Susano
13,055
622
81
4
0
475,367
4
L
Charybdis
13,214
629
177
8
0
391,639
0
L
Sylvanus
9,722
463
79
4
0
329,594
4
W
Medusa
11,483
547
124
6
0
346,496
6
L
Chang'e
10,628
506
122
6
0
337,728
7
L
Gilgamesh
9,642
459
86
4
0
402,621
4
W
Sol
13,795
657
158
8
0
382,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role