Player Matchup

He Bo
He Bo
 
He Bo
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
JotaPe483
Artio
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
232W - 219L
1,619 Elo+
Solo
Camazotz
Camazotz
LoreOgier
Camazotz
Level 77
God Stats
5W - 5L
1,500 SR
Queue Stats
256W - 266L
1,512 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Qyte
Morgan Le Fay
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 111L
1,531 Elo+
Solo
Olorun
Olorun
RustyFishHooks
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Team Averages
Level 81
1,500 SR
1,532 Elo+

VS

Team Averages
Level 73
1,543 SR
1,545 Elo+
Raijin
Raijin
BeGateinIt
Raijin
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
213W - 200L
1,567 Elo+
Party 1
Janus
Janus
Miller21094
Janus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,605 Elo+
Party 1
Anubis
Anubis
NITE MAN
Anubis
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
97W - 96L
1,446 Elo+
Solo
Cupid
Cupid
Nutmaster210
Cupid
Level 26
God Stats
1W - 1L
1,715 SR
Queue Stats
14W - 15L
1,567 Elo+
Solo
Ao Kuang
Ao Kuang
oGxLORDx24
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 130L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
10 / 2 / 11
11,976
798
12,186
11,612
5,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
JotaPe483
Artio
19
3 / 2 / 24
11,443
763
9,523
20,671
24,191
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Camazotz
LoreOgier
Camazotz
18
7 / 2 / 12
11,651
777
12,120
14,646
12,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Qyte
Morgan Le Fay
20
7 / 3 / 18
12,302
820
19,022
14,305
7,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 3 / 18
11,418
761
9,925
12,272
5,486
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BeGateinIt
Raijin
16
2 / 7 / 3
9,917
661
11,435
14,737
5,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
4 / 5 / 5
11,725
782
16,011
11,845
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
NITE MAN
Anubis
15
1 / 10 / 6
9,185
612
8,919
16,531
6,467
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 4 / 3
10,121
675
10,519
10,977
3,486
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
oGxLORDx24
Ao Kuang
16
2 / 6 / 4
9,543
636
3,659
14,999
11,154
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
33
32
Kills
12
12
Deaths
32
83
Assists
21
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
10
2
11
7.75
L
Raijin
BeGateinIt
Raijin
2
7
3
0.5
W
Artio
JotaPe483
Artio
3
2
24
7.5
W
Camazotz
LoreOgier
Camazotz
7
2
12
6.5
L
4
5
5
1.3
L
Anubis
NITE MAN
Anubis
1
10
6
0.4
L
3
4
3
1.13
W
Morgan Le Fay
Qyte
Morgan Le Fay
7
3
18
5.33
W
5
3
18
4.67
L
Ao Kuang
oGxLORDx24
Ao Kuang
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,776
Damage
50,543
73,506
Taken
69,089
55,321
Mitigated
29,972
43,517
Healing
18,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
12,186
405
3,529
2,729
11,612
5,262
1,993
8,749
2,863
19,591
0
L
Raijin
BeGateinIt
Raijin
11,435
952
693
2,744
14,737
5,061
20
10,152
4,585
28,721
0
W
Artio
JotaPe483
Artio
9,523
700
6,234
7,864
20,671
24,191
583
9,359
11,312
16,270
0
W
Camazotz
LoreOgier
Camazotz
12,120
2,650
3,172
6,548
14,646
12,983
140
7,165
7,481
0
22,224
L
16,011
366
1,015
2,141
11,845
3,804
0
10,457
1,388
41,283
0
L
Anubis
NITE MAN
Anubis
8,919
109
574
3,154
16,531
6,467
0
11,212
5,319
16,974
0
L
10,519
2,765
1,652
3,130
10,977
3,486
0
7,757
3,220
0
22,475
W
Morgan Le Fay
Qyte
Morgan Le Fay
19,022
1,033
1,475
3,027
14,305
7,399
2,053
5,785
8,520
52,636
0
W
9,925
2,822
4,705
4,234
12,272
5,486
2,663
8,966
3,306
36,560
0
L
Ao Kuang
oGxLORDx24
Ao Kuang
3,659
1,069
1,243
2,315
14,999
11,154
0
11,078
3,921
9,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,790
Gold Earned
50,491
162
Minions Killed
142
0
Camps Cleared
0
1,409,641
Distance Traveled
1,221,290
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,976
798
22
1
0
280,753
1
L
Raijin
9,917
661
22
1
0
221,071
0
W
Artio
11,443
763
7
0
0
310,331
1
W
Camazotz
11,651
777
13
1
0
273,027
0
L
Janus
11,725
782
73
5
0
257,146
0
L
Anubis
9,185
612
12
1
0
196,585
1
L
Cupid
10,121
675
31
2
0
289,513
1
W
Morgan Le Fay
12,302
820
53
4
0
286,955
7
W
Olorun
11,418
761
67
4
0
258,575
2
L
Ao Kuang
9,543
636
4
0
0
256,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role