Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Bugz
Hercules
Level 94
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 3L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
Eazul
Baron Samedi
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 121L
1,584 Elo+
Solo
Kuzenbo
Kuzenbo
IncendoPhasmatis
Kuzenbo
Level 128
God Stats
6W - 3L
1,500 SR
Queue Stats
277W - 249L
1,422 Elo+
Party 2
Ne Zha
Ne Zha
Skye1013
Ne Zha
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 97L
1,494 Elo+
Party 2
Team Averages
Level 108
1,543 SR
1,510 Elo+

VS

Team Averages
Level 109
1,614 SR
1,537 Elo+
Medusa
Medusa
A Delphox
Medusa
Level 156
God Stats
1W - 0L
1,747 SR
Queue Stats
65W - 65L
1,500 Elo+
Party 1
Vamana
Vamana
EpicLufftwaffle
Vamana
Level 82
God Stats
5W - 3L
1,500 SR
Queue Stats
173W - 162L
1,500 Elo+
Solo
Tiamat
Tiamat
Its4N7W0N
Tiamat
Level 122
God Stats
11W - 5L
1,824 SR
Queue Stats
663W - 677L
1,531 Elo+
Solo
Cupid
Cupid
JuhTuh
Cupid
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,500 Elo+
Party 1
Bacchus
Bacchus
OOF10PKA
Bacchus
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 82L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
4 / 6 / 15
11,676
687
14,483
24,510
30,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Bugz
Hercules
20
8 / 3 / 13
13,483
793
22,468
31,158
38,957
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Eazul
Baron Samedi
18
6 / 5 / 7
11,552
680
18,105
17,865
14,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
1 / 3 / 19
12,293
723
13,135
24,364
37,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Skye1013
Ne Zha
20
6 / 6 / 12
13,473
793
26,739
23,901
17,723
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
A Delphox
Medusa
20
7 / 4 / 10
13,262
780
24,302
16,143
7,239
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 4 / 14
12,875
757
25,197
43,084
46,646
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Its4N7W0N
Tiamat
20
4 / 7 / 15
13,097
770
28,851
18,184
14,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
JuhTuh
Cupid
16
0 / 7 / 13
10,357
609
10,201
12,167
4,549
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
OOF10PKA
Bacchus
20
6 / 3 / 16
13,327
784
21,318
23,356
39,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
91
25
Kills
23
23
Deaths
25
66
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
4
6
15
1.92
W
Medusa
A Delphox
Medusa
7
4
10
3
L
Hercules
Bugz
Hercules
8
3
13
4.83
L
Baron Samedi
Eazul
Baron Samedi
6
5
7
1.9
W
6
4
14
3.25
L
1
3
19
3.5
W
Tiamat
Its4N7W0N
Tiamat
4
7
15
1.64
W
Cupid
JuhTuh
Cupid
0
7
13
0.93
W
Bacchus
OOF10PKA
Bacchus
6
3
16
4.67
L
Ne Zha
Skye1013
Ne Zha
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,930
Damage
109,869
121,798
Taken
112,934
138,782
Mitigated
112,069
52,795
Healing
57,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
14,483
4,609
1,432
6,609
24,510
30,069
1,154
10,232
14,278
23,613
0
W
Medusa
A Delphox
Medusa
24,302
12,834
3,016
4,369
16,143
7,239
2,330
6,085
10,058
0
58,517
L
Hercules
Bugz
Hercules
22,468
4,356
1,851
10,775
31,158
38,957
275
13,780
17,378
7,795
26,975
L
Baron Samedi
Eazul
Baron Samedi
18,105
735
8,427
6,107
17,865
14,134
1,207
7,161
10,704
37,040
0
W
25,197
10,100
2,609
24,645
43,084
46,646
1,556
20,961
22,123
0
42,467
L
13,135
3,514
2,558
4,470
24,364
37,899
739
9,961
14,403
24,380
0
W
Tiamat
Its4N7W0N
Tiamat
28,851
1,527
4,458
6,810
18,184
14,617
420
7,567
10,617
55,333
0
W
Cupid
JuhTuh
Cupid
10,201
6,112
1,623
2,112
12,167
4,549
876
4,623
7,544
0
24,690
W
Bacchus
OOF10PKA
Bacchus
21,318
2,118
1,766
6,162
23,356
39,018
369
9,688
13,668
34,256
0
L
Ne Zha
Skye1013
Ne Zha
26,739
6,527
2,954
7,612
23,901
17,723
2,114
9,035
14,866
0
52,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,477
Gold Earned
62,918
184
Minions Killed
203
0
Camps Cleared
0
1,564,056
Distance Traveled
1,612,275
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,676
687
19
1
0
268,542
1
W
Medusa
13,262
780
56
3
0
313,128
3
L
Hercules
13,483
793
36
2
0
345,786
1
L
Baron Samedi
11,552
680
51
3
0
284,995
1
W
Vamana
12,875
757
29
2
0
336,667
0
L
Kuzenbo
12,293
723
26
2
0
351,831
0
W
Tiamat
13,097
770
55
3
0
325,267
1
W
Cupid
10,357
609
32
2
0
282,576
0
W
Bacchus
13,327
784
31
2
0
354,637
1
L
Ne Zha
13,473
793
52
3
0
312,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role