Player Matchup

Agni
Agni
Gold IV
LordNM
Agni
Gold IV
Level 100
God Stats
18W - 8L
1,728 SR
Queue Stats
141W - 133L
1,600 MMR
Party 2
Atlas
Atlas
Gold II
Nesz
Atlas
Gold II
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 54L
1,815 MMR
Party 3
Guan Yu
Guan Yu
Gold III
RelentlessOne
Guan Yu
Gold III
Level 160
God Stats
55W - 25L
1,922 SR
Queue Stats
825W - 754L
1,776 MMR
Solo
Apollo
Apollo
Gold V
Spaceeee
Apollo
Gold V
Level 160
God Stats
2W - 1L
1,510 SR
Queue Stats
39W - 35L
1,698 MMR
Party 3
Tsukuyomi
Tsukuyomi
Platinum IV
сigs
Tsukuyomi
Platinum IV
Level 124
God Stats
5W - 4L
1,733 SR
Queue Stats
31W - 33L
1,838 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,679 SR
1,745 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 151
1,707 SR
1,791 MMR
Artio
Artio
Gold III
Cobsley
Artio
Gold III
Level 145
God Stats
1W - 2L
1,754 SR
Queue Stats
44W - 43L
1,693 MMR
Solo
Charybdis
Charybdis
Diamond V
InMyZen
Charybdis
Diamond V
Level 160
God Stats
21W - 16L
1,777 SR
Queue Stats
489W - 353L
2,063 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver I
MELTEDREESEZ
Morgan Le Fay
Silver I
Level 137
God Stats
1W - 3L
1,703 SR
Queue Stats
12W - 17L
1,681 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
Satadragon
Ne Zha
Platinum IV
Level 153
God Stats
1W - 2L
1,802 SR
Queue Stats
7W - 7L
1,836 MMR
Party 1
Serqet
Serqet
Gold II
Toobsies
Serqet
Gold II
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
256W - 253L
1,681 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
LordNM
Agni
20
6 / 5 / 7
13,861
554
18,862
13,153
6,886
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Atlas
Nesz
Atlas
19
3 / 3 / 13
13,446
538
10,997
25,548
30,975
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
20
3 / 5 / 13
14,014
561
22,604
28,525
35,460
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Spaceeee
Apollo
20
5 / 1 / 6
14,940
598
13,544
18,407
6,887
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
сigs
Tsukuyomi
20
11 / 3 / 13
14,746
590
26,434
21,523
7,740
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
GebThothBastet

VS

Bans
CliodhnaOdinSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Cobsley
Artio
18
2 / 8 / 7
12,203
488
9,581
29,831
31,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
InMyZen
Charybdis
20
2 / 3 / 6
13,980
559
19,699
17,816
6,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
MELTEDREESEZ
Morgan Le Fay
20
6 / 6 / 1
13,410
536
12,186
18,950
5,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Satadragon
Ne Zha
20
4 / 7 / 7
13,126
525
21,108
29,229
11,858
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Serqet
Toobsies
Serqet
17
3 / 4 / 7
11,577
463
9,789
24,828
19,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
45
28
Kills
17
17
Deaths
28
52
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Artio
Cobsley
Artio
2
8
7
0.69
L
Charybdis
InMyZen
Charybdis
2
3
6
1.67
W
Agni
LordNM
Agni
6
5
7
1.9
L
Morgan Le Fay
MELTEDREESEZ
Morgan Le Fay
6
6
1
1.08
W
Atlas
Nesz
Atlas
3
3
13
3.17
W
Guan Yu
3
5
13
1.9
L
Ne Zha
Satadragon
Ne Zha
4
7
7
1.07
W
Apollo
Spaceeee
Apollo
5
1
6
8
L
Serqet
Toobsies
Serqet
3
4
7
1.63
W
Tsukuyomi
сigs
Tsukuyomi
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,441
Damage
72,363
107,156
Taken
120,654
87,948
Mitigated
75,413
43,714
Healing
25,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Cobsley
Artio
9,581
741
881
5,706
29,831
31,682
224
3,301
26,530
64,266
0
L
Charybdis
InMyZen
Charybdis
19,699
10,889
0
7,386
17,816
6,339
3,414
4,822
12,994
0
152,400
W
Agni
LordNM
Agni
18,862
1,023
0
1,928
13,153
6,886
2,613
4,463
8,367
109,365
0
L
Morgan Le Fay
MELTEDREESEZ
Morgan Le Fay
12,186
643
176
3,595
18,950
5,540
0
5,996
12,954
80,499
0
W
Atlas
Nesz
Atlas
10,997
2,515
1,590
8,243
25,548
30,975
87
4,195
20,719
35,023
0
W
Guan Yu
22,604
4,235
4,518
10,110
28,525
35,460
1,327
6,900
20,067
0
92,461
L
Ne Zha
Satadragon
Ne Zha
21,108
2,966
0
5,048
29,229
11,858
0
6,135
22,947
0
134,463
W
Apollo
Spaceeee
Apollo
13,544
7,830
0
10,563
18,407
6,887
7,924
3,103
14,482
0
142,036
L
Serqet
Toobsies
Serqet
9,789
1,601
0
2,294
24,828
19,994
0
9,743
15,085
704
36,256
W
Tsukuyomi
сigs
Tsukuyomi
26,434
5,435
0
6,762
21,523
7,740
2,094
3,943
16,848
0
108,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,007
Gold Earned
64,296
698
Minions Killed
767
0
Camps Cleared
0
2,592,064
Distance Traveled
2,313,132
54
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,203
488
143
6
0
401,373
6
L
Charybdis
13,980
559
232
9
0
440,840
10
W
Agni
13,861
554
169
7
0
483,809
12
L
Morgan Le Fay
13,410
536
150
6
0
446,481
6
W
Atlas
13,446
538
31
1
0
530,973
8
W
Guan Yu
14,014
561
149
6
0
485,956
10
L
Ne Zha
13,126
525
185
7
0
500,806
3
W
Apollo
14,940
598
213
9
0
508,192
8
L
Serqet
11,577
463
57
2
0
523,632
13
W
Tsukuyomi
14,746
590
136
5
0
583,134
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role