Player Matchup

Chiron
Chiron
Gamzee-x-Sollux
Chiron
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
91W - 96L
1,374 Elo+
Party 1
Neith
Neith
SETBOOK
Neith
Level 160
God Stats
60W - 41L
1,752 SR
Queue Stats
875W - 895L
1,651 Elo+
Solo
Chronos
Chronos
drgoob
Chronos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,312 Elo+
Party 1
Thanatos
Thanatos
ghostedremains
Thanatos
Level 86
God Stats
1W - 4L
1,693 SR
Queue Stats
49W - 52L
1,775 Elo+
Party 3
Athena
Athena
syhdoor
Athena
Level 111
God Stats
2W - 1L
1,708 SR
Queue Stats
127W - 131L
1,775 Elo+
Party 3
Team Averages
Level 125
1,630 SR
1,577 Elo+

VS

Team Averages
Level 123
1,644 SR
1,838 Elo+
Skadi
Skadi
Djness2
Skadi
Level 126
God Stats
16W - 18L
1,569 SR
Queue Stats
19W - 21L
1,901 Elo+
Party 2
Eset
Eset
FlashSilver442
Eset
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 72L
1,998 Elo+
Party 2
Janus
Janus
FlockHope3421
Janus
Level 104
God Stats
9W - 4L
1,974 SR
Queue Stats
17W - 12L
1,885 Elo+
Party 2
Atlas
Atlas
MAGICuwuGHOST
Atlas
Level 126
God Stats
5W - 8L
1,679 SR
Queue Stats
136W - 130L
2,074 Elo+
Party 2
Bellona
Bellona
dark_angel6975
Bellona
Level 122
God Stats
11W - 6L
1,500 SR
Queue Stats
384W - 353L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,053
470
4,903
10,927
3,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
SETBOOK
Neith
13
1 / 5 / 0
7,848
523
4,871
11,640
4,239
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Chronos
drgoob
Chronos
12
3 / 6 / 2
7,504
500
5,052
9,526
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
14
2 / 4 / 3
8,117
541
4,930
11,288
4,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
syhdoor
Athena
10
1 / 6 / 3
6,903
460
4,066
15,986
11,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Djness2
Skadi
14
5 / 1 / 9
8,679
579
9,625
7,316
2,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 3 / 6
8,887
592
8,722
9,127
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
7 / 2 / 7
8,964
598
7,332
7,412
2,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 13
8,205
547
7,044
10,336
6,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
5 / 1 / 4
9,596
640
9,547
11,571
11,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
8
Kills
26
26
Deaths
8
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Skadi
Djness2
Skadi
5
1
9
9.5
W
7
3
6
3.33
W
7
2
7
5.25
L
1
5
1
0.3
W
2
1
13
8.5
L
Neith
SETBOOK
Neith
1
5
0
0.2
W
5
1
4
7
L
Chronos
drgoob
Chronos
3
6
2
0.67
L
Thanatos
2
4
3
0.88
L
Athena
syhdoor
Athena
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,822
Damage
42,270
59,367
Taken
45,762
27,656
Mitigated
26,042
22,224
Healing
11,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Djness2
Skadi
9,625
3,922
0
375
7,316
2,008
724
1,494
5,674
0
52,336
W
8,722
569
394
2,585
9,127
3,203
101
2,419
6,708
51,463
0
W
7,332
1,066
0
880
7,412
2,132
0
1,199
6,213
48,118
518
L
4,903
648
184
3,212
10,927
3,722
1,880
5,812
4,905
0
43,229
W
7,044
2,526
473
2,120
10,336
6,925
829
2,796
7,540
27,300
0
L
Neith
SETBOOK
Neith
4,871
1,882
0
4,031
11,640
4,239
638
1,353
10,287
0
44,601
W
9,547
3,084
0
4,587
11,571
11,774
1,324
571
11,000
0
63,561
L
Chronos
drgoob
Chronos
5,052
1,818
0
1,825
9,526
3,496
44
6,052
3,196
39,643
3,499
L
Thanatos
4,930
992
0
9,804
11,288
4,416
21
3,750
7,446
0
47,887
L
Athena
syhdoor
Athena
4,066
600
115
3,053
15,986
11,783
648
5,403
10,559
18,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,425
Gold Earned
44,331
394
Minions Killed
433
0
Camps Cleared
0
1,338,035
Distance Traveled
1,520,707
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,679
579
92
6
0
312,345
4
W
Eset
8,887
592
99
7
0
277,947
3
W
Janus
8,964
598
78
5
0
308,639
1
L
Chiron
7,053
470
97
6
0
250,741
1
W
Atlas
8,205
547
45
3
0
308,863
1
L
Neith
7,848
523
108
7
0
235,111
1
W
Bellona
9,596
640
119
8
0
312,913
3
L
Chronos
7,504
500
72
5
0
261,104
3
L
Thanatos
8,117
541
91
6
0
325,067
4
L
Athena
6,903
460
26
2
0
266,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role