Player Matchup

Kumbhakarna
Kumbhakarna
ElderTreeWarden
Kumbhakarna
Level 142
God Stats
0W - 2L
1,295 SR
Queue Stats
230W - 175L
1,599 Elo+
Party 1
Scylla
Scylla
SenpaiZumorito
Scylla
Level 108
God Stats
1W - 1L
1,700 SR
Queue Stats
11W - 8L
1,775 Elo+
Party 1
Ravana
Ravana
jskryp11
Ravana
Level 118
God Stats
6W - 4L
1,302 SR
Queue Stats
260W - 191L
1,599 Elo+
Party 1
Team Averages
Level 123
1,433 SR
1,658 Elo+

VS

Team Averages
Level 118
1,500 SR
1,335 Elo+
Chaac
Chaac
GreenGamesGamer
Chaac
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,335 Elo+
Party 2
Freya
Freya
Skylord1221
Freya
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,335 Elo+
Party 2
Ne Zha
Ne Zha
The Aztec Elite
Ne Zha
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 6L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ElderTreeWarden
Kumbhakarna
13
0 / 2 / 6
9,421
673
3,151
19,480
22,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
1 / 3 / 5
8,980
641
6,813
7,765
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
jskryp11
Ravana
14
7 / 3 / 1
10,113
722
9,461
12,185
7,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 6
9,640
689
12,324
12,424
12,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 0 / 4
10,195
728
15,379
5,963
2,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 6 / 5
9,401
672
8,929
8,959
2,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
8
Kills
8
8
Deaths
8
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ElderTreeWarden
Kumbhakarna
0
2
6
1.5
W
2
2
6
2.5
L
1
3
5
1.17
W
4
0
4
6
W
2
6
5
0.75
L
Ravana
jskryp11
Ravana
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,425
Damage
36,632
39,430
Taken
27,346
32,397
Mitigated
17,134
6,972
Healing
9,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ElderTreeWarden
Kumbhakarna
3,151
94
836
3,818
19,480
22,219
0
6,919
11,642
15,498
0
W
12,324
797
0
4,852
12,424
12,097
131
4,362
7,256
105
34,344
L
6,813
550
0
310
7,765
2,973
0
2,232
5,411
37,667
0
W
15,379
5,711
0
3,708
5,963
2,164
566
3,762
2,086
44,025
5,020
W
8,929
1,183
0
842
8,959
2,873
98
2,325
6,213
0
35,702
L
Ravana
jskryp11
Ravana
9,461
1,160
0
2,008
12,185
7,205
0
4,350
7,518
0
21,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,514
Gold Earned
29,236
146
Minions Killed
173
5
Camps Cleared
8
753,795
Distance Traveled
699,845
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,421
673
14
1
0
261,403
4
W
Chaac
9,640
689
55
4
0
266,169
1
L
Scylla
8,980
641
103
7
2
238,956
6
W
Freya
10,195
728
78
6
6
241,181
1
W
Ne Zha
9,401
672
40
3
2
192,495
6
L
Ravana
10,113
722
29
2
3
253,436
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role