Player Matchup

Odin
Odin
Assassinine
Odin
Level 129
God Stats
3W - 3L
1,626 SR
Queue Stats
196W - 188L
1,327 Elo+
Solo
Sol
Sol
FouIful
Sol
Level 104
God Stats
9W - 6L
1,500 SR
Queue Stats
30W - 28L
1,610 Elo+
Party 1
Zeus
Zeus
NoNegotiate-
Zeus
Level 138
God Stats
8W - 6L
1,536 SR
Queue Stats
705W - 722L
1,606 Elo+
Party 1
Kali
Kali
OiHendum
Kali
Level 88
God Stats
1W - 0L
1,720 SR
Queue Stats
13W - 13L
1,467 Elo+
Solo
Cerberus
Cerberus
nomad7
Cerberus
Level 102
God Stats
16W - 9L
1,640 SR
Queue Stats
39W - 33L
1,520 Elo+
Solo
Team Averages
Level 112
1,604 SR
1,506 Elo+

VS

Team Averages
Level 137
1,543 SR
1,480 Elo+
Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
GJRozRoz
Gilgamesh
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,513 Elo+
Solo
Thanatos
Thanatos
VarietyBob
Thanatos
Level 128
God Stats
7W - 9L
1,715 SR
Queue Stats
136W - 138L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 16
6,226
778
4,665
6,070
4,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sol
12
2 / 3 / 12
6,445
806
5,140
5,706
1,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 0 / 9
7,310
914
8,227
2,806
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
13
7 / 2 / 11
7,556
945
9,521
9,158
3,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
nomad7
Cerberus
14
4 / 1 / 9
7,621
953
5,248
7,407
6,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
3 / 4 / 1
6,918
865
4,025
6,111
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
 
Cthulhu
11
0 / 4 / 4
5,880
735
5,841
12,071
6,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
 
Bastet
11
1 / 4 / 3
5,815
727
7,200
6,284
1,909
Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
GJRozRoz
Gilgamesh
10
0 / 3 / 3
5,492
687
2,245
5,819
2,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
VarietyBob
Thanatos
12
2 / 4 / 3
6,158
770
4,157
7,358
3,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
20
19
Kills
6
6
Deaths
19
57
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
4
1
0.88
L
Cthulhu
 
Cthulhu
0
4
4
0.5
L
Bastet
 
Bastet
1
4
3
0.63
W
0
0
16
8
W
Sol
2
3
12
2.67
L
Gilgamesh
GJRozRoz
Gilgamesh
0
3
3
0.5
W
6
0
9
10.5
W
Kali
7
2
11
6.25
L
Thanatos
VarietyBob
Thanatos
2
4
3
0.88
W
Cerberus
nomad7
Cerberus
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,801
Damage
23,468
31,147
Taken
37,643
16,675
Mitigated
16,478
12,544
Healing
7,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,025
410
0
634
6,111
1,984
0
3,069
2,960
25,166
0
L
Cthulhu
 
Cthulhu
5,841
460
0
2,621
12,071
6,613
0
7,117
4,778
13,921
0
L
Bastet
 
Bastet
7,200
1,069
0
617
6,284
1,909
0
2,125
4,006
0
12,281
W
4,665
552
636
1,992
6,070
4,698
180
1,648
4,049
0
12,272
W
Sol
5,140
2,508
82
1,896
5,706
1,454
2,083
1,618
3,716
15,605
0
L
Gilgamesh
GJRozRoz
Gilgamesh
2,245
198
0
585
5,819
2,874
0
3,069
2,643
0
7,795
W
8,227
852
0
500
2,806
874
1,281
1,111
1,656
29,149
0
W
Kali
9,521
4,747
0
4,369
9,158
3,062
0
2,236
6,476
0
16,607
L
Thanatos
VarietyBob
Thanatos
4,157
453
0
3,487
7,358
3,098
0
3,235
4,013
0
13,570
W
Cerberus
nomad7
Cerberus
5,248
236
458
2,611
7,407
6,587
267
2,258
4,673
17,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,158
Gold Earned
30,263
159
Minions Killed
133
0
Camps Cleared
0
852,052
Distance Traveled
746,730
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,918
865
52
7
0
142,465
0
L
Cthulhu
5,880
735
22
3
0
154,220
0
L
Bastet
5,815
727
12
2
0
168,704
3
W
Odin
6,226
778
22
3
0
187,685
1
W
Sol
6,445
806
28
4
0
131,427
0
L
Gilgamesh
5,492
687
14
2
0
125,833
0
W
Zeus
7,310
914
55
7
0
164,129
2
W
Kali
7,556
945
15
2
0
183,764
0
L
Thanatos
6,158
770
33
4
0
155,508
1
W
Cerberus
7,621
953
39
5
0
185,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role