Player Matchup

Chronos
Chronos
Bronze III
 
Chronos
Bronze III
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Bronze III
DG_CASALLA
Agni
Bronze III
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Pigѕ
Gilgamesh
Bronze III
Level 65
God Stats
7W - 1L
1,391 SR
Queue Stats
110W - 31L
1,500 MMR
Party 1
Susano
Susano
Bronze III
Sam_Stevenz
Susano
Bronze III
Level 122
God Stats
10W - 7L
1,500 SR
Queue Stats
207W - 208L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
TheLoneWolfie123
Hercules
Bronze III
Level 69
God Stats
2W - 3L
1,820 SR
Queue Stats
9W - 11L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 80
1,542 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 110
1,601 SR
1,500 MMR
Pele
Pele
Bronze III
DesmondThePlayer
Pele
Bronze III
Level 68
God Stats
2W - 2L
1,771 SR
Queue Stats
21W - 22L
1,500 MMR
Solo
Ra
Ra
Bronze III
MONLE87
Ra
Bronze III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 MMR
Solo
Geb
Geb
Bronze III
Utu1998
Geb
Bronze III
Level 144
God Stats
9W - 5L
1,500 SR
Queue Stats
104W - 82L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
XGN REDHAWK99
Achilles
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Skadi
Skadi
Bronze III
patsmk3
Skadi
Bronze III
Level 89
God Stats
1W - 2L
1,737 SR
Queue Stats
1W - 7L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
9 / 1 / 2
8,674
667
11,321
9,545
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 4 / 4
7,436
572
5,268
5,684
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Pigѕ
Gilgamesh
12
2 / 0 / 8
7,562
582
8,886
10,297
7,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
13
6 / 2 / 4
8,149
627
4,963
9,185
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
3 / 2 / 1
7,397
569
9,234
10,658
8,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
FenrirSetCliodhnaBastet

VS

Bans
CharybdisMulanSolJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 3
7,312
562
7,389
11,808
4,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
5 / 5 / 1
7,041
542
7,142
9,356
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
9
0 / 3 / 1
5,907
454
3,020
11,513
5,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
XGN REDHAWK99
Achilles
10
0 / 5 / 2
5,941
457
8,067
12,822
10,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
patsmk3
Skadi
9
0 / 5 / 1
5,415
417
2,261
8,590
2,173
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
22
Kills
9
9
Deaths
22
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
9
1
2
10
W
2
4
4
1
L
4
4
3
1.38
L
5
5
1
1.1
W
Gilgamesh
Pigѕ
Gilgamesh
2
0
8
6
W
Susano
6
2
4
4
W
3
2
1
1.75
L
Geb
0
3
1
0.17
L
Achilles
XGN REDHAWK99
Achilles
0
5
2
0.2
L
Skadi
patsmk3
Skadi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,672
Damage
27,879
45,369
Taken
54,089
23,572
Mitigated
25,666
19,060
Healing
14,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
11,321
4,400
0
4,031
9,545
3,054
2,284
2,321
6,870
62,219
0
W
5,268
275
0
800
5,684
1,831
0
3,281
2,196
36,809
0
L
7,389
1,672
0
3,069
11,808
4,388
0
4,425
7,199
0
40,088
L
7,142
991
550
2,726
9,356
2,919
0
4,152
4,880
40,133
0
W
Gilgamesh
Pigѕ
Gilgamesh
8,886
2,137
250
4,785
10,297
7,494
0
3,408
6,209
0
26,736
W
Susano
4,963
823
0
4,465
9,185
3,077
0
1,120
7,867
0
41,310
W
9,234
3,021
0
4,729
10,658
8,116
54
1,833
7,998
0
37,646
L
Geb
3,020
508
1,287
1,815
11,513
5,768
0
5,123
6,336
13,140
0
L
Achilles
XGN REDHAWK99
Achilles
8,067
1,748
208
2,568
12,822
10,418
712
0
12,004
6,957
19,478
L
Skadi
patsmk3
Skadi
2,261
970
513
1,969
8,590
2,173
0
2,349
6,223
0
25,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,218
Gold Earned
31,616
394
Minions Killed
262
0
Camps Cleared
0
1,330,823
Distance Traveled
1,215,840
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,674
667
108
8
0
240,602
1
W
Agni
7,436
572
87
7
0
261,175
2
L
Pele
7,312
562
69
5
0
272,558
0
L
Ra
7,041
542
91
7
0
259,131
4
W
Gilgamesh
7,562
582
41
3
0
274,567
3
W
Susano
8,149
627
81
6
0
288,300
0
W
Hercules
7,397
569
77
6
0
266,179
3
L
Geb
5,907
454
16
1
0
252,271
1
L
Achilles
5,941
457
41
3
0
239,237
4
L
Skadi
5,415
417
45
3
0
192,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role