Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Alerzz
Loki
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 33L
1,380 Elo+
Solo
Cernunnos
Cernunnos
romans6 l4
Cernunnos
Level 123
God Stats
5W - 3L
1,500 SR
Queue Stats
122W - 89L
1,715 Elo+
Solo
Anubis
Anubis
xNerezax
Anubis
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 117L
1,514 Elo+
Party 1
Odin
Odin
xShadowNickx
Odin
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 99L
1,514 Elo+
Party 1
Team Averages
Level 99
1,500 SR
1,525 Elo+

VS

Team Averages
Level 53
1,500 SR
1,323 Elo+
Hel
Hel
Implies00
Hel
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Party 2
Discordia
Discordia
Impliies
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,556 Elo+
Party 2
Artemis
Artemis
LordDigimon99
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,030 Elo+
Solo
Hun Batz
Hun Batz
Tribalsage54
Hun Batz
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 83L
1,375 Elo+
Solo
Zeus
Zeus
nameless_namder
Zeus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 65L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
3 / 3 / 19
12,302
769
5,620
14,500
16,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
Alerzz
Loki
20
9 / 5 / 15
12,090
756
14,421
15,493
6,633
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
romans6 l4
Cernunnos
20
8 / 5 / 17
12,976
811
19,841
16,411
6,723
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
xNerezax
Anubis
19
4 / 4 / 19
11,759
735
16,643
13,085
6,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 5 / 17
11,569
723
9,314
18,286
22,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 13
10,756
672
5,448
15,982
5,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Impliies
Discordia
18
6 / 5 / 7
11,426
714
16,333
12,888
4,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
20
6 / 6 / 12
11,824
739
10,957
15,217
5,286
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
Tribalsage54
Hun Batz
19
4 / 8 / 12
11,053
691
10,755
17,061
5,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 4 / 12
11,527
720
15,949
14,195
5,932
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
78
29
Kills
22
22
Deaths
30
87
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
3
19
4.17
W
Loki
Alerzz
Loki
9
5
15
3.3
L
3
7
13
1.36
L
Discordia
Impliies
Discordia
6
5
7
1.9
L
Artemis
6
6
12
2
L
Hun Batz
Tribalsage54
Hun Batz
4
8
12
1.25
L
3
4
12
2.25
W
Cernunnos
romans6 l4
Cernunnos
8
5
17
3.3
W
Anubis
xNerezax
Anubis
4
4
19
3.38
W
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,839
Damage
59,442
77,775
Taken
75,343
58,362
Mitigated
27,776
32,962
Healing
25,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,620
855
8,904
3,253
14,500
16,043
479
6,259
8,189
14,448
0
W
Loki
Alerzz
Loki
14,421
1,912
1,751
2,677
15,493
6,633
1,160
7,409
8,084
0
29,712
L
5,448
742
5,530
4,632
15,982
5,883
344
4,073
11,909
9,258
0
L
Discordia
Impliies
Discordia
16,333
152
1,207
2,191
12,888
4,694
542
3,052
9,836
35,667
0
L
Artemis
10,957
4,732
0
1,584
15,217
5,286
1,548
4,656
10,561
0
26,159
L
Hun Batz
Tribalsage54
Hun Batz
10,755
2,485
1,682
3,254
17,061
5,981
0
4,824
12,237
0
17,408
L
15,949
1,729
1,423
3,949
14,195
5,932
667
5,658
8,537
40,776
0
W
Cernunnos
romans6 l4
Cernunnos
19,841
10,259
1,598
5,075
16,411
6,723
2,139
7,464
8,418
0
44,881
W
Anubis
xNerezax
Anubis
16,643
326
2,043
2,398
13,085
6,270
970
8,389
4,572
44,066
0
W
9,314
2,489
2,653
2,610
18,286
22,693
190
7,449
10,782
0
17,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,696
Gold Earned
56,586
165
Minions Killed
145
0
Camps Cleared
0
1,395,175
Distance Traveled
1,268,221
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,302
769
15
1
0
284,849
1
W
Loki
12,090
756
16
1
0
286,816
0
L
Hel
10,756
672
8
1
0
215,879
0
L
Discordia
11,426
714
40
3
0
259,063
0
L
Artemis
11,824
739
45
3
0
261,253
0
L
Hun Batz
11,053
691
14
1
0
269,904
0
L
Zeus
11,527
720
38
2
0
262,122
0
W
Cernunnos
12,976
811
51
3
0
277,576
0
W
Anubis
11,759
735
74
5
0
257,880
0
W
Odin
11,569
723
9
1
0
288,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role