Player Matchup

Zeus
Zeus
Carinho-11
Zeus
Level 86
God Stats
16W - 5L
1,456 SR
Queue Stats
160W - 163L
1,262 Elo+
Party 1
Gilgamesh
Gilgamesh
Dark_Emperor89-j
Gilgamesh
Level 119
God Stats
3W - 3L
1,500 SR
Queue Stats
26W - 26L
1,459 Elo+
Party 1
Bacchus
Bacchus
LuBoyzzFruitdude
Bacchus
Level 48
God Stats
15W - 10L
1,210 SR
Queue Stats
124W - 119L
1,072 Elo+
Party 1
Heimdallr
Heimdallr
LuBoyzzUrsvc_09
Heimdallr
Level 83
God Stats
7W - 7L
1,298 SR
Queue Stats
194W - 212L
1,149 Elo+
Party 1
Chaac
Chaac
xDavidMason115x
Chaac
Level 97
God Stats
31W - 44L
1,715 SR
Queue Stats
141W - 150L
1,129 Elo+
Party 1
Team Averages
Level 87
1,436 SR
1,214 Elo+

VS

Team Averages
Level 59
1,468 SR
1,431 Elo+
Neith
Neith
AHime96
Neith
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,564 Elo+
Party 3
Thoth
Thoth
Ciryandyl
Thoth
Level 81
God Stats
1W - 2L
1,559 SR
Queue Stats
156W - 183L
1,371 Elo+
Party 2
Mulan
Mulan
KingPJE96
Mulan
Level 54
God Stats
0W - 3L
1,282 SR
Queue Stats
13W - 15L
1,564 Elo+
Party 3
Kali
Kali
enzo47180
Kali
Level 81
God Stats
4W - 3L
1,500 SR
Queue Stats
161W - 187L
1,317 Elo+
Party 2
Ganesha
Ganesha
ju-lian2003
Ganesha
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
46W - 46L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 7
6,881
626
6,177
3,652
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
12
4 / 1 / 7
7,233
658
6,172
8,048
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 7
6,158
560
5,203
7,547
5,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
LuBoyzzUrsvc_09
Heimdallr
12
7 / 0 / 4
6,984
635
6,605
5,372
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 3 / 2
6,672
607
5,734
8,266
5,353
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AHime96
Neith
9
2 / 2 / 1
5,580
507
4,555
5,015
1,454
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Ciryandyl
Thoth
10
2 / 5 / 2
5,930
539
3,019
5,728
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
KingPJE96
Mulan
9
1 / 3 / 2
5,802
527
4,654
9,542
5,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kali
9
4 / 3 / 3
6,162
560
3,889
8,119
3,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
ju-lian2003
Ganesha
7
0 / 5 / 4
5,063
460
2,382
11,453
5,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
18
Kills
9
9
Deaths
18
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
AHime96
Neith
2
2
1
1.25
W
3
2
7
3.25
L
Thoth
Ciryandyl
Thoth
2
5
2
0.6
W
Gilgamesh
4
1
7
7.5
L
Mulan
KingPJE96
Mulan
1
3
2
0.67
W
1
3
7
1.5
W
Heimdallr
LuBoyzzUrsvc_09
Heimdallr
7
0
4
9
L
Kali
4
3
3
1.83
L
Ganesha
ju-lian2003
Ganesha
0
5
4
0.4
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,891
Damage
18,499
32,885
Taken
39,857
16,642
Mitigated
16,756
7,113
Healing
9,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AHime96
Neith
4,555
1,522
0
1,232
5,015
1,454
0
1,683
3,290
0
28,342
W
6,177
840
0
10
3,652
1,016
0
1,198
2,454
36,243
0
L
Thoth
Ciryandyl
Thoth
3,019
184
0
750
5,728
1,244
300
1,843
3,705
29,315
0
W
Gilgamesh
6,172
2,722
0
1,170
8,048
2,880
0
1,090
6,958
0
37,582
L
Mulan
KingPJE96
Mulan
4,654
595
0
3,295
9,542
5,184
0
1,432
8,067
0
26,329
W
5,203
420
0
1,470
7,547
5,692
0
1,161
6,386
11,984
0
W
Heimdallr
LuBoyzzUrsvc_09
Heimdallr
6,605
3,233
0
1,875
5,372
1,701
1,372
1,269
4,103
0
40,847
L
Kali
3,889
1,620
0
2,232
8,119
3,164
0
1,957
6,048
0
26,300
L
Ganesha
ju-lian2003
Ganesha
2,382
34
370
1,547
11,453
5,710
0
4,015
7,354
9,249
0
W
5,734
908
0
2,588
8,266
5,353
197
683
7,583
0
31,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,928
Gold Earned
28,537
294
Minions Killed
226
0
Camps Cleared
0
1,115,804
Distance Traveled
1,034,135
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,580
507
62
6
0
182,197
5
W
Zeus
6,881
626
62
6
0
225,837
1
L
Thoth
5,930
539
57
5
0
209,775
0
W
Gilgamesh
7,233
658
75
7
0
253,215
2
L
Mulan
5,802
527
51
5
0
231,109
4
W
Bacchus
6,158
560
18
2
0
218,506
2
W
Heimdallr
6,984
635
71
6
0
192,292
0
L
Kali
6,162
560
52
5
0
218,569
0
L
Ganesha
5,063
460
4
0
0
192,485
0
W
Chaac
6,672
607
68
6
0
225,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role