Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cupid
Cupid
TheFlamber14
Cupid
Level 85
God Stats
7W - 7L
1,500 SR
Queue Stats
304W - 278L
1,608 Elo+
Party 4
Ymir
Ymir
XUgAnDaX
Ymir
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 62L
1,590 Elo+
Party 2
Scylla
Scylla
aztec221
Scylla
Level 29
God Stats
2W - 1L
1,674 SR
Queue Stats
60W - 51L
1,656 Elo+
Party 2
Team Averages
Level 47
1,535 SR
1,571 Elo+

VS

Team Averages
Level 57
1,500 SR
1,492 Elo+
Chaac
Chaac
CreedUD
Chaac
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 145L
1,441 Elo+
Party 3
Olorun
Olorun
HyDrA aka SiVo
Olorun
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,844 Elo+
Party 1
He Bo
He Bo
Nostratepeta
He Bo
Level 34
God Stats
3W - 6L
1,500 SR
Queue Stats
143W - 143L
1,341 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ParadoxAkaWes
Ah Muzen Cab
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,564 Elo+
Party 1
Athena
Athena
mikaDO34
Athena
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 61L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
4 / 5 / 13
9,412
941
5,234
15,321
14,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
 
Bacchus
15
5 / 2 / 18
9,153
915
7,739
12,540
17,185
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 3 / 19
9,721
972
14,319
9,807
4,819
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
15
1 / 3 / 18
8,957
896
3,926
15,285
13,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
aztec221
Scylla
18
17 / 2 / 15
11,466
1,147
27,531
10,558
4,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CreedUD
Chaac
16
5 / 6 / 7
8,955
896
13,843
17,566
14,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 6 / 9
7,603
760
9,641
12,304
4,779
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 7 / 3
7,605
761
5,625
10,171
4,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
ParadoxAkaWes
Ah Muzen Cab
14
2 / 6 / 6
7,702
770
13,053
10,127
3,839
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
mikaDO34
Athena
12
2 / 7 / 10
7,175
718
5,337
14,672
13,765
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
49
32
Kills
14
15
Deaths
32
83
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
5
13
2.1
W
Bacchus
 
Bacchus
5
2
18
7
L
Chaac
CreedUD
Chaac
5
6
7
1.42
L
2
6
9
1.08
L
3
7
3
0.64
L
Ah Muzen Cab
ParadoxAkaWes
Ah Muzen Cab
2
6
6
0.83
W
5
3
19
4.83
W
Ymir
1
3
18
3.33
W
Scylla
aztec221
Scylla
17
2
15
12.25
L
Athena
mikaDO34
Athena
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,749
Damage
47,499
63,511
Taken
64,840
54,902
Mitigated
41,225
25,062
Healing
15,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,234
1,299
2,391
3,737
15,321
14,783
988
4,507
10,449
0
12,604
W
Bacchus
 
Bacchus
7,739
684
1,831
1,721
12,540
17,185
564
3,883
8,255
12,100
0
L
Chaac
CreedUD
Chaac
13,843
2,196
234
5,243
17,566
14,769
0
11,618
5,576
0
21,170
L
9,641
4,669
646
3,092
12,304
4,779
0
6,377
5,699
20,987
0
L
5,625
348
428
1,157
10,171
4,073
0
5,949
3,828
11,226
0
L
Ah Muzen Cab
ParadoxAkaWes
Ah Muzen Cab
13,053
5,100
821
1,820
10,127
3,839
0
6,790
3,147
0
20,224
W
14,319
6,320
3,106
2,562
9,807
4,819
1,456
3,525
6,120
0
30,727
W
Ymir
3,926
864
429
3,626
15,285
13,238
548
5,211
9,714
13,532
0
W
Scylla
aztec221
Scylla
27,531
1,567
2,158
3,501
10,558
4,877
1,644
2,955
7,321
33,615
0
L
Athena
mikaDO34
Athena
5,337
1,237
583
1,398
14,672
13,765
0
7,091
7,394
7,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,709
Gold Earned
39,040
115
Minions Killed
75
0
Camps Cleared
0
966,268
Distance Traveled
811,670
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,412
941
17
2
0
206,644
0
W
Bacchus
9,153
915
9
1
0
198,887
1
L
Chaac
8,955
896
15
2
0
194,319
0
L
Olorun
7,603
760
21
2
0
149,331
0
L
He Bo
7,605
761
23
2
0
152,286
0
L
Ah Muzen Cab
7,702
770
15
2
0
138,063
0
W
Cupid
9,721
972
44
4
0
178,709
0
W
Ymir
8,957
896
26
3
0
174,696
1
W
Scylla
11,466
1,147
19
2
0
207,332
0
L
Athena
7,175
718
1
0
0
177,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role