Player Matchup

Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
FrSp_je_t-aime
Ravana
Level 146
God Stats
1W - 0L
1,747 SR
Queue Stats
25W - 2L
1,999 Elo+
Party 1
Cthulhu
Cthulhu
Kaazeshini
Cthulhu
Level 160
God Stats
32W - 3L
2,155 SR
Queue Stats
46W - 5L
2,005 Elo+
Party 1
Camazotz
Camazotz
Ore-wa-okotta-zo
Camazotz
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 2L
1,972 Elo+
Party 1
Ne Zha
Ne Zha
RafzNb1
Ne Zha
Level 155
God Stats
7W - 0L
1,880 SR
Queue Stats
160W - 103L
1,984 Elo+
Party 1
Team Averages
Level 156
1,756 SR
1,892 Elo+

VS

Team Averages
Level 119
1,555 SR
1,474 Elo+
Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Craigievar88
Rama
Level 109
God Stats
1W - 2L
1,517 SR
Queue Stats
27W - 27L
1,515 Elo+
Party 2
Kali
Kali
HellLucifer666
Kali
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 150L
1,583 Elo+
Solo
Kumbhakarna
Kumbhakarna
Matty7799
Kumbhakarna
Level 61
God Stats
1W - 1L
1,759 SR
Queue Stats
26W - 26L
1,515 Elo+
Party 2
Mulan
Mulan
x-baronsamedi-x
Mulan
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 23L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
9 / 0 / 18
11,134
1,392
29,093
7,031
3,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
11 / 1 / 12
11,155
1,394
10,438
7,377
4,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
Kaazeshini
Cthulhu
16
0 / 0 / 24
10,400
1,300
10,965
8,661
9,867
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 0 / 18
10,534
1,317
15,602
13,952
6,984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
RafzNb1
Ne Zha
16
5 / 0 / 19
10,541
1,318
14,297
6,764
3,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

434

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
0 / 2 / 1
8,230
1,029
3,092
8,691
3,649
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 6 / 1
8,135
1,017
5,082
13,178
4,478
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 10 / 1
8,147
1,018
5,855
15,945
6,028
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
Matty7799
Kumbhakarna
13
1 / 5 / 0
8,757
1,095
5,395
21,199
22,533
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 8 / 1
8,282
1,035
7,965
26,436
26,084
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
5
31
Kills
1
1
Deaths
31
91
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
9
0
18
18
L
Discordia
 
Discordia
0
2
1
0.25
L
0
6
1
0.08
W
11
1
12
17
L
0
10
1
0.05
W
Cthulhu
Kaazeshini
Cthulhu
0
0
24
12
L
Kumbhakarna
Matty7799
Kumbhakarna
1
5
0
0.2
W
6
0
18
15
W
Ne Zha
RafzNb1
Ne Zha
5
0
19
14.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,395
Damage
27,389
43,785
Taken
85,449
28,632
Mitigated
62,772
21,844
Healing
1,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
29,093
1,147
1,021
3,060
7,031
3,316
0
1,237
5,794
51,471
0
L
Discordia
 
Discordia
3,092
69
54
82
8,691
3,649
0
1,430
6,983
11,943
0
L
5,082
4,419
0
0
13,178
4,478
0
5,467
7,544
0
11,050
W
10,438
2,864
0
1,734
7,377
4,918
0
1,456
5,921
0
18,620
L
5,855
1,394
0
326
15,945
6,028
0
7,947
7,792
0
14,315
W
Cthulhu
Kaazeshini
Cthulhu
10,965
1,664
3,388
2,371
8,661
9,867
0
1,118
7,543
28,269
0
L
Kumbhakarna
Matty7799
Kumbhakarna
5,395
345
0
0
21,199
22,533
0
11,325
9,828
11,251
0
W
15,602
6,843
0
8,261
13,952
6,984
0
3,360
10,592
0
23,265
W
Ne Zha
RafzNb1
Ne Zha
14,297
3,329
0
2,009
6,764
3,547
0
1,397
5,367
0
33,895
L
7,965
974
0
824
26,436
26,084
0
13,889
11,981
81
14,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,764
Gold Earned
41,551
183
Minions Killed
61
8
Camps Cleared
3
877,245
Distance Traveled
624,956
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,134
1,392
64
8
2
184,575
0
L
Discordia
8,230
1,029
15
2
0
118,440
0
L
Rama
8,135
1,017
7
1
0
98,671
1
W
Ravana
11,155
1,394
21
3
3
166,007
0
L
Kali
8,147
1,018
12
2
2
132,880
0
W
Cthulhu
10,400
1,300
36
5
0
171,553
3
L
Kumbhakarna
8,757
1,095
9
1
0
145,501
1
W
Camazotz
10,534
1,317
24
3
0
171,093
0
W
Ne Zha
10,541
1,318
38
5
3
184,017
0
L
Mulan
8,282
1,035
18
2
1
129,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role