Player Matchup

Izanami
Izanami
Silver V
BigChungus1690
Izanami
Silver V
Level 62
God Stats
14W - 20L
1,228 SR
Queue Stats
68W - 81L
1,301 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Giacente_Leone
Sylvanus
Bronze III
Level 160
God Stats
28W - 25L
1,500 SR
Queue Stats
165W - 186L
1,267 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Pr0gv1-
Guan Yu
Bronze III
Level 51
God Stats
7W - 2L
1,817 SR
Queue Stats
125W - 139L
1,312 MMR
Solo
Chang'e
Chang'e
Silver V
fanboy570
Chang'e
Silver V
Level 117
God Stats
2W - 1L
1,815 SR
Queue Stats
113W - 110L
1,311 MMR
Solo
Arachne
Arachne
Bronze III
xXLong_clawXx
Arachne
Bronze III
Level 87
God Stats
7W - 5L
1,500 SR
Queue Stats
430W - 421L
1,500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 95
1,572 SR
1,338 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 107
1,515 SR
1,294 MMR
Achilles
Achilles
Bronze IV
 
Achilles
Bronze IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver V
As-a-seins
Thanatos
Silver V
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
179W - 171L
1,321 MMR
Solo
Ares
Ares
Silver V
OZZY569
Ares
Silver V
Level 107
God Stats
9W - 10L
1,368 SR
Queue Stats
10W - 13L
1,316 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Opitimus-Sprite
Cernunnos
Bronze III
Level 88
God Stats
21W - 29L
1,500 SR
Queue Stats
94W - 97L
1,323 MMR
Solo
Janus
Janus
Bronze III
Stinkybathtub84
Janus
Bronze III
Level 128
God Stats
25W - 31L
1,708 SR
Queue Stats
528W - 558L
1,010 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 9
14,744
508
13,129
18,738
7,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
20
5 / 1 / 17
15,375
530
19,326
38,181
67,978
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
Pr0gv1-
Guan Yu
19
3 / 10 / 13
13,261
457
14,546
32,684
25,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
fanboy570
Chang'e
19
3 / 4 / 8
13,872
478
15,108
20,005
8,116
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
20
15 / 7 / 7
16,773
578
32,115
29,263
16,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CharybdisKaliAthena

VS

Bans
CliodhnaBastetMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
9 / 7 / 7
13,637
470
25,040
31,681
40,573
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
As-a-seins
Thanatos
20
8 / 8 / 9
14,694
507
17,192
27,129
9,764
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
OZZY569
Ares
18
1 / 4 / 8
11,398
393
9,803
21,866
21,119
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Opitimus-Sprite
Cernunnos
20
4 / 5 / 11
14,040
484
24,280
28,401
10,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 7 / 7
12,422
428
20,364
16,091
4,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
68
31
Kills
26
26
Deaths
31
54
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
9
7
7
1.79
L
Thanatos
As-a-seins
Thanatos
8
8
9
1.56
W
5
4
9
2.38
W
Sylvanus
5
1
17
13.5
L
Ares
OZZY569
Ares
1
4
8
1.25
L
Cernunnos
Opitimus-Sprite
Cernunnos
4
5
11
1.9
W
Guan Yu
Pr0gv1-
Guan Yu
3
10
13
0.95
L
4
7
7
1.07
W
Chang'e
fanboy570
Chang'e
3
4
8
1.75
W
Arachne
15
7
7
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,224
Damage
96,679
138,871
Taken
125,168
125,337
Mitigated
86,026
62,481
Healing
36,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
25,040
12,664
0
2,340
31,681
40,573
581
9,752
21,109
0
74,138
L
Thanatos
As-a-seins
Thanatos
17,192
3,726
0
20,109
27,129
9,764
0
7,497
19,402
0
93,691
W
13,129
9,575
0
4,923
18,738
7,733
5,659
4,450
14,150
0
143,833
W
Sylvanus
19,326
3,124
5,577
16,717
38,181
67,978
1,915
9,741
28,060
36,612
0
L
Ares
OZZY569
Ares
9,803
114
150
2,426
21,866
21,119
0
6,954
14,567
56,410
0
L
Cernunnos
Opitimus-Sprite
Cernunnos
24,280
12,739
0
11,364
28,401
10,446
2,069
5,671
22,550
0
140,139
W
Guan Yu
Pr0gv1-
Guan Yu
14,546
2,431
3,163
6,996
32,684
25,128
2,172
7,355
25,161
4,086
52,238
L
20,364
334
0
430
16,091
4,124
467
5,730
10,127
84,055
0
W
Chang'e
fanboy570
Chang'e
15,108
1,638
5,559
7,807
20,005
8,116
2,625
6,580
13,205
85,929
0
W
Arachne
32,115
18,944
0
11,739
29,263
16,382
0
4,392
24,463
0
133,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,025
Gold Earned
66,191
582
Minions Killed
651
0
Camps Cleared
0
2,641,457
Distance Traveled
2,419,627
43
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,637
470
112
4
0
458,705
1
L
Thanatos
14,694
507
146
5
0
520,713
5
W
Izanami
14,744
508
174
6
0
494,032
14
W
Sylvanus
15,375
530
39
1
0
540,452
4
L
Ares
11,398
393
50
2
0
439,871
0
L
Cernunnos
14,040
484
187
6
0
475,612
10
W
Guan Yu
13,261
457
85
3
0
539,399
3
L
Janus
12,422
428
156
5
0
524,726
8
W
Chang'e
13,872
478
145
5
0
537,570
12
W
Arachne
16,773
578
139
5
0
530,004
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role