Player Matchup

Ganesha
Ganesha
LilMeatpants
Ganesha
Level 116
God Stats
30W - 20L
1,421 SR
Queue Stats
304W - 313L
1,755 Elo+
Party 1
Merlin
Merlin
Saltybunzzz
Merlin
Level 119
God Stats
4W - 8L
1,500 SR
Queue Stats
112W - 137L
1,285 Elo+
Party 1
Atlas
Atlas
chucka103
Atlas
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,285 Elo+
Party 1
Amaterasu
Amaterasu
lilshugalips
Amaterasu
Level 123
God Stats
3W - 1L
1,855 SR
Queue Stats
509W - 529L
1,804 Elo+
Party 1
Bastet
Bastet
mrhockey16
Bastet
Level 146
God Stats
18W - 4L
1,500 SR
Queue Stats
314W - 314L
1,770 Elo+
Party 1
Team Averages
Level 104
1,555 SR
1,580 Elo+

VS

Team Averages
Level 95
1,500 SR
1,499 Elo+
Set
Set
Coopelite05
Set
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 44L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Jwuq
Kuzenbo
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
357W - 326L
1,500 Elo+
Party 2
Izanami
Izanami
ReV Truth
Izanami
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
249W - 245L
1,429 Elo+
Party 2
Xbalanque
Xbalanque
ThaChosenOne29
Xbalanque
Level 143
God Stats
15W - 12L
1,500 SR
Queue Stats
255W - 216L
1,564 Elo+
Party 2
Anubis
Anubis
YungLean4206911
Anubis
Level 41
God Stats
15W - 17L
1,500 SR
Queue Stats
158W - 165L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
LilMeatpants
Ganesha
19
0 / 6 / 13
12,400
496
8,368
16,646
14,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
20
4 / 3 / 10
14,198
568
20,103
14,184
6,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Atlas
chucka103
Atlas
17
1 / 4 / 8
11,587
463
5,779
17,593
15,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
lilshugalips
Amaterasu
20
6 / 7 / 3
13,434
537
14,489
22,026
12,693
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bastet
mrhockey16
Bastet
20
16 / 1 / 2
15,459
618
23,920
23,118
9,596
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 8 / 4
12,383
495
19,047
28,864
18,745
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
Jwuq
Kuzenbo
14
4 / 2 / 8
10,083
403
8,011
16,978
22,703
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
ReV Truth
Izanami
17
0 / 8 / 2
10,312
412
6,276
21,775
5,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
ThaChosenOne29
Xbalanque
19
7 / 4 / 4
12,576
503
17,777
18,635
5,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 6 / 2
9,884
395
5,496
13,451
4,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
41
27
Kills
21
21
Deaths
28
36
Assists
20
Player
Kills
Deaths
Assists
KDA
L
9
8
4
1.38
L
Kuzenbo
Jwuq
Kuzenbo
4
2
8
4
W
Ganesha
LilMeatpants
Ganesha
0
6
13
1.08
L
Izanami
ReV Truth
Izanami
0
8
2
0.13
W
Merlin
4
3
10
3
L
Xbalanque
ThaChosenOne29
Xbalanque
7
4
4
2.25
L
1
6
2
0.33
W
Atlas
chucka103
Atlas
1
4
8
1.25
W
Amaterasu
lilshugalips
Amaterasu
6
7
3
1.07
W
Bastet
mrhockey16
Bastet
16
1
2
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,659
Damage
56,607
93,567
Taken
99,703
59,233
Mitigated
57,152
22,879
Healing
27,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,047
7,356
502
4,102
28,864
18,745
0
9,350
19,276
0
86,249
L
Kuzenbo
Jwuq
Kuzenbo
8,011
3,339
750
2,899
16,978
22,703
92
7,432
9,089
32,182
0
W
Ganesha
LilMeatpants
Ganesha
8,368
258
0
4,060
16,646
14,969
567
1,538
14,922
62,811
0
L
Izanami
ReV Truth
Izanami
6,276
3,423
22
6,450
21,775
5,636
0
6,292
15,233
0
77,344
W
Merlin
20,103
283
307
4,160
14,184
6,223
1,439
3,361
10,823
95,285
0
L
Xbalanque
ThaChosenOne29
Xbalanque
17,777
7,629
0
8,047
18,635
5,481
290
5,901
12,693
0
93,049
L
5,496
42
0
4,626
13,451
4,587
0
4,081
9,162
58,512
0
W
Atlas
chucka103
Atlas
5,779
1,669
0
1,030
17,593
15,752
1,131
2,482
15,111
29,767
0
W
Amaterasu
lilshugalips
Amaterasu
14,489
5,767
0
4,236
22,026
12,693
2,429
2,773
19,137
0
108,224
W
Bastet
mrhockey16
Bastet
23,920
5,431
0
9,086
23,118
9,596
670
3,353
19,193
0
126,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,078
Gold Earned
55,238
570
Minions Killed
585
0
Camps Cleared
0
2,347,601
Distance Traveled
1,847,351
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,383
495
152
6
0
390,589
0
L
Kuzenbo
10,083
403
35
1
0
378,533
0
W
Ganesha
12,400
496
79
3
0
405,160
5
L
Izanami
10,312
412
146
6
0
427,005
0
W
Merlin
14,198
568
161
6
0
461,642
1
L
Xbalanque
12,576
503
150
6
0
380,611
1
L
Anubis
9,884
395
102
4
0
270,613
1
W
Atlas
11,587
463
44
2
0
438,492
3
W
Amaterasu
13,434
537
142
6
0
478,901
3
W
Bastet
15,459
618
144
6
0
563,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role