Player Matchup

Charybdis
Charybdis
AdmiralAm3thyst
Charybdis
Level 111
God Stats
4W - 2L
1,305 SR
Queue Stats
105W - 100L
1,599 Elo+
Party 2
Horus
Horus
Furi_S_Poi
Horus
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 46L
1,500 Elo+
Solo
He Bo
He Bo
GermyVonWoff
He Bo
Level 145
God Stats
59W - 42L
1,716 SR
Queue Stats
124W - 117L
1,601 Elo+
Solo
Ravana
Ravana
Zakumbaya
Ravana
Level 148
God Stats
5W - 4L
1,482 SR
Queue Stats
90W - 92L
1,688 Elo+
Party 2
Artio
Artio
daikiii123
Artio
Level 65
God Stats
26W - 17L
1,863 SR
Queue Stats
63W - 54L
1,688 Elo+
Party 2
Team Averages
Level 119
1,573 SR
1,615 Elo+

VS

Team Averages
Level 119
1,464 SR
1,564 Elo+
Odin
Odin
Christ--Soldier
Odin
Level 123
God Stats
3W - 3L
1,285 SR
Queue Stats
124W - 126L
1,480 Elo+
Party 1
Cerberus
Cerberus
Killswitch__20
Cerberus
Level 105
God Stats
8W - 6L
1,500 SR
Queue Stats
15W - 22L
1,500 Elo+
Party 1
Hera
Hera
Sanagomia_kokomi
Hera
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 39L
1,500 Elo+
Solo
Achilles
Achilles
Threy0
Achilles
Level 69
God Stats
2W - 2L
1,533 SR
Queue Stats
2W - 4L
1,476 Elo+
Solo
Charybdis
Charybdis
Wetdiaperchan
Charybdis
Level 154
God Stats
2W - 5L
1,500 SR
Queue Stats
104W - 99L
1,865 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AdmiralAm3thyst
Charybdis
16
2 / 4 / 12
10,767
538
9,773
13,097
4,346
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Horus
18
4 / 3 / 3
11,597
580
12,253
15,429
12,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
21 / 4 / 5
13,308
665
30,965
13,562
5,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
Zakumbaya
Ravana
19
8 / 1 / 8
12,275
614
15,762
12,728
6,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artio
15
1 / 0 / 13
10,035
502
5,570
15,548
19,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
9,366
468
4,942
14,635
3,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
13
0 / 9 / 5
8,333
417
6,420
27,737
19,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 15 / 3
9,965
498
10,205
16,132
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Threy0
Achilles
16
4 / 3 / 2
10,636
532
14,258
21,488
20,908
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
Wetdiaperchan
Charybdis
17
4 / 4 / 1
10,278
514
7,324
11,001
2,828
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
26
36
Kills
12
12
Deaths
36
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AdmiralAm3thyst
Charybdis
2
4
12
2
L
1
5
3
0.5
W
Horus
4
3
3
1.83
W
21
4
5
5.88
L
Cerberus
0
9
5
0.28
L
3
15
3
0.3
L
Achilles
Threy0
Achilles
4
3
2
1.67
L
Charybdis
Wetdiaperchan
Charybdis
4
4
1
1.13
W
Ravana
Zakumbaya
Ravana
8
1
8
12
W
Artio
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,323
Damage
43,149
70,364
Taken
90,993
47,651
Mitigated
48,998
19,678
Healing
13,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AdmiralAm3thyst
Charybdis
9,773
5,353
0
2,659
13,097
4,346
5,373
2,735
10,362
0
73,559
L
4,942
1,505
0
1,308
14,635
3,551
501
5,591
9,044
0
60,661
W
Horus
12,253
4,292
1,659
3,150
15,429
12,132
2,110
2,425
12,226
0
57,699
W
30,965
557
0
1,563
13,562
5,421
1,941
5,291
8,162
98,615
0
L
Cerberus
6,420
300
0
5,144
27,737
19,326
0
12,656
14,790
26,001
0
L
10,205
2,783
0
442
16,132
2,385
0
10,649
5,483
55,680
0
L
Achilles
Threy0
Achilles
14,258
2,803
0
3,802
21,488
20,908
330
5,496
15,328
6,109
54,137
L
Charybdis
Wetdiaperchan
Charybdis
7,324
2,304
0
2,873
11,001
2,828
0
2,143
8,858
0
66,968
W
Ravana
Zakumbaya
Ravana
15,762
5,953
0
5,533
12,728
6,444
3,516
4,861
7,559
0
96,285
W
Artio
5,570
217
1,552
3,562
15,548
19,308
690
3,804
11,156
27,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,982
Gold Earned
48,578
558
Minions Killed
498
0
Camps Cleared
0
1,889,533
Distance Traveled
1,765,685
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,767
538
133
7
0
315,222
3
L
Odin
9,366
468
107
5
0
377,827
4
W
Horus
11,597
580
110
6
0
333,191
4
W
He Bo
13,308
665
133
7
0
369,311
0
L
Cerberus
8,333
417
48
2
0
353,412
6
L
Hera
9,965
498
94
5
0
295,583
3
L
Achilles
10,636
532
114
6
0
389,580
8
L
Charybdis
10,278
514
135
7
0
349,283
8
W
Ravana
12,275
614
154
8
0
445,778
2
W
Artio
10,035
502
28
1
0
426,031
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role