Player Matchup

Rama
Rama
Nacrevi
Rama
Level 123
God Stats
6W - 4L
1,280 SR
Queue Stats
196W - 150L
1,445 Elo+
Party 2
Osiris
Osiris
Rubics2
Osiris
Level 115
God Stats
10W - 3L
1,490 SR
Queue Stats
248W - 180L
1,387 Elo+
Party 2
Bacchus
Bacchus
SayonaraNagasak
Bacchus
Level 45
God Stats
18W - 13L
1,500 SR
Queue Stats
176W - 135L
1,464 Elo+
Party 2
Zeus
Zeus
mb12bad
Zeus
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
252W - 176L
1,380 Elo+
Party 2
Thor
Thor
mondragonxc
Thor
Level 26
God Stats
9W - 14L
1,254 SR
Queue Stats
17W - 18L
1,364 Elo+
Solo
Team Averages
Level 67
1,405 SR
1,408 Elo+

VS

Team Averages
Level 50
1,381 SR
1,334 Elo+
Kuzenbo
Kuzenbo
DorkSoul317
Kuzenbo
Level 5
God Stats
0W - 5L
1,167 SR
Queue Stats
42W - 54L
1,172 Elo+
Solo
Sun Wukong
Sun Wukong
EZSxRAMPAGE
Sun Wukong
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
220W - 246L
1,464 Elo+
Party 1
Ravana
Ravana
Hemiriffic
Ravana
Level 67
God Stats
0W - 3L
1,237 SR
Queue Stats
44W - 58L
1,398 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
T3SK1N
Ah Muzen Cab
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 43L
1,421 Elo+
Party 3
Thoth
Thoth
kenny_wayneee
Thoth
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 57L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Nacrevi
Rama
14
2 / 2 / 9
8,397
763
8,253
8,789
3,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Rubics2
Osiris
16
8 / 2 / 7
9,540
867
6,634
11,359
11,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 2 / 14
8,637
785
5,256
17,045
14,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Zeus
mb12bad
Zeus
16
8 / 3 / 4
9,445
859
17,191
8,383
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 1 / 5
9,744
886
5,190
8,291
3,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DorkSoul317
Kuzenbo
13
1 / 4 / 5
7,819
711
5,241
10,998
12,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
EZSxRAMPAGE
Sun Wukong
14
2 / 3 / 5
8,005
728
8,407
13,343
12,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Hemiriffic
Ravana
15
3 / 4 / 5
8,689
790
7,560
9,137
5,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
T3SK1N
Ah Muzen Cab
13
2 / 7 / 3
7,651
696
9,180
9,797
3,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 2 / 8
8,657
787
11,386
5,515
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
36
20
Kills
10
10
Deaths
20
39
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DorkSoul317
Kuzenbo
1
4
5
0.88
L
Sun Wukong
EZSxRAMPAGE
Sun Wukong
2
3
5
1.5
L
Ravana
Hemiriffic
Ravana
3
4
5
1.38
W
Rama
Nacrevi
Rama
2
2
9
3.25
W
Osiris
Rubics2
Osiris
8
2
7
5.75
W
0
2
14
3.5
L
Ah Muzen Cab
T3SK1N
Ah Muzen Cab
2
7
3
0.5
L
2
2
8
3
W
Zeus
mb12bad
Zeus
8
3
4
3.33
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,524
Damage
41,774
53,867
Taken
48,790
35,451
Mitigated
37,115
15,001
Healing
8,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DorkSoul317
Kuzenbo
5,241
1,107
0
652
10,998
12,843
60
5,330
5,668
13,539
0
L
Sun Wukong
EZSxRAMPAGE
Sun Wukong
8,407
1,135
762
2,834
13,343
12,849
0
5,650
7,693
0
25,055
L
Ravana
Hemiriffic
Ravana
7,560
866
397
1,048
9,137
5,565
121
3,357
5,780
0
17,049
W
Rama
Nacrevi
Rama
8,253
4,809
0
2,369
8,789
3,142
306
2,341
6,117
0
32,783
W
Osiris
Rubics2
Osiris
6,634
2,838
536
986
11,359
11,780
7
3,545
6,937
0
17,326
W
5,256
399
906
7,780
17,045
14,360
45
5,024
11,071
8,357
0
L
Ah Muzen Cab
T3SK1N
Ah Muzen Cab
9,180
2,601
894
852
9,797
3,842
0
5,654
4,143
0
19,384
L
11,386
610
0
835
5,515
2,016
0
2,456
3,059
30,766
0
W
Zeus
mb12bad
Zeus
17,191
1,465
145
1,143
8,383
2,952
316
2,961
5,035
40,658
0
W
5,190
965
0
1,136
8,291
3,217
2,100
1,651
6,273
0
46,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,763
Gold Earned
40,821
270
Minions Killed
152
0
Camps Cleared
0
1,138,063
Distance Traveled
1,099,176
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,819
711
11
1
0
217,470
3
L
Sun Wukong
8,005
728
28
3
0
206,558
0
L
Ravana
8,689
790
24
2
0
236,407
0
W
Rama
8,397
763
60
5
0
202,150
0
W
Osiris
9,540
867
32
3
0
240,488
2
W
Bacchus
8,637
785
13
1
0
246,494
0
L
Ah Muzen Cab
7,651
696
28
3
0
211,024
2
L
Thoth
8,657
787
61
6
0
227,717
0
W
Zeus
9,445
859
72
7
0
214,705
0
W
Thor
9,744
886
93
8
0
234,226
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role