Player Matchup

Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
GABZtheSHIZ
Bacchus
Level 130
God Stats
5W - 2L
1,500 SR
Queue Stats
66W - 51L
1,125 Elo+
Party 1
Izanami
Izanami
OPYDOPYTAYLOR
Izanami
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,554 Elo+
Party 1
Team Averages
Level 149
1,500 SR
1,393 Elo+

VS

Team Averages
Level 108
1,403 SR
1,249 Elo+
Awilix
Awilix
JoeInDaBoxx
Awilix
Level 133
God Stats
35W - 57L
1,208 SR
Queue Stats
79W - 127L
1,338 Elo+
Party 2
Janus
Janus
Xxwolfdude11xX
Janus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 106L
1,188 Elo+
Party 2
King Arthur
King Arthur
Ytt54re1207
King Arthur
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
4 / 4 / 9
9,257
712
8,754
9,164
7,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
GABZtheSHIZ
Bacchus
14
4 / 2 / 11
9,955
766
4,224
11,066
9,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
15
8 / 2 / 8
10,930
841
10,704
8,683
3,329
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
3 / 6 / 3
8,739
672
5,478
11,871
4,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 4 / 4
10,062
774
9,552
8,197
2,619
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Ytt54re1207
King Arthur
8
0 / 6 / 3
7,320
563
1,181
6,694
2,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
16
Kills
7
8
Deaths
16
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
4
9
2.13
W
Bacchus
GABZtheSHIZ
Bacchus
4
2
11
4.75
L
Awilix
3
6
3
0.75
W
Izanami
8
2
8
6
L
4
4
4
1.5
L
King Arthur
Ytt54re1207
King Arthur
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,682
Damage
16,211
28,913
Taken
26,762
20,416
Mitigated
9,730
5,860
Healing
2,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,754
615
0
1,448
9,164
7,255
710
2,664
6,436
0
18,255
W
Bacchus
GABZtheSHIZ
Bacchus
4,224
451
0
2,202
11,066
9,832
258
4,736
6,217
20,948
0
L
Awilix
5,478
1,899
0
180
11,871
4,235
0
2,210
9,422
0
20,294
W
Izanami
10,704
7,949
285
1,925
8,683
3,329
2,492
2,892
5,791
0
46,501
L
9,552
880
226
1,435
8,197
2,619
0
1,253
6,826
36,803
0
L
King Arthur
Ytt54re1207
King Arthur
1,181
394
0
176
6,694
2,876
0
1,209
5,252
0
1,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,142
Gold Earned
26,121
125
Minions Killed
99
6
Camps Cleared
5
658,033
Distance Traveled
547,419
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,257
712
26
2
3
204,142
2
W
Bacchus
9,955
766
27
2
0
247,731
5
L
Awilix
8,739
672
27
2
2
223,098
3
W
Izanami
10,930
841
72
6
3
206,160
0
L
Janus
10,062
774
72
6
3
240,957
4
L
King Arthur
7,320
563
0
0
0
83,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role