Player Matchup

Jormungandr
Jormungandr
Bronze III
BrukFusk
Jormungandr
Bronze III
Level 45
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 3L
1,449 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
Patones
Danzaburou
Bronze III
Level 39
God Stats
0W - 1L
1,934 SR
Queue Stats
1W - 3L
1,449 MMR
Party 1
Achilles
Achilles
Bronze III
rPaton
Achilles
Bronze III
Level 37
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 3L
1,449 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 40
1,788 SR
1,449 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,487 SR
1,485 MMR
Atlas
Atlas
Silver II
 
Atlas
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Bronze III
 
Sol
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver II
ChefBlaze54
Mulan
Silver II
Level 105
God Stats
7W - 5L
1,460 SR
Queue Stats
16W - 17L
1,456 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BrukFusk
Jormungandr
15
7 / 5 / 2
10,692
891
13,055
15,122
14,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Patones
Danzaburou
14
3 / 7 / 7
9,359
780
8,233
10,731
4,067
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
rPaton
Achilles
11
1 / 7 / 4
7,767
647
5,178
19,132
16,724
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
BacchusOdinXing TianBastetAnubis

VS

Bans
ZeusMedusaThothKukulkanScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
7 / 5 / 8
10,094
841
8,462
13,813
12,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sol
 
Sol
13
4 / 3 / 11
9,504
792
12,969
10,323
3,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
8 / 3 / 11
10,957
913
15,875
19,285
16,663
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
11
Kills
19
19
Deaths
11
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
7
5
8
2.2
W
Sol
 
Sol
4
3
11
3.17
L
Jormungandr
BrukFusk
Jormungandr
7
5
2
1.6
W
8
3
11
4.5
L
Danzaburou
Patones
Danzaburou
3
7
7
0.93
L
Achilles
rPaton
Achilles
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,466
Damage
37,306
44,985
Taken
43,421
34,857
Mitigated
32,917
3,778
Healing
16,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,462
2,749
792
3,594
13,813
12,443
155
5,099
8,714
25,729
0
W
Sol
 
Sol
12,969
5,053
0
3,913
10,323
3,811
2,141
2,516
7,807
43,418
4,364
L
Jormungandr
BrukFusk
Jormungandr
13,055
3,620
0
1,497
15,122
14,066
0
5,750
8,988
31,090
0
W
15,875
3,095
1,707
6,186
19,285
16,663
393
6,089
13,196
0
30,328
L
Danzaburou
Patones
Danzaburou
8,233
2,552
0
1,242
10,731
4,067
0
4,772
5,610
0
33,887
L
Achilles
rPaton
Achilles
5,178
898
0
1,039
19,132
16,724
0
9,236
9,358
0
16,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,818
Gold Earned
30,555
100
Minions Killed
129
4
Camps Cleared
7
575,085
Distance Traveled
670,693
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,094
841
36
3
3
220,275
3
W
Sol
9,504
792
57
5
3
211,029
1
L
Jormungandr
10,692
891
35
3
1
186,595
1
W
Mulan
10,957
913
36
3
1
239,389
3
L
Danzaburou
9,359
780
52
4
2
179,549
3
L
Achilles
7,767
647
13
1
1
208,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role