Player Matchup

Zeus
Zeus
Ahroused
Zeus
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 68L
1,313 Elo+
Party 1
Thor
Thor
Aleah7924
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,159 Elo+
Solo
Thanatos
Thanatos
Chris_svart258
Thanatos
Level 40
God Stats
2W - 4L
1,662 SR
Queue Stats
44W - 58L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
Jacob dabs
Gilgamesh
Level 35
God Stats
1W - 3L
1,398 SR
Queue Stats
16W - 26L
1,366 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tylor dabs
Cu Chulainn
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 36L
1,326 Elo+
Party 1
Team Averages
Level 40
1,512 SR
1,313 Elo+

VS

Team Averages
Level 42
1,545 SR
1,459 Elo+
Vamana
Vamana
LtAnya
Vamana
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 47L
1,158 Elo+
Solo
Kali
Kali
Mason2025
Kali
Level 37
God Stats
1W - 1L
1,299 SR
Queue Stats
36W - 21L
1,573 Elo+
Party 2
Erlang Shen
Erlang Shen
Waubeka
Erlang Shen
Level 39
God Stats
5W - 3L
1,925 SR
Queue Stats
229W - 196L
1,664 Elo+
Solo
Merlin
Merlin
blickXgang127
Merlin
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 29L
1,286 Elo+
Solo
Raijin
Raijin
warfareB0SS62
Raijin
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 26L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
9 / 7 / 3
13,932
820
33,401
14,371
5,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
17
1 / 10 / 7
10,756
633
5,827
16,473
5,994
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
19
5 / 8 / 6
12,272
722
13,366
20,203
8,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Jacob dabs
Gilgamesh
20
4 / 5 / 3
12,426
731
11,960
24,264
15,777
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
Tylor dabs
Cu Chulainn
19
3 / 3 / 7
11,936
702
9,392
14,578
11,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
LtAnya
Vamana
20
5 / 5 / 11
13,881
817
8,171
21,113
14,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
20
7 / 6 / 10
14,017
825
14,932
20,038
8,246
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Erlang Shen
Waubeka
Erlang Shen
20
3 / 0 / 14
12,405
730
14,112
26,187
13,738
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
1 / 10 / 11
12,117
713
4,761
14,700
4,325
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
15 / 1 / 6
15,476
910
26,244
16,971
6,853
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
83
22
Kills
31
33
Deaths
22
26
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Zeus
9
7
3
1.5
L
Thor
1
10
7
0.45
L
Thanatos
5
8
6
1
L
Gilgamesh
Jacob dabs
Gilgamesh
4
5
3
1.1
W
Vamana
LtAnya
Vamana
5
5
11
2.1
W
Kali
7
6
10
2
L
Cu Chulainn
Tylor dabs
Cu Chulainn
3
3
7
2.17
W
Erlang Shen
Waubeka
Erlang Shen
3
0
14
10
W
1
10
11
0.65
W
15
1
6
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,946
Damage
68,220
89,889
Taken
99,009
46,191
Mitigated
47,602
20,346
Healing
36,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
33,401
2,112
757
3,088
14,371
5,162
267
8,242
5,967
83,569
0
L
Thor
5,827
2,392
0
281
16,473
5,994
1,181
4,619
11,734
0
13,306
L
Thanatos
13,366
2,227
0
9,340
20,203
8,123
0
4,690
15,441
0
44,809
L
Gilgamesh
Jacob dabs
Gilgamesh
11,960
2,492
35
4,028
24,264
15,777
571
7,788
16,332
0
48,925
W
Vamana
LtAnya
Vamana
8,171
3,981
2,873
8,807
21,113
14,440
1,316
8,678
12,315
0
34,711
W
Kali
14,932
11,040
0
6,514
20,038
8,246
0
6,213
13,696
0
60,967
L
Cu Chulainn
Tylor dabs
Cu Chulainn
9,392
2,128
0
2,817
14,578
11,135
368
5,274
9,189
4,735
18,263
W
Erlang Shen
Waubeka
Erlang Shen
14,112
6,567
773
13,629
26,187
13,738
446
8,163
17,810
0
35,774
W
4,761
633
0
1,065
14,700
4,325
1,340
4,960
9,626
25,587
0
W
26,244
3,053
0
2,899
16,971
6,853
2,852
7,229
9,451
81,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,322
Gold Earned
67,896
296
Minions Killed
294
0
Camps Cleared
0
1,581,055
Distance Traveled
1,608,390
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,932
820
110
6
0
297,798
3
L
Thor
10,756
633
15
1
0
305,067
2
L
Thanatos
12,272
722
51
3
0
320,129
0
L
Gilgamesh
12,426
731
67
4
0
313,006
1
W
Vamana
13,881
817
41
2
0
323,473
1
W
Kali
14,017
825
60
4
0
326,610
0
L
Cu Chulainn
11,936
702
53
3
0
345,055
0
W
Erlang Shen
12,405
730
34
2
0
408,548
3
W
Merlin
12,117
713
42
2
0
231,290
0
W
Raijin
15,476
910
117
7
0
318,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role