Player Matchup

Tyr
Tyr
 
Tyr
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
IN4rcoxI
Nike
Level 61
God Stats
2W - 1L
1,896 SR
Queue Stats
7W - 14L
1,277 Elo+
Party 2
Chernobog
Chernobog
TheDonDada16
Chernobog
Level 102
God Stats
24W - 19L
1,267 SR
Queue Stats
135W - 122L
1,566 Elo+
Solo
Kukulkan
Kukulkan
jairoGZ150
Kukulkan
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
160W - 188L
1,465 Elo+
Solo
Mulan
Mulan
xX Juke3 Xx
Mulan
Level 158
God Stats
8W - 15L
1,260 SR
Queue Stats
670W - 809L
1,469 Elo+
Solo
Team Averages
Level 107
1,485 SR
1,455 Elo+

VS

Team Averages
Level 110
1,501 SR
1,657 Elo+
Chaac
Chaac
Juice70Box
Chaac
Level 101
God Stats
3W - 9L
1,272 SR
Queue Stats
147W - 182L
1,418 Elo+
Solo
Ymir
Ymir
backmasking
Ymir
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,772 Elo+
Party 1
Neith
Neith
kaffinated
Neith
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,772 Elo+
Party 1
Sol
Sol
mariusKatt
Sol
Level 147
God Stats
12W - 10L
1,732 SR
Queue Stats
325W - 306L
1,551 Elo+
Solo
Thanatos
Thanatos
strangerhg
Thanatos
Level 59
God Stats
19W - 6L
1,500 SR
Queue Stats
131W - 125L
1,772 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 0 / 0
5,297
662
3,177
3,187
2,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nike
7
0 / 4 / 0
4,213
527
2,301
7,920
2,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
TheDonDada16
Chernobog
8
0 / 0 / 1
4,542
568
3,847
3,276
703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
jairoGZ150
Kukulkan
10
1 / 3 / 0
5,319
665
1,329
4,951
1,614
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 0 / 0
3,027
378
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
7
0 / 1 / 0
4,065
508
811
4,935
2,432
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 3
4,648
581
1,401
5,153
2,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
8
2 / 0 / 3
4,901
613
4,944
4,350
838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 2
5,579
697
3,118
3,599
1,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
strangerhg
Thanatos
9
4 / 0 / 0
5,248
656
1,876
4,208
1,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
7
7
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
0
0
1
L
Nike
0
4
0
0
W
Chaac
0
1
0
0
L
Chernobog
TheDonDada16
Chernobog
0
0
1
0.5
W
0
1
3
1.5
L
Kukulkan
jairoGZ150
Kukulkan
1
3
0
0.33
W
Neith
2
0
3
3.5
W
1
1
2
2
W
Thanatos
strangerhg
Thanatos
4
0
0
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,654
Damage
12,150
19,334
Taken
22,245
7,253
Mitigated
8,002
7,759
Healing
12,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,177
634
0
2,221
3,187
2,577
0
0
3,187
0
28,633
L
Nike
2,301
148
22
2,103
7,920
2,359
0
1,249
6,671
0
9,911
W
Chaac
811
92
0
2,341
4,935
2,432
0
0
4,935
0
19,671
L
Chernobog
TheDonDada16
Chernobog
3,847
1,553
0
2,013
3,276
703
0
281
2,995
0
31,232
W
1,401
320
0
1,346
5,153
2,367
0
0
5,153
12,117
0
L
Kukulkan
jairoGZ150
Kukulkan
1,329
243
0
1,400
4,951
1,614
0
2,578
2,373
32,320
0
W
Neith
4,944
2,433
0
2,703
4,350
838
0
0
4,350
0
29,228
W
3,118
1,277
0
1,669
3,599
1,205
840
1,329
2,270
26,274
4,201
W
Thanatos
strangerhg
Thanatos
1,876
123
0
4,881
4,208
1,160
0
0
4,208
0
22,568
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,398
Gold Earned
24,441
213
Minions Killed
234
0
Camps Cleared
0
614,345
Distance Traveled
804,639
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,297
662
56
7
0
173,694
2
L
Nike
4,213
527
12
2
0
154,366
1
W
Chaac
4,065
508
37
5
0
165,056
0
L
Chernobog
4,542
568
78
10
0
142,474
3
W
Ymir
4,648
581
23
3
0
155,098
2
L
Kukulkan
5,319
665
67
8
0
143,811
1
W
Neith
4,901
613
60
8
0
147,994
0
W
Sol
5,579
697
58
7
0
157,485
3
W
Thanatos
5,248
656
56
7
0
179,006
1
L
Mulan
3,027
378
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role