Player Matchup

Apollo
Apollo
MorreCalado
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Zeus
Zeus
PimentaBrava
Zeus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 2
Pele
Pele
Polloloko619
Pele
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 57L
1,500 Elo+
Party 1
Scylla
Scylla
Yenndas
Scylla
Level 42
God Stats
4W - 1L
1,615 SR
Queue Stats
37W - 37L
1,584 Elo+
Solo
Ymir
Ymir
lince597feroz
Ymir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Team Averages
Level 48
1,523 SR
1,517 Elo+

VS

Team Averages
Level 65
1,500 SR
1,394 Elo+
Danzaburou
Danzaburou
CVG_Luck13
Danzaburou
Level 65
God Stats
5W - 4L
1,500 SR
Queue Stats
493W - 567L
1,578 Elo+
Solo
Cliodhna
Cliodhna
Lion_Lu27
Cliodhna
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 155L
1,164 Elo+
Solo
King Arthur
King Arthur
Vilab
King Arthur
Level 39
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 30L
1,295 Elo+
Solo
Ymir
Ymir
cherry_X_X_
Ymir
Level 81
God Stats
11W - 8L
1,500 SR
Queue Stats
254W - 279L
1,128 Elo+
Solo
Anubis
Anubis
papasconcheddars
Anubis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 80L
1,808 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
16 / 1 / 1
11,024
735
18,259
13,230
4,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

15
0 / 1 / 1
8,533
569
9,586
6,360
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 1 / 5
7,723
515
6,729
9,538
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Yenndas
Scylla
14
3 / 3 / 2
8,132
542
4,385
5,953
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 6 / 8
7,383
492
3,243
10,910
6,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CVG_Luck13
Danzaburou
12
4 / 7 / 3
7,929
529
8,595
11,365
3,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Lion_Lu27
Cliodhna
11
2 / 7 / 1
7,018
468
5,988
10,863
3,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Vilab
King Arthur
12
1 / 1 / 0
7,202
480
2,747
14,942
8,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
3 / 4 / 5
7,408
494
8,478
13,574
9,127
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 5 / 1
7,660
511
6,071
9,043
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
21
Kills
12
12
Deaths
24
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CVG_Luck13
Danzaburou
4
7
3
0.79
L
Cliodhna
Lion_Lu27
Cliodhna
2
7
1
0.36
W
Apollo
16
1
1
16.5
W
0
1
1
0.5
W
2
1
5
4.5
L
King Arthur
Vilab
King Arthur
1
1
0
1
W
Scylla
Yenndas
Scylla
3
3
2
1.33
L
3
4
5
1.38
W
0
6
8
0.67
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,202
Damage
31,879
45,991
Taken
59,787
17,601
Mitigated
27,082
11,809
Healing
16,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CVG_Luck13
Danzaburou
8,595
3,745
0
2,139
11,365
3,200
0
259
10,941
0
45,352
L
Cliodhna
Lion_Lu27
Cliodhna
5,988
328
0
3,016
10,863
3,100
0
899
9,896
0
38,120
W
Apollo
18,259
12,889
0
7,347
13,230
4,791
481
2,775
10,304
0
89,502
W
9,586
1,345
0
2,397
6,360
1,845
484
596
5,147
56,233
0
W
6,729
1,415
0
1,110
9,538
2,903
0
2,937
6,461
0
46,234
L
King Arthur
Vilab
King Arthur
2,747
336
154
7,026
14,942
8,452
0
7,898
6,408
0
29,637
W
Scylla
Yenndas
Scylla
4,385
830
0
40
5,953
1,739
880
1,814
4,109
47,638
0
L
8,478
1,950
180
1,905
13,574
9,127
0
4,806
8,288
24,128
4,045
W
3,243
754
0
915
10,910
6,323
0
4,987
5,784
10,324
0
L
6,071
303
0
2,199
9,043
3,203
190
1,883
7,040
42,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,795
Gold Earned
37,217
479
Minions Killed
352
0
Camps Cleared
0
1,459,073
Distance Traveled
1,419,014
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,929
529
71
5
0
262,215
1
L
Cliodhna
7,018
468
76
5
0
320,742
6
W
Apollo
11,024
735
171
11
0
309,277
2
W
Zeus
8,533
569
110
7
0
254,725
3
W
Pele
7,723
515
80
5
0
339,005
4
L
King Arthur
7,202
480
69
5
0
293,398
1
W
Scylla
8,132
542
100
7
0
288,123
4
L
Ymir
7,408
494
53
4
0
289,455
1
W
Ymir
7,383
492
18
1
0
267,943
0
L
Anubis
7,660
511
83
6
0
253,204
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role