Player Matchup

Vulcan
Vulcan
Argus Delorian
Vulcan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ne Zha
Ne Zha
CaRaGua9099
Ne Zha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,413 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
boss9game
Ah Muzen Cab
Level 85
God Stats
3W - 5L
1,588 SR
Queue Stats
510W - 502L
1,180 Elo+
Solo
Yemoja
Yemoja
lindini_linguini
Yemoja
Level 64
God Stats
18W - 18L
1,308 SR
Queue Stats
110W - 93L
1,500 Elo+
Solo
Bellona
Bellona
pending_forever1
Bellona
Level 105
God Stats
8W - 5L
1,500 SR
Queue Stats
333W - 325L
1,561 Elo+
Solo
Team Averages
Level 90
1,479 SR
1,431 Elo+

VS

Team Averages
Level 60
1,562 SR
1,461 Elo+
Medusa
Medusa
Akeromebye
Medusa
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 122L
1,500 Elo+
Solo
Chaac
Chaac
AopA KpacHoK
Chaac
Level 58
God Stats
21W - 15L
1,579 SR
Queue Stats
150W - 135L
1,579 Elo+
Solo
Ra
Ra
BADMANDEALER
Ra
Level 68
God Stats
54W - 67L
1,513 SR
Queue Stats
230W - 292L
1,435 Elo+
Solo
Fafnir
Fafnir
FINESSE101101
Fafnir
Level 46
God Stats
2W - 2L
1,692 SR
Queue Stats
229W - 237L
1,572 Elo+
Solo
Poseidon
Poseidon
aDrunkFool
Poseidon
Level 62
God Stats
13W - 9L
1,529 SR
Queue Stats
29W - 28L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
6,616
265
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
16
4 / 8 / 6
10,700
428
10,173
19,902
8,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
boss9game
Ah Muzen Cab
19
12 / 7 / 3
12,565
503
26,159
23,209
11,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 2 / 6
10,922
437
9,170
20,200
24,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
1 / 6 / 4
11,391
456
14,956
21,585
24,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Akeromebye
Medusa
19
4 / 4 / 5
12,590
504
8,296
14,892
5,671
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 0 / 4
13,767
551
24,018
24,516
29,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 3 / 0
11,260
450
3,604
13,330
5,432
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
3 / 5 / 7
11,771
471
4,807
20,323
28,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
aDrunkFool
Poseidon
17
4 / 9 / 9
11,859
474
20,620
16,192
6,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
47
19
Kills
22
23
Deaths
21
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
Akeromebye
Medusa
4
4
5
1.63
W
10
0
4
12
L
0
0
0
0
W
1
3
0
0.33
L
Ne Zha
4
8
6
0.88
W
3
5
7
1.3
W
Poseidon
aDrunkFool
Poseidon
4
9
9
0.94
L
Ah Muzen Cab
boss9game
Ah Muzen Cab
12
7
3
1.93
L
2
2
6
2.5
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,458
Damage
61,345
84,896
Taken
89,253
69,093
Mitigated
76,312
19,255
Healing
27,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Akeromebye
Medusa
8,296
3,163
733
4,064
14,892
5,671
2,774
1,989
12,903
0
79,891
W
24,018
4,335
235
13,133
24,516
29,934
1,166
3,254
21,262
0
86,829
L
0
0
0
0
0
0
0
0
0
325
0
W
3,604
439
422
5,440
13,330
5,432
178
1,088
12,242
93,788
0
L
Ne Zha
10,173
1,699
1
4,234
19,902
8,460
163
7,829
11,537
0
52,456
W
4,807
1,586
383
1,912
20,323
28,696
1,159
3,738
16,585
11,921
0
W
Poseidon
aDrunkFool
Poseidon
20,620
3,705
121
1,306
16,192
6,579
3,686
2,617
13,575
75,900
0
L
Ah Muzen Cab
boss9game
Ah Muzen Cab
26,159
14,861
13
6,245
23,209
11,213
3,277
7,157
15,423
0
85,089
L
9,170
2,167
2,938
1,896
20,200
24,791
585
8,174
11,145
44,146
0
L
14,956
3,779
0
3,928
21,585
24,629
257
4,578
15,563
15,157
63,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,194
Gold Earned
61,247
394
Minions Killed
578
0
Camps Cleared
0
1,809,058
Distance Traveled
2,139,365
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,590
504
162
6
0
433,419
5
W
Chaac
13,767
551
148
6
0
531,602
10
L
Vulcan
6,616
265
0
0
0
17,531
0
W
Ra
11,260
450
123
5
0
351,172
0
L
Ne Zha
10,700
428
66
3
0
424,276
4
W
Fafnir
11,771
471
25
1
0
437,029
2
W
Poseidon
11,859
474
120
5
0
386,143
1
L
Ah Muzen Cab
12,565
503
133
5
0
436,478
1
L
Yemoja
10,922
437
62
2
0
460,913
0
L
Bellona
11,391
456
133
5
0
469,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role