Player Matchup

Yemoja
Yemoja
CopperCobra12
Yemoja
Level 60
God Stats
5W - 5L
1,500 SR
Queue Stats
34W - 38L
1,304 Elo+
Party 1
He Bo
He Bo
ENDLESS_TRUTH
He Bo
Level 89
God Stats
20W - 13L
1,672 SR
Queue Stats
498W - 495L
1,626 Elo+
Solo
Bellona
Bellona
E_Ryzing_V
Bellona
Level 72
God Stats
3W - 2L
1,717 SR
Queue Stats
79W - 56L
1,473 Elo+
Solo
Apollo
Apollo
SMOKE_U_12
Apollo
Level 124
God Stats
2W - 0L
1,718 SR
Queue Stats
118W - 113L
1,343 Elo+
Solo
Cliodhna
Cliodhna
YeahNahRoofRoof
Cliodhna
Level 66
God Stats
7W - 11L
1,500 SR
Queue Stats
47W - 61L
1,351 Elo+
Party 1
Team Averages
Level 82
1,621 SR
1,419 Elo+

VS

Team Averages
Level 68
1,495 SR
1,375 Elo+
Anubis
Anubis
Gamer4Dayzz753
Anubis
Level 63
God Stats
3W - 8L
1,298 SR
Queue Stats
80W - 98L
1,021 Elo+
Solo
Hun Batz
Hun Batz
Joeyminati
Hun Batz
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 7L
1,757 Elo+
Solo
Cu Chulainn
Cu Chulainn
NjBeim96
Cu Chulainn
Level 63
God Stats
1W - 1L
1,678 SR
Queue Stats
8W - 13L
1,298 Elo+
Party 2
Izanami
Izanami
PoPappa
Izanami
Level 68
God Stats
1W - 5L
1,500 SR
Queue Stats
11W - 20L
1,298 Elo+
Party 2
Bacchus
Bacchus
tsoto100
Bacchus
Level 61
God Stats
0W - 4L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 10
9,682
538
5,019
17,289
13,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
2 / 0 / 7
10,290
572
4,662
7,115
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
E_Ryzing_V
Bellona
18
16 / 1 / 4
11,700
650
19,753
13,139
11,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
SMOKE_U_12
Apollo
16
6 / 4 / 6
10,251
570
12,981
15,915
5,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
15
1 / 2 / 12
9,548
530
6,051
10,235
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
8,451
470
10,017
10,948
5,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Joeyminati
Hun Batz
12
2 / 6 / 3
7,787
433
6,854
13,502
4,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cu Chulainn
NjBeim96
Cu Chulainn
14
1 / 5 / 0
8,329
463
4,700
11,921
7,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
PoPappa
Izanami
14
3 / 8 / 2
8,589
477
10,774
14,033
4,642
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
tsoto100
Bacchus
12
3 / 4 / 3
8,048
447
5,347
16,242
19,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
26
Kills
10
10
Deaths
26
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
W
2
0
7
5.5
W
Bellona
E_Ryzing_V
Bellona
16
1
4
18
L
1
3
3
0.83
L
Hun Batz
Joeyminati
Hun Batz
2
6
3
0.58
L
Cu Chulainn
NjBeim96
Cu Chulainn
1
5
0
0.2
L
Izanami
PoPappa
Izanami
3
8
2
0.5
W
Apollo
SMOKE_U_12
Apollo
6
4
6
2.25
W
Cliodhna
1
2
12
3.5
L
Bacchus
tsoto100
Bacchus
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,466
Damage
37,692
63,693
Taken
66,646
35,113
Mitigated
41,432
27,314
Healing
16,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,019
639
5,491
4,114
17,289
13,186
150
4,363
12,692
32,608
0
W
4,662
61
120
2,602
7,115
2,194
497
3,128
3,987
60,238
0
W
Bellona
E_Ryzing_V
Bellona
19,753
9,226
909
4,806
13,139
11,223
0
3,793
8,793
0
83,905
L
10,017
223
0
4,984
10,948
5,494
392
2,185
8,715
57,010
0
L
Hun Batz
Joeyminati
Hun Batz
6,854
1,305
0
3,299
13,502
4,353
0
1,205
12,283
0
42,700
L
Cu Chulainn
NjBeim96
Cu Chulainn
4,700
945
0
1,565
11,921
7,794
314
546
11,347
5,742
38,076
L
Izanami
PoPappa
Izanami
10,774
8,355
0
2,619
14,033
4,642
870
2,437
11,592
0
60,724
W
Apollo
SMOKE_U_12
Apollo
12,981
9,254
2
5,111
15,915
5,105
833
2,654
13,177
0
78,853
W
Cliodhna
6,051
142
0
4,159
10,235
3,405
1,372
2,168
8,038
0
59,226
L
Bacchus
tsoto100
Bacchus
5,347
424
570
3,772
16,242
19,149
126
3,110
13,028
16,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,471
Gold Earned
41,204
496
Minions Killed
385
0
Camps Cleared
0
1,875,327
Distance Traveled
1,694,606
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,682
538
42
2
0
341,860
9
W
He Bo
10,290
572
110
6
0
354,061
1
W
Bellona
11,700
650
118
7
0
394,969
1
L
Anubis
8,451
470
104
6
0
309,083
4
L
Hun Batz
7,787
433
71
4
0
390,050
7
L
Cu Chulainn
8,329
463
84
5
0
347,072
1
L
Izanami
8,589
477
110
6
0
283,121
3
W
Apollo
10,251
570
131
7
0
335,316
0
W
Cliodhna
9,548
530
95
5
0
449,121
7
L
Bacchus
8,048
447
16
1
0
365,280
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role