Player Matchup

Fenrir
Fenrir
Bronze III
 
Fenrir
Bronze III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Bronze III
ChuckfknNorris
Chang'e
Bronze III
Level 72
God Stats
0W - 1L
1,263 SR
Queue Stats
11W - 5L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
EkitzPro11
Cupid
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 115
1,421 SR
1,500 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 129
1,500 SR
1,500 MMR
Sol
Sol
Silver II
 
Sol
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
Frant7
Medusa
Bronze III
Level 127
God Stats
25W - 18L
1,500 SR
Queue Stats
38W - 46L
1,500 MMR
Party 1
Athena
Athena
Bronze III
MyBeadsAreDown
Athena
Bronze III
Level 135
God Stats
26W - 19L
1,500 SR
Queue Stats
39W - 47L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 3 / 0
4,543
649
1,612
5,011
3,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 1 / 0
4,696
671
4,198
4,925
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
6
0 / 8 / 0
4,462
637
2,977
8,370
2,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
ThothGebGilgameshHe Bo

VS

Bans
BastetMerlinArtioAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
4 / 0 / 8
6,587
941
6,014
3,311
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Frant7
Medusa
11
5 / 0 / 6
6,678
954
7,204
4,441
1,439
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
3 / 0 / 8
6,589
941
2,703
8,983
6,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
12
12
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
3
0
0
W
Sol
 
Sol
4
0
8
8
L
0
1
0
0
L
Cupid
0
8
0
0
W
Medusa
Frant7
Medusa
5
0
6
8
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,787
Damage
15,921
18,306
Taken
16,735
7,537
Mitigated
9,002
3,653
Healing
7,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,612
259
0
472
5,011
3,283
0
2,212
2,742
0
5,362
W
Sol
 
Sol
6,014
2,299
0
2,069
3,311
1,053
983
1,291
2,020
21,768
0
L
4,198
229
667
1,989
4,925
1,418
0
1,715
3,108
14,771
0
L
Cupid
2,977
1,040
129
396
8,370
2,836
0
4,677
3,413
0
12,483
W
Medusa
Frant7
Medusa
7,204
3,102
0
2,195
4,441
1,439
1,191
1,650
2,791
0
32,829
W
2,703
1,121
0
3,445
8,983
6,510
376
1,692
7,291
7,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,701
Gold Earned
19,854
56
Minions Killed
94
2
Camps Cleared
4
381,390
Distance Traveled
439,829
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,543
649
7
1
1
129,009
2
W
Sol
6,587
941
42
6
1
138,887
1
L
Chang'e
4,696
671
28
4
0
141,162
0
L
Cupid
4,462
637
21
3
1
111,219
0
W
Medusa
6,678
954
46
7
2
139,703
3
W
Athena
6,589
941
6
1
1
161,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role