Player Matchup

Agni
Agni
Geoffrey66609876
Agni
Level 140
God Stats
3W - 3L
1,500 SR
Queue Stats
117W - 104L
1,551 Elo+
Party 1
Ratatoskr
Ratatoskr
Labryinth
Ratatoskr
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 27L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
RabidKay
Nu Wa
Level 109
God Stats
6W - 5L
1,500 SR
Queue Stats
281W - 211L
1,500 Elo+
Party 2
Athena
Athena
Sewall
Athena
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 168L
1,421 Elo+
Party 1
Geb
Geb
Sewallis
Geb
Level 143
God Stats
4W - 4L
1,500 SR
Queue Stats
238W - 234L
1,421 Elo+
Party 1
Team Averages
Level 131
1,500 SR
1,479 Elo+

VS

Team Averages
Level 129
1,500 SR
1,416 Elo+
Bacchus
Bacchus
 
Bacchus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
SilverHD
Vamana
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
137W - 147L
1,272 Elo+
Solo
Ymir
Ymir
cbryS
Ymir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,719 Elo+
Solo
Scylla
Scylla
directpro
Scylla
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,146 Elo+
Solo
Neith
Neith
vXDragonstormXv
Neith
Level 154
God Stats
3W - 3L
1,500 SR
Queue Stats
161W - 177L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 8
10,356
941
12,187
5,468
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Labryinth
Ratatoskr
15
5 / 2 / 12
8,888
808
13,042
12,771
8,670
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
RabidKay
Nu Wa
16
3 / 1 / 13
9,170
834
10,482
5,451
2,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Sewall
Athena
15
3 / 4 / 13
9,468
861
7,155
16,716
22,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
0 / 2 / 15
8,682
789
5,720
9,189
9,870
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
2 / 4 / 7
8,602
782
5,254
12,921
17,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vamana
SilverHD
Vamana
17
5 / 2 / 4
10,092
917
8,835
13,236
12,222
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
cbryS
Ymir
13
1 / 4 / 5
7,623
693
5,531
12,645
13,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
directpro
Scylla
14
3 / 5 / 5
8,573
779
9,948
7,041
3,124
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 4 / 8
7,819
711
9,482
9,468
4,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
40
19
Kills
11
11
Deaths
19
61
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
4
7
1.38
W
8
2
8
6
W
Ratatoskr
Labryinth
Ratatoskr
5
2
12
5.5
W
Nu Wa
RabidKay
Nu Wa
3
1
13
9.5
W
Athena
Sewall
Athena
3
4
13
2.38
W
0
2
15
3.75
L
Vamana
SilverHD
Vamana
5
2
4
3.5
L
Ymir
cbryS
Ymir
1
4
5
0.88
L
Scylla
directpro
Scylla
3
5
5
1.1
L
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,586
Damage
39,050
49,595
Taken
55,311
46,281
Mitigated
50,483
23,750
Healing
20,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,254
819
1,246
1,799
12,921
17,651
182
9,090
3,658
11,591
0
W
12,187
696
4,517
1,204
5,468
2,442
980
2,730
2,738
26,607
0
W
Ratatoskr
Labryinth
Ratatoskr
13,042
2,212
1,195
5,139
12,771
8,670
261
4,397
8,374
0
20,902
W
Nu Wa
RabidKay
Nu Wa
10,482
2,816
1,023
1,372
5,451
2,461
1,533
3,335
2,116
26,855
0
W
Athena
Sewall
Athena
7,155
1,696
1,088
2,853
16,716
22,838
424
6,509
10,207
11,335
0
W
5,720
485
3,603
1,756
9,189
9,870
112
3,658
5,531
14,437
0
L
Vamana
SilverHD
Vamana
8,835
2,890
2,623
6,056
13,236
12,222
246
7,278
5,783
0
27,788
L
Ymir
cbryS
Ymir
5,531
553
1,822
2,038
12,645
13,116
215
8,726
3,725
15,078
214
L
Scylla
directpro
Scylla
9,948
1,731
858
203
7,041
3,124
258
4,460
2,434
26,183
0
L
9,482
4,966
455
3,099
9,468
4,370
805
5,990
3,288
0
25,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,564
Gold Earned
42,709
121
Minions Killed
146
0
Camps Cleared
0
1,131,916
Distance Traveled
1,006,770
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,602
782
6
1
0
211,631
1
W
Agni
10,356
941
51
5
0
223,995
1
W
Ratatoskr
8,888
808
9
1
0
233,817
2
W
Nu Wa
9,170
834
46
4
0
225,773
0
W
Athena
9,468
861
7
1
0
206,096
0
W
Geb
8,682
789
8
1
0
242,235
3
L
Vamana
10,092
917
37
3
0
226,739
0
L
Ymir
7,623
693
19
2
0
167,702
2
L
Scylla
8,573
779
37
3
0
194,759
0
L
Neith
7,819
711
47
4
0
205,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role