Player Matchup

Ao Kuang
Ao Kuang
Faszkecske
Ao Kuang
Level 18
God Stats
1W - 2L
1,285 SR
Queue Stats
47W - 61L
1,849 Elo+
Party 1
Sun Wukong
Sun Wukong
LPDubz
Sun Wukong
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 10L
1,386 Elo+
Party 2
Nu Wa
Nu Wa
LotusXPsycho
Nu Wa
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,684 Elo+
Party 1
Danzaburou
Danzaburou
Pwnbuddha
Danzaburou
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,386 Elo+
Party 2
Thoth
Thoth
SayianHun
Thoth
Level 147
God Stats
3W - 0L
1,713 SR
Queue Stats
61W - 61L
1,684 Elo+
Party 1
Team Averages
Level 84
1,500 SR
1,598 Elo+

VS

Team Averages
Level 40
1,458 SR
1,501 Elo+
Ra
Ra
 
Ra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kuzenbo
Kuzenbo
Mauser571
Kuzenbo
Level 49
God Stats
0W - 3L
1,291 SR
Queue Stats
18W - 20L
1,353 Elo+
Party 3
Gilgamesh
Gilgamesh
Seadius
Gilgamesh
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Ares
Ares
VienOnSarrange13
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,621 Elo+
Solo
Medusa
Medusa
Z4p0i
Medusa
Level 85
God Stats
4W - 5L
1,500 SR
Queue Stats
101W - 94L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Faszkecske
Ao Kuang
13
2 / 4 / 7
7,269
808
5,760
7,868
2,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
LPDubz
Sun Wukong
14
5 / 0 / 4
7,783
865
9,422
12,351
7,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
2 / 2 / 8
7,364
818
7,332
5,958
2,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Pwnbuddha
Danzaburou
13
1 / 2 / 6
7,294
810
4,860
6,116
1,788
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
SayianHun
Thoth
15
5 / 3 / 3
8,203
911
6,177
6,710
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
3 / 3 / 5
7,993
888
8,124
9,034
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Mauser571
Kuzenbo
13
1 / 1 / 4
6,978
775
5,118
7,476
6,916
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Seadius
Gilgamesh
12
1 / 3 / 2
6,464
718
4,281
6,369
3,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 1
6,047
672
1,435
7,859
4,196
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Z4p0i
Medusa
15
6 / 4 / 0
7,892
877
10,013
8,902
3,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
15
Kills
11
11
Deaths
15
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
3
5
1.83
W
Ao Kuang
Faszkecske
Ao Kuang
2
4
7
1.38
W
Sun Wukong
LPDubz
Sun Wukong
5
0
4
7
W
2
2
8
3
L
Kuzenbo
Mauser571
Kuzenbo
1
1
4
3
W
Danzaburou
Pwnbuddha
Danzaburou
1
2
6
2
W
Thoth
SayianHun
Thoth
5
3
3
2.17
L
Gilgamesh
Seadius
Gilgamesh
1
3
2
0.67
L
0
4
1
0.13
L
Medusa
Z4p0i
Medusa
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,551
Damage
28,971
39,003
Taken
39,640
16,823
Mitigated
20,964
10,750
Healing
7,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,124
753
1,150
1,997
9,034
3,557
116
5,068
3,633
38,132
0
W
Ao Kuang
Faszkecske
Ao Kuang
5,760
1,681
0
2,349
7,868
2,956
0
3,020
4,737
16,249
2,748
W
Sun Wukong
LPDubz
Sun Wukong
9,422
1,343
0
5,233
12,351
7,993
0
4,762
7,442
0
29,254
W
7,332
1,724
0
1,642
5,958
2,139
216
2,481
3,438
26,324
1,449
L
Kuzenbo
Mauser571
Kuzenbo
5,118
2,155
0
2,075
7,476
6,916
162
3,513
3,783
8,919
0
W
Danzaburou
Pwnbuddha
Danzaburou
4,860
1,536
220
677
6,116
1,788
162
2,070
4,046
0
13,170
W
Thoth
SayianHun
Thoth
6,177
199
0
629
6,710
1,947
423
2,344
4,304
27,582
0
L
Gilgamesh
Seadius
Gilgamesh
4,281
916
0
306
6,369
3,020
0
2,920
3,187
0
10,274
L
1,435
66
0
165
7,859
4,196
0
2,981
4,534
7,774
0
L
Medusa
Z4p0i
Medusa
10,013
4,073
0
1,604
8,902
3,275
0
3,074
5,420
0
31,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,913
Gold Earned
35,374
195
Minions Killed
160
0
Camps Cleared
0
948,963
Distance Traveled
863,610
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,993
888
78
9
0
194,548
3
W
Ao Kuang
7,269
808
27
3
0
190,367
2
W
Sun Wukong
7,783
865
44
5
0
213,737
1
W
Nu Wa
7,364
818
48
5
0
172,966
0
L
Kuzenbo
6,978
775
7
1
0
198,328
2
W
Danzaburou
7,294
810
26
3
0
185,271
3
W
Thoth
8,203
911
50
6
0
186,622
1
L
Gilgamesh
6,464
718
18
2
0
147,749
0
L
Ares
6,047
672
8
1
0
130,020
0
L
Medusa
7,892
877
49
5
0
192,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role