Player Matchup

Kukulkan
Kukulkan
CavalierHippo94
Kukulkan
Level 24
God Stats
18W - 39L
1,412 SR
Queue Stats
19W - 55L
1,198 Elo+
Party 1
Ra
Ra
Playedrumble86
Ra
Level 40
God Stats
1W - 2L
1,792 SR
Queue Stats
25W - 71L
1,198 Elo+
Party 1
Izanami
Izanami
SpexsorWizard94
Izanami
Level 32
God Stats
1W - 6L
1,500 SR
Queue Stats
28W - 66L
1,190 Elo+
Party 1
Team Averages
Level 32
1,568 SR
1,196 Elo+

VS

Team Averages
Level 50
1,359 SR
1,184 Elo+
Nemesis
Nemesis
Firelast07
Nemesis
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,134 Elo+
Party 2
Cthulhu
Cthulhu
Phoenixxxxxx
Cthulhu
Level 79
God Stats
5W - 1L
1,304 SR
Queue Stats
18W - 14L
1,222 Elo+
Party 2
Zeus
Zeus
Synarow
Zeus
Level 15
God Stats
1W - 2L
1,273 SR
Queue Stats
1W - 2L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
2 / 5 / 2
9,050
646
12,355
13,026
4,569
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 4 / 1
8,266
590
6,393
11,003
4,114
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 5 / 3
8,281
592
3,224
10,474
3,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Firelast07
Nemesis
14
4 / 1 / 6
9,689
692
2,911
6,864
2,444
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Phoenixxxxxx
Cthulhu
15
2 / 1 / 11
9,750
696
12,173
18,898
13,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zeus
Synarow
Zeus
15
8 / 2 / 4
10,400
743
15,563
8,250
2,567
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
14
14
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
5
2
0.6
W
Nemesis
Firelast07
Nemesis
4
1
6
7
W
Cthulhu
Phoenixxxxxx
Cthulhu
2
1
11
7.5
L
1
4
1
0.38
L
1
5
3
0.5
W
Zeus
Synarow
Zeus
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,972
Damage
30,647
34,503
Taken
34,012
12,673
Mitigated
18,758
8,647
Healing
14,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
12,355
652
681
3,016
13,026
4,569
240
10,669
2,357
28,529
0
W
Nemesis
Firelast07
Nemesis
2,911
464
0
1,314
6,864
2,444
205
4,035
2,829
0
22,912
W
Cthulhu
Phoenixxxxxx
Cthulhu
12,173
150
628
9,485
18,898
13,747
591
10,326
8,572
38,038
0
L
6,393
259
818
3,369
11,003
4,114
423
8,376
2,627
30,165
0
L
3,224
1,835
111
652
10,474
3,990
471
8,691
1,783
0
16,291
W
Zeus
Synarow
Zeus
15,563
433
68
3,142
8,250
2,567
1,234
5,215
3,035
44,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,597
Gold Earned
29,839
122
Minions Killed
149
1
Camps Cleared
7
656,252
Distance Traveled
788,715
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,050
646
39
3
0
199,484
2
W
Nemesis
9,689
692
30
2
3
266,702
0
W
Cthulhu
9,750
696
48
3
2
279,283
4
L
Ra
8,266
590
43
3
0
247,996
4
L
Izanami
8,281
592
40
3
1
208,772
1
W
Zeus
10,400
743
71
5
2
242,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role