Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Leanoven
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,480 Elo+
Party 2
Olorun
Olorun
Sallamasyonişle
Olorun
Level 26
God Stats
1W - 1L
1,758 SR
Queue Stats
4W - 3L
1,480 Elo+
Party 2
Team Averages
Level 35
1,586 SR
1,486 Elo+

VS

Team Averages
Level 69
1,482 SR
1,470 Elo+
Olorun
Olorun
 
Olorun
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
donckeykong5
Cliodhna
Level 31
God Stats
51W - 42L
1,446 SR
Queue Stats
67W - 78L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
0 / 6 / 5
7,177
652
4,440
13,006
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
Leanoven
Guan Yu
11
4 / 8 / 1
8,231
748
8,420
11,228
6,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 6 / 4
8,088
735
8,315
10,040
3,144
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
9 / 1 / 6
9,975
907
9,657
8,961
4,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
 
Hercules
15
8 / 2 / 11
9,898
900
16,108
17,542
12,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cliodhna
donckeykong5
Cliodhna
11
3 / 3 / 7
8,149
741
4,783
7,039
1,832
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
5
Kills
20
20
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
6
5
0.42
W
Olorun
 
Olorun
9
1
6
12
W
Hercules
 
Hercules
8
2
11
6.75
L
Guan Yu
Leanoven
Guan Yu
4
8
1
0.56
L
1
6
4
0.5
W
Cliodhna
donckeykong5
Cliodhna
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,175
Damage
30,548
34,274
Taken
33,542
12,873
Mitigated
18,350
3,822
Healing
13,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,440
1,313
0
467
13,006
3,576
0
4,229
8,777
0
18,538
W
Olorun
 
Olorun
9,657
4,671
1,288
4,163
8,961
4,077
851
2,403
6,385
46,656
0
W
Hercules
 
Hercules
16,108
4,055
0
7,653
17,542
12,441
130
5,302
12,029
8,245
27,585
L
Guan Yu
Leanoven
Guan Yu
8,420
1,763
740
1,263
11,228
6,153
0
4,536
6,692
0
15,571
L
8,315
2,938
507
845
10,040
3,144
0
3,275
6,765
23,167
0
W
Cliodhna
donckeykong5
Cliodhna
4,783
332
0
586
7,039
1,832
1,643
1,324
5,493
0
20,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,496
Gold Earned
28,022
65
Minions Killed
121
1
Camps Cleared
8
545,361
Distance Traveled
650,066
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,177
652
24
2
1
182,795
0
W
Olorun
9,975
907
78
7
6
193,422
5
W
Hercules
9,898
900
30
3
2
225,025
0
L
Guan Yu
8,231
748
15
1
0
181,152
2
L
Olorun
8,088
735
26
2
0
181,414
3
W
Cliodhna
8,149
741
13
1
0
231,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role