Player Matchup

Izanami
Izanami
 
Izanami
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
AcolyteNinja
Amaterasu
Level 125
God Stats
7W - 1L
1,606 SR
Queue Stats
30W - 21L
1,449 Elo+
Party 2
Anubis
Anubis
FierceExodus
Anubis
Level 84
God Stats
9W - 7L
1,521 SR
Queue Stats
301W - 289L
1,473 Elo+
Party 2
Vamana
Vamana
SlayerXBL
Vamana
Level 140
God Stats
4W - 2L
1,500 SR
Queue Stats
147W - 161L
1,468 Elo+
Party 2
Aphrodite
Aphrodite
TheGoddas
Aphrodite
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 46L
1,469 Elo+
Solo
Team Averages
Level 99
1,526 SR
1,472 Elo+

VS

Team Averages
Level 110
1,387 SR
1,304 Elo+
Chiron
Chiron
Egainor
Chiron
Level 147
God Stats
2W - 4L
1,500 SR
Queue Stats
24W - 43L
1,226 Elo+
Party 1
Ravana
Ravana
Faceless02
Ravana
Level 152
God Stats
0W - 3L
1,295 SR
Queue Stats
27W - 45L
1,226 Elo+
Party 1
Horus
Horus
Gerike300
Horus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,372 Elo+
Party 3
Raijin
Raijin
TESCOSSZATYOR
Raijin
Level 44
God Stats
1W - 5L
1,139 SR
Queue Stats
17W - 17L
1,472 Elo+
Party 3
Kumbhakarna
Kumbhakarna
VikingKerekMe
Kumbhakarna
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 43L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
4 / 1 / 4
8,922
595
10,801
13,555
3,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
AcolyteNinja
Amaterasu
15
2 / 3 / 3
9,019
601
8,809
13,807
11,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
16
10 / 1 / 3
10,273
685
8,635
7,853
3,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
SlayerXBL
Vamana
16
7 / 2 / 6
9,584
639
11,827
16,290
8,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
TheGoddas
Aphrodite
15
2 / 2 / 5
8,685
579
5,697
11,500
4,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Egainor
Chiron
13
2 / 5 / 0
8,047
536
13,606
12,436
3,391
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ravana
Faceless02
Ravana
12
1 / 5 / 5
7,525
502
6,261
11,481
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Gerike300
Horus
15
3 / 3 / 1
8,306
554
10,098
15,368
15,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 8 / 0
7,909
527
8,224
10,609
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
VikingKerekMe
Kumbhakarna
11
0 / 4 / 1
6,442
429
2,589
11,818
9,189
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
25
Kills
9
9
Deaths
25
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
4
6
W
Amaterasu
AcolyteNinja
Amaterasu
2
3
3
1.17
L
Chiron
Egainor
Chiron
2
5
0
0.4
L
Ravana
Faceless02
Ravana
1
5
5
0.7
W
Anubis
10
1
3
11.5
L
Horus
Gerike300
Horus
3
3
1
1.17
W
Vamana
SlayerXBL
Vamana
7
2
6
5
L
3
8
0
0.38
W
Aphrodite
TheGoddas
Aphrodite
2
2
5
2.25
L
Kumbhakarna
VikingKerekMe
Kumbhakarna
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,769
Damage
40,778
63,005
Taken
61,712
31,518
Mitigated
33,729
38,068
Healing
17,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,801
6,490
0
6,252
13,555
3,714
1,372
1,842
11,379
0
70,866
W
Amaterasu
AcolyteNinja
Amaterasu
8,809
4,181
675
7,669
13,807
11,379
0
774
12,174
0
56,635
L
Chiron
Egainor
Chiron
13,606
4,271
657
3,545
12,436
3,391
316
2,912
9,524
0
61,641
L
Ravana
Faceless02
Ravana
6,261
2,242
0
2,076
11,481
3,517
0
3,192
8,289
0
37,802
W
Anubis
8,635
1,428
0
5,588
7,853
3,603
294
1,731
5,956
70,399
0
L
Horus
Gerike300
Horus
10,098
5,453
400
8,160
15,368
15,028
0
875
14,374
0
54,571
W
Vamana
SlayerXBL
Vamana
11,827
6,383
0
6,778
16,290
8,213
144
3,291
12,370
0
65,999
L
8,224
1,042
0
544
10,609
2,604
0
5,311
5,298
40,128
0
W
Aphrodite
TheGoddas
Aphrodite
5,697
683
4,030
7,076
11,500
4,609
120
2,701
8,352
35,615
0
L
Kumbhakarna
VikingKerekMe
Kumbhakarna
2,589
196
505
1,223
11,818
9,189
351
2,042
9,776
26,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,483
Gold Earned
38,229
545
Minions Killed
404
0
Camps Cleared
0
1,546,442
Distance Traveled
1,438,929
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,922
595
154
10
0
292,562
2
W
Amaterasu
9,019
601
109
7
0
319,677
3
L
Chiron
8,047
536
98
7
0
291,632
4
L
Ravana
7,525
502
77
5
0
298,591
3
W
Anubis
10,273
685
119
8
0
282,067
1
L
Horus
8,306
554
102
7
0
309,903
2
W
Vamana
9,584
639
107
7
0
347,159
3
L
Raijin
7,909
527
84
6
0
274,163
4
W
Aphrodite
8,685
579
56
4
0
304,977
8
L
Kumbhakarna
6,442
429
43
3
0
264,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role