Player Matchup

Baron Samedi
Baron Samedi
BiG bEaR dh
Baron Samedi
Level 75
God Stats
25W - 13L
1,730 SR
Queue Stats
80W - 70L
1,686 Elo+
Solo
Nike
Nike
CarpeDiemGRC
Nike
Level 67
God Stats
6W - 9L
1,872 SR
Queue Stats
53W - 51L
1,859 Elo+
Solo
Yemoja
Yemoja
Yeetandelet9865
Yemoja
Level 89
God Stats
7W - 3L
1,715 SR
Queue Stats
66W - 74L
1,512 Elo+
Solo
Team Averages
Level 77
1,773 SR
1,686 Elo+

VS

Team Averages
Level 83
1,420 SR
1,356 Elo+
Zhong Kui
Zhong Kui
Churrovski
Zhong Kui
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,500 Elo+
Solo
Ymir
Ymir
OG-LeTexier
Ymir
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 11L
1,216 Elo+
Solo
Odin
Odin
ferroso21
Odin
Level 42
God Stats
1W - 2L
1,259 SR
Queue Stats
2W - 3L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BiG bEaR dh
Baron Samedi
13
9 / 0 / 6
8,562
951
11,957
6,524
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 10
7,551
839
8,249
10,846
6,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 1 / 12
7,368
819
4,061
8,660
3,765
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Churrovski
Zhong Kui
10
1 / 5 / 1
6,115
679
11,186
10,600
6,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 4 / 1
5,852
650
1,655
7,350
4,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
10
1 / 6 / 1
6,057
673
5,491
11,377
10,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
15
Kills
2
2
Deaths
15
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BiG bEaR dh
Baron Samedi
9
0
6
12
W
4
1
10
9
L
Zhong Kui
Churrovski
Zhong Kui
1
5
1
0.3
L
0
4
1
0.13
W
2
1
12
8
L
Odin
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,267
Damage
18,332
26,030
Taken
29,327
13,906
Mitigated
21,658
18,652
Healing
5,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BiG bEaR dh
Baron Samedi
11,957
1,715
4,486
3,194
6,524
3,303
695
3,646
2,878
36,467
0
W
8,249
1,859
832
2,262
10,846
6,838
1,113
5,264
5,582
0
18,058
L
Zhong Kui
Churrovski
Zhong Kui
11,186
744
0
2,562
10,600
6,776
0
6,306
4,003
24,014
0
L
1,655
0
0
468
7,350
4,299
0
4,469
2,704
7,514
0
W
4,061
1,968
5,885
1,993
8,660
3,765
724
4,254
4,406
13,036
0
L
Odin
5,491
777
499
2,048
11,377
10,583
0
5,481
5,519
0
16,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,481
Gold Earned
18,024
112
Minions Killed
79
7
Camps Cleared
2
515,103
Distance Traveled
406,151
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,562
951
56
6
2
155,883
0
W
Nike
7,551
839
29
3
3
201,724
3
L
Zhong Kui
6,115
679
45
5
2
153,758
4
L
Ymir
5,852
650
9
1
0
97,567
0
W
Yemoja
7,368
819
27
3
2
157,496
1
L
Odin
6,057
673
25
3
0
154,826
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role