Player Matchup

Baba Yaga
Baba Yaga
Jacobreesies
Baba Yaga
Level 112
God Stats
3W - 4L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 3
Thor
Thor
Kuraixo
Thor
Level 96
God Stats
0W - 4L
1,285 SR
Queue Stats
124W - 115L
1,695 Elo+
Party 2
Chiron
Chiron
OnlyFidel
Chiron
Level 99
God Stats
7W - 12L
1,626 SR
Queue Stats
153W - 146L
1,756 Elo+
Party 2
Bastet
Bastet
Toyyo1
Bastet
Level 98
God Stats
25W - 21L
1,922 SR
Queue Stats
320W - 349L
1,545 Elo+
Party 3
Khepri
Khepri
TylerEh
Khepri
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
211W - 223L
1,514 Elo+
Solo
Team Averages
Level 90
1,566 SR
1,602 Elo+

VS

Team Averages
Level 65
1,500 SR
1,705 Elo+
Janus
Janus
And1Ref
Janus
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
293W - 293L
1,788 Elo+
Solo
Geb
Geb
BallsDeepOptions
Geb
Level 86
God Stats
12W - 3L
1,500 SR
Queue Stats
66W - 50L
1,848 Elo+
Party 1
Heimdallr
Heimdallr
FuttBister
Heimdallr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,774 Elo+
Party 1
Awilix
Awilix
Oldskill3
Awilix
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,848 Elo+
Party 1
Fenrir
Fenrir
sector4fun
Fenrir
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 24L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Jacobreesies
Baba Yaga
15
2 / 5 / 7
10,341
431
18,471
13,327
4,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Kuraixo
Thor
17
5 / 6 / 5
11,727
489
6,586
15,435
16,235
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chiron
OnlyFidel
Chiron
20
2 / 7 / 2
12,898
537
12,555
21,065
8,064
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
Toyyo1
Bastet
20
9 / 7 / 5
13,474
561
17,348
27,336
13,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
TylerEh
Khepri
15
0 / 6 / 6
10,157
423
5,854
24,019
28,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
And1Ref
Janus
20
4 / 5 / 9
14,203
592
9,787
13,569
4,742
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 1 / 18
13,343
556
8,570
24,565
27,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
FuttBister
Heimdallr
20
7 / 1 / 10
15,629
651
26,061
22,148
10,435
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
Oldskill3
Awilix
20
12 / 6 / 8
14,953
623
24,500
19,685
11,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
sector4fun
Fenrir
20
7 / 5 / 6
14,060
586
12,294
20,857
9,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
82
18
Kills
31
31
Deaths
18
25
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Janus
And1Ref
Janus
4
5
9
1.7
W
1
1
18
10
W
Heimdallr
FuttBister
Heimdallr
7
1
10
12
L
Baba Yaga
Jacobreesies
Baba Yaga
2
5
7
1.1
L
Thor
Kuraixo
Thor
5
6
5
1.25
W
Awilix
Oldskill3
Awilix
12
6
8
2.67
L
Chiron
OnlyFidel
Chiron
2
7
2
0.43
L
Bastet
Toyyo1
Bastet
9
7
5
1.64
L
Khepri
TylerEh
Khepri
0
6
6
0.5
W
Fenrir
sector4fun
Fenrir
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,814
Damage
81,212
101,182
Taken
100,824
71,813
Mitigated
63,291
28,383
Healing
42,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
And1Ref
Janus
9,787
997
0
3,339
13,569
4,742
1,023
3,288
10,163
107,189
0
W
8,570
800
3,239
6,558
24,565
27,269
121
9,317
14,876
30,403
5,775
W
Heimdallr
FuttBister
Heimdallr
26,061
18,903
0
15,667
22,148
10,435
6,829
4,489
17,511
0
150,920
L
Baba Yaga
Jacobreesies
Baba Yaga
18,471
394
0
2,621
13,327
4,974
236
5,426
7,901
62,455
0
L
Thor
Kuraixo
Thor
6,586
1,596
310
1,770
15,435
16,235
81
3,985
11,450
0
53,187
W
Awilix
Oldskill3
Awilix
24,500
11,739
0
5,062
19,685
11,458
108
4,351
15,196
0
107,341
L
Chiron
OnlyFidel
Chiron
12,555
5,990
597
8,789
21,065
8,064
440
1,256
19,499
0
115,698
L
Bastet
Toyyo1
Bastet
17,348
4,162
0
8,226
27,336
13,735
0
3,032
24,304
0
87,629
L
Khepri
TylerEh
Khepri
5,854
750
923
5,147
24,019
28,805
0
4,091
19,928
34,370
0
W
Fenrir
sector4fun
Fenrir
12,294
2,810
0
8,607
20,857
9,387
0
2,745
17,978
0
91,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,597
Gold Earned
72,188
559
Minions Killed
660
0
Camps Cleared
0
2,337,120
Distance Traveled
2,457,078
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,203
592
180
8
0
454,972
4
W
Geb
13,343
556
32
1
0
537,113
1
W
Heimdallr
15,629
651
192
8
0
461,496
6
L
Baba Yaga
10,341
431
107
4
0
461,585
2
L
Thor
11,727
489
92
4
0
446,839
5
W
Awilix
14,953
623
135
6
0
506,540
0
L
Chiron
12,898
537
187
8
0
462,625
6
L
Bastet
13,474
561
122
5
0
495,182
3
L
Khepri
10,157
423
51
2
0
470,889
3
W
Fenrir
14,060
586
121
5
0
496,957
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role