Player Matchup

Tiamat
Tiamat
ARACHN1D
Tiamat
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
327W - 352L
1,603 Elo+
Party 1
Cliodhna
Cliodhna
Ethan5691Moss
Cliodhna
Level 25
God Stats
1W - 1L
1,517 SR
Queue Stats
5W - 5L
1,522 Elo+
Party 1
Osiris
Osiris
Ruby Red Zombie
Osiris
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,524 Elo+
Party 1
Bacchus
Bacchus
SPR ADD1CT
Bacchus
Level 114
God Stats
2W - 2L
1,910 SR
Queue Stats
33W - 29L
1,603 Elo+
Party 1
Artio
Artio
Smudger803
Artio
Level 104
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 1L
1,806 Elo+
Party 1
Team Averages
Level 78
1,629 SR
1,612 Elo+

VS

Team Averages
Level 122
1,420 SR
1,429 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Blue04516
Cupid
Level 100
God Stats
7W - 3L
1,472 SR
Queue Stats
40W - 41L
1,255 Elo+
Solo
Camazotz
Camazotz
PrayForCandy
Camazotz
Level 140
God Stats
7W - 6L
1,127 SR
Queue Stats
641W - 624L
1,414 Elo+
Solo
Mulan
Mulan
Psynai
Mulan
Level 109
God Stats
5W - 2L
1,500 SR
Queue Stats
49W - 46L
1,553 Elo+
Solo
Nu Wa
Nu Wa
Robles1822
Nu Wa
Level 155
God Stats
3W - 5L
1,500 SR
Queue Stats
178W - 210L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ARACHN1D
Tiamat
14
0 / 3 / 1
7,372
737
4,751
7,263
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
Ethan5691Moss
Cliodhna
14
2 / 6 / 4
8,035
804
7,116
9,928
2,789
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 6 / 2
8,208
821
9,160
14,890
8,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bacchus
SPR ADD1CT
Bacchus
14
3 / 4 / 1
7,929
793
7,609
11,677
5,958
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
10
0 / 3 / 0
6,304
630
607
5,181
3,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
5 / 2 / 11
8,969
897
9,275
8,933
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
Blue04516
Cupid
16
5 / 1 / 1
8,824
882
3,344
6,084
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
PrayForCandy
Camazotz
15
2 / 1 / 15
8,543
854
9,011
12,187
5,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Psynai
Mulan
16
3 / 2 / 12
8,522
852
5,733
10,312
7,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
17
7 / 3 / 5
9,580
958
11,445
6,293
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
9
Kills
22
22
Deaths
9
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
2
11
5.25
L
Tiamat
ARACHN1D
Tiamat
0
3
1
0.17
W
Cupid
Blue04516
Cupid
5
1
1
5.5
L
Cliodhna
Ethan5691Moss
Cliodhna
2
6
4
0.67
W
Camazotz
PrayForCandy
Camazotz
2
1
15
9.5
W
Mulan
Psynai
Mulan
3
2
12
4.5
W
Nu Wa
7
3
5
3.17
L
4
6
2
0.83
L
Bacchus
SPR ADD1CT
Bacchus
3
4
1
0.88
L
Artio
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,243
Damage
38,808
48,939
Taken
43,809
23,640
Mitigated
21,629
7,989
Healing
15,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,275
550
1,348
3,381
8,933
4,091
246
2,572
6,297
25,445
0
L
Tiamat
ARACHN1D
Tiamat
4,751
166
0
744
7,263
3,327
0
2,233
4,655
24,113
0
W
Cupid
Blue04516
Cupid
3,344
2,206
0
1,942
6,084
2,425
4,275
1,977
4,027
0
28,870
L
Cliodhna
Ethan5691Moss
Cliodhna
7,116
372
0
1,787
9,928
2,789
157
4,669
4,826
0
18,482
W
Camazotz
PrayForCandy
Camazotz
9,011
2,013
0
6,233
12,187
5,482
0
3,293
8,696
0
22,508
W
Mulan
Psynai
Mulan
5,733
863
0
1,538
10,312
7,728
26
1,712
8,537
0
23,958
W
Nu Wa
11,445
2,408
0
1,050
6,293
1,903
748
2,894
3,285
35,646
0
L
9,160
2,501
119
1,972
14,890
8,357
0
5,434
9,121
0
26,032
L
Bacchus
SPR ADD1CT
Bacchus
7,609
704
0
2,037
11,677
5,958
0
5,741
5,444
20,403
0
L
Artio
607
0
408
922
5,181
3,209
0
1,604
3,198
2,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,848
Gold Earned
44,438
147
Minions Killed
226
0
Camps Cleared
0
951,002
Distance Traveled
1,130,485
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,969
897
30
3
0
206,338
5
L
Tiamat
7,372
737
45
5
0
212,895
0
W
Cupid
8,824
882
70
7
0
220,167
2
L
Cliodhna
8,035
804
28
3
0
208,929
0
W
Camazotz
8,543
854
28
3
0
246,446
0
W
Mulan
8,522
852
31
3
0
234,724
3
W
Nu Wa
9,580
958
67
7
0
222,810
3
L
Osiris
8,208
821
38
4
0
216,182
3
L
Bacchus
7,929
793
32
3
0
239,403
2
L
Artio
6,304
630
4
0
0
73,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role