Player Matchup

Olorun
Olorun
BBiceblue
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Lucas_mauricio15
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
PhantonPain
Scylla
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,199 Elo+
Solo
Neith
Neith
QUINHO SCAR
Neith
Level 58
God Stats
1W - 1L
1,729 SR
Queue Stats
2W - 2L
1,759 Elo+
Solo
Ravana
Ravana
WaveyaAri
Ravana
Level 122
God Stats
0W - 1L
1,845 SR
Queue Stats
25W - 30L
1,770 Elo+
Solo
Team Averages
Level 59
1,615 SR
1,545 Elo+

VS

Team Averages
Level 110
1,576 SR
1,750 Elo+
Ullr
Ullr
Fainko
Ullr
Level 106
God Stats
6W - 2L
1,715 SR
Queue Stats
41W - 19L
1,764 Elo+
Party 1
Chang'e
Chang'e
Hiorako
Chang'e
Level 119
God Stats
4W - 1L
1,665 SR
Queue Stats
6W - 3L
1,936 Elo+
Party 1
Kali
Kali
Richirg2012
Kali
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,718 Elo+
Party 2
Kumbhakarna
Kumbhakarna
leskiins
Kumbhakarna
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,718 Elo+
Party 2
Bakasura
Bakasura
zKameloTT
Bakasura
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 29L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BBiceblue
Olorun
11
0 / 9 / 1
6,226
623
2,681
11,758
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 8 / 0
6,722
672
3,918
11,135
10,102
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
13
0 / 6 / 1
6,991
699
6,600
9,450
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 7 / 0
6,759
676
4,893
8,888
3,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
WaveyaAri
Ravana
14
1 / 5 / 0
7,270
727
5,332
8,714
3,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Fainko
Ullr
17
17 / 0 / 10
10,052
1,005
19,963
5,917
2,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Hiorako
Chang'e
15
3 / 1 / 19
8,630
863
10,627
8,329
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 1 / 8
8,704
870
3,922
8,230
3,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
leskiins
Kumbhakarna
13
2 / 1 / 16
8,241
824
2,658
12,501
13,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
zKameloTT
Bakasura
16
8 / 0 / 14
9,025
903
7,949
8,266
3,548
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
102
3
Kills
35
35
Deaths
3
2
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Olorun
BBiceblue
Olorun
0
9
1
0.06
W
Ullr
Fainko
Ullr
17
0
10
22
W
Chang'e
Hiorako
Chang'e
3
1
19
12.5
L
0
8
0
0
L
Scylla
0
6
1
0.08
L
2
7
0
0.29
W
5
1
8
9
L
Ravana
WaveyaAri
Ravana
1
5
0
0.2
W
Kumbhakarna
leskiins
Kumbhakarna
2
1
16
10
W
Bakasura
zKameloTT
Bakasura
8
0
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,424
Damage
45,119
49,945
Taken
43,243
24,393
Mitigated
26,101
5,379
Healing
13,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BBiceblue
Olorun
2,681
1,508
173
1,217
11,758
4,299
0
2,580
8,312
7,587
0
W
Ullr
Fainko
Ullr
19,963
8,959
0
861
5,917
2,283
2,237
1,737
4,108
0
39,680
W
Chang'e
Hiorako
Chang'e
10,627
544
2,755
3,668
8,329
3,156
722
1,893
6,336
25,505
0
L
3,918
1,310
195
763
11,135
10,102
350
2,542
7,004
13,388
0
L
Scylla
6,600
145
0
1,285
9,450
2,890
0
2,874
6,362
22,067
0
L
4,893
1,936
0
1,343
8,888
3,434
0
3,157
5,489
0
15,723
W
3,922
2,486
0
1,623
8,230
3,844
3,885
1,324
6,842
0
20,084
L
Ravana
WaveyaAri
Ravana
5,332
974
0
403
8,714
3,668
0
1,294
7,179
0
25,764
W
Kumbhakarna
leskiins
Kumbhakarna
2,658
247
492
2,040
12,501
13,270
626
4,829
7,430
7,133
0
W
Bakasura
zKameloTT
Bakasura
7,949
5,295
0
1,966
8,266
3,548
1,986
2,786
5,328
0
17,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,968
Gold Earned
44,652
130
Minions Killed
176
0
Camps Cleared
0
819,362
Distance Traveled
1,144,470
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,226
623
6
1
0
130,940
2
W
Ullr
10,052
1,005
46
5
0
230,011
3
W
Chang'e
8,630
863
43
4
0
212,826
2
L
Sylvanus
6,722
672
24
2
0
162,202
0
L
Scylla
6,991
699
39
4
0
182,048
2
L
Neith
6,759
676
17
2
0
147,392
5
W
Kali
8,704
870
40
4
0
230,927
0
L
Ravana
7,270
727
44
4
0
196,780
3
W
Kumbhakarna
8,241
824
4
0
0
228,039
1
W
Bakasura
9,025
903
43
4
0
242,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role