Player Matchup

Rama
Rama
 
Rama
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ChernoCCuDDa
Sol
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,510 Elo+
Party 2
Amaterasu
Amaterasu
Haviccs
Amaterasu
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 17L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Lionior
Cu Chulainn
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,500 Elo+
Party 3
Yemoja
Yemoja
xXxKaijuSlayer
Yemoja
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,489 Elo+
Party 2
Team Averages
Level 138
1,500 SR
1,500 Elo+

VS

Team Averages
Level 151
1,553 SR
1,565 Elo+
Erlang Shen
Erlang Shen
AlexandriaMew
Erlang Shen
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 24L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
BillyMays617
Kumbhakarna
Level 158
God Stats
20W - 17L
1,500 SR
Queue Stats
217W - 192L
1,553 Elo+
Party 1
Zeus
Zeus
MRP99jr141
Zeus
Level 148
God Stats
1W - 1L
1,328 SR
Queue Stats
137W - 95L
1,516 Elo+
Party 1
Arachne
Arachne
McGee9899
Arachne
Level 157
God Stats
4W - 1L
1,756 SR
Queue Stats
211W - 170L
1,611 Elo+
Party 1
Danzaburou
Danzaburou
dominantruss
Danzaburou
Level 143
God Stats
83W - 54L
1,678 SR
Queue Stats
311W - 270L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
0 / 7 / 2
12,113
505
12,160
19,873
6,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 6 / 9
13,358
557
19,916
18,210
8,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
Haviccs
Amaterasu
20
6 / 6 / 6
13,799
575
15,457
28,093
30,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
Lionior
Cu Chulainn
18
13 / 8 / 6
13,115
546
19,582
26,303
16,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 5 / 8
11,470
478
8,318
23,071
28,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AlexandriaMew
Erlang Shen
20
2 / 7 / 11
13,356
557
18,936
24,537
21,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
BillyMays617
Kumbhakarna
17
2 / 2 / 13
12,468
520
6,267
22,126
25,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 10 / 11
14,036
585
23,908
18,689
7,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
McGee9899
Arachne
20
16 / 5 / 4
15,518
647
26,404
28,571
13,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
dominantruss
Danzaburou
20
5 / 3 / 7
14,997
625
12,364
15,523
7,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
78
27
Kills
32
32
Deaths
27
31
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
7
2
0.14
W
Erlang Shen
AlexandriaMew
Erlang Shen
2
7
11
1.07
W
Kumbhakarna
BillyMays617
Kumbhakarna
2
2
13
4.25
L
6
6
9
1.75
L
Amaterasu
Haviccs
Amaterasu
6
6
6
1.5
L
Cu Chulainn
Lionior
Cu Chulainn
13
8
6
2
W
7
10
11
1.25
W
Arachne
McGee9899
Arachne
16
5
4
3.6
W
Danzaburou
dominantruss
Danzaburou
5
3
7
2.83
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,433
Damage
87,879
115,550
Taken
109,446
91,529
Mitigated
73,662
34,822
Healing
40,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
12,160
10,321
0
6,984
19,873
6,904
3,228
2,974
16,899
0
95,757
W
Erlang Shen
AlexandriaMew
Erlang Shen
18,936
10,877
0
8,863
24,537
21,078
995
6,168
18,369
0
93,145
W
Kumbhakarna
BillyMays617
Kumbhakarna
6,267
396
704
4,324
22,126
25,341
50
5,933
14,588
23,560
0
L
19,916
9,047
0
6,390
18,210
8,608
565
6,508
11,702
97,312
9,311
L
Amaterasu
Haviccs
Amaterasu
15,457
6,561
0
10,842
28,093
30,949
104
1,811
25,810
7,691
94,568
L
Cu Chulainn
Lionior
Cu Chulainn
19,582
5,500
0
4,273
26,303
16,462
0
10,910
15,393
0
70,893
W
23,908
4,893
0
4,066
18,689
7,000
782
6,416
12,093
96,946
0
W
Arachne
McGee9899
Arachne
26,404
18,435
0
16,667
28,571
13,114
0
7,355
21,009
0
111,757
W
Danzaburou
dominantruss
Danzaburou
12,364
6,906
0
6,342
15,523
7,129
7,468
2,303
12,804
0
118,504
L
8,318
1,277
2,510
3,823
23,071
28,606
69
7,972
15,099
44,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,855
Gold Earned
70,375
704
Minions Killed
651
0
Camps Cleared
0
2,017,336
Distance Traveled
2,275,830
18
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,113
505
187
8
0
362,852
4
W
Erlang Shen
13,356
557
161
7
0
426,734
4
W
Kumbhakarna
12,468
520
22
1
0
467,650
10
L
Sol
13,358
557
184
8
0
401,623
4
L
Amaterasu
13,799
575
175
7
0
419,739
3
L
Cu Chulainn
13,115
546
98
4
0
438,240
2
W
Zeus
14,036
585
149
6
0
423,241
8
W
Arachne
15,518
647
134
6
0
496,492
3
W
Danzaburou
14,997
625
185
8
0
461,713
8
L
Yemoja
11,470
478
60
3
0
394,882
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role