Player Matchup

Fenrir
Fenrir
JOEJOESMOOTH
Fenrir
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
L3GIT Sebastien
Jormungandr
Level 114
God Stats
13W - 4L
1,901 SR
Queue Stats
16W - 7L
1,866 Elo+
Party 2
Zeus
Zeus
LordKalcius
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,731 Elo+
Solo
Heimdallr
Heimdallr
lildrift3000
Heimdallr
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 17L
1,755 Elo+
Party 2
Hercules
Hercules
weebYusuke
Hercules
Level 156
God Stats
3W - 3L
1,515 SR
Queue Stats
41W - 27L
1,672 Elo+
Party 2
Team Averages
Level 112
1,583 SR
1,705 Elo+

VS

Team Averages
Level 74
1,537 SR
1,700 Elo+
Athena
Athena
 
Athena
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Bobball333
Artemis
Level 9
God Stats
9W - 10L
1,186 SR
Queue Stats
10W - 11L
1,445 Elo+
Solo
Horus
Horus
Sasakhy
Horus
Level 37
God Stats
1W - 1L
1,743 SR
Queue Stats
3W - 3L
1,778 Elo+
Solo
Tiamat
Tiamat
abyssman77
Tiamat
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 75L
1,904 Elo+
Party 1
Awilix
Awilix
vcheron
Awilix
Level 19
God Stats
1W - 1L
1,756 SR
Queue Stats
7W - 6L
1,874 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
6 / 1 / 12
9,996
833
11,699
12,695
7,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
L3GIT Sebastien
Jormungandr
17
4 / 4 / 5
9,962
830
10,139
13,167
9,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 10
8,905
742
14,397
9,588
3,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
lildrift3000
Heimdallr
16
4 / 1 / 6
9,114
760
13,226
8,680
3,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
weebYusuke
Hercules
16
6 / 0 / 10
9,390
783
13,742
15,671
16,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
2 / 0 / 2
8,459
705
6,659
21,010
14,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Bobball333
Artemis
13
0 / 7 / 4
7,511
626
7,569
10,541
3,984
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
Sasakhy
Horus
13
1 / 7 / 4
8,102
675
7,289
15,936
14,852
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
abyssman77
Tiamat
16
1 / 2 / 3
8,465
705
10,143
8,417
5,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
vcheron
Awilix
16
4 / 7 / 0
8,786
732
8,317
13,153
6,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
23
Kills
8
8
Deaths
23
43
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
0
2
3
L
Artemis
Bobball333
Artemis
0
7
4
0.29
W
Fenrir
6
1
12
12
W
Jormungandr
L3GIT Sebastien
Jormungandr
4
4
5
1.63
W
3
2
10
4
L
Horus
Sasakhy
Horus
1
7
4
0.43
L
Tiamat
abyssman77
Tiamat
1
2
3
1.25
W
Heimdallr
lildrift3000
Heimdallr
4
1
6
7
L
Awilix
vcheron
Awilix
4
7
0
0.57
W
Hercules
weebYusuke
Hercules
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,203
Damage
39,977
59,801
Taken
69,057
39,381
Mitigated
45,465
18,779
Healing
21,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,659
1,246
568
9,704
21,010
14,922
0
9,237
11,288
17,984
0
L
Artemis
Bobball333
Artemis
7,569
2,116
352
361
10,541
3,984
0
3,610
6,622
0
14,807
W
Fenrir
11,699
2,848
0
5,062
12,695
7,330
0
2,623
10,072
0
27,428
W
Jormungandr
L3GIT Sebastien
Jormungandr
10,139
2,440
401
2,120
13,167
9,045
1,408
4,511
8,656
48,429
0
W
14,397
2,169
531
2,056
9,588
3,001
0
3,204
6,384
24,218
0
L
Horus
Sasakhy
Horus
7,289
3,218
3,118
4,430
15,936
14,852
0
5,944
9,576
0
12,136
L
Tiamat
abyssman77
Tiamat
10,143
829
0
1,209
8,417
5,650
66
3,405
4,876
37,163
0
W
Heimdallr
lildrift3000
Heimdallr
13,226
7,628
266
1,959
8,680
3,526
4,030
2,399
6,281
0
36,520
L
Awilix
vcheron
Awilix
8,317
1,636
355
1,668
13,153
6,057
0
4,669
8,076
0
26,620
W
Hercules
weebYusuke
Hercules
13,742
3,323
0
6,384
15,671
16,479
90
4,065
11,606
3,747
19,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,367
Gold Earned
41,323
224
Minions Killed
157
0
Camps Cleared
0
1,152,579
Distance Traveled
1,126,383
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,459
705
12
1
0
239,341
2
L
Artemis
7,511
626
21
2
0
223,022
2
W
Fenrir
9,996
833
27
2
0
242,899
3
W
Jormungandr
9,962
830
79
7
0
202,354
0
W
Zeus
8,905
742
38
3
0
217,469
2
L
Horus
8,102
675
8
1
0
228,082
1
L
Tiamat
8,465
705
76
6
0
239,236
0
W
Heimdallr
9,114
760
56
5
0
241,553
1
L
Awilix
8,786
732
40
3
0
196,702
0
W
Hercules
9,390
783
24
2
0
248,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role