Player Matchup

Morgan Le Fay
Morgan Le Fay
ColonelKasai
Morgan Le Fay
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
SappRavenger
Cernunnos
Level 156
God Stats
5W - 9L
1,376 SR
Queue Stats
259W - 284L
1,546 Elo+
Party 2
Mulan
Mulan
Squeaker9
Mulan
Level 48
God Stats
2W - 1L
1,365 SR
Queue Stats
39W - 50L
1,519 Elo+
Party 3
Cerberus
Cerberus
That1QuietKid
Cerberus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 153L
1,362 Elo+
Party 3
Bellona
Bellona
littlecutiebells
Bellona
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 74
1,448 SR
1,485 Elo+

VS

Team Averages
Level 71
1,547 SR
1,496 Elo+
Ao Kuang
Ao Kuang
B4REFOOTBAND1T
Ao Kuang
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 130L
1,435 Elo+
Party 1
Bacchus
Bacchus
BahamaBoss
Bacchus
Level 28
God Stats
61W - 58L
1,657 SR
Queue Stats
148W - 183L
1,471 Elo+
Party 1
Nike
Nike
TheOnlyGeo
Nike
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
451W - 491L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
Yosherino
Danzaburou
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 17L
1,499 Elo+
Party 1
Zhong Kui
Zhong Kui
bengosstrades
Zhong Kui
Level 48
God Stats
21W - 17L
1,576 SR
Queue Stats
177W - 187L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ColonelKasai
Morgan Le Fay
16
2 / 6 / 9
10,245
488
11,459
13,542
4,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
SappRavenger
Cernunnos
20
10 / 3 / 7
12,939
616
19,981
17,370
5,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Squeaker9
Mulan
19
9 / 5 / 12
11,742
559
23,929
22,298
12,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
That1QuietKid
Cerberus
18
7 / 4 / 11
11,805
562
13,858
26,551
24,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 4 / 2
9,859
469
4,571
13,804
15,423
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
7 / 9 / 3
10,696
509
14,329
21,547
8,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
BahamaBoss
Bacchus
15
2 / 5 / 8
9,574
456
7,447
21,405
26,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
5 / 2 / 6
11,517
548
14,453
17,594
14,761
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Yosherino
Danzaburou
17
5 / 6 / 10
11,524
549
19,465
18,410
6,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
bengosstrades
Zhong Kui
17
3 / 6 / 4
10,594
504
13,502
18,950
13,470
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
53
28
Kills
22
22
Deaths
28
41
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
7
9
3
0.94
L
Bacchus
BahamaBoss
Bacchus
2
5
8
1.2
W
Morgan Le Fay
ColonelKasai
Morgan Le Fay
2
6
9
1.08
W
Cernunnos
SappRavenger
Cernunnos
10
3
7
4.5
W
Mulan
Squeaker9
Mulan
9
5
12
3
W
Cerberus
That1QuietKid
Cerberus
7
4
11
3.13
L
5
2
6
4
L
Danzaburou
Yosherino
Danzaburou
5
6
10
1.67
L
Zhong Kui
bengosstrades
Zhong Kui
3
6
4
0.83
W
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,798
Damage
69,196
93,565
Taken
97,906
63,076
Mitigated
69,430
27,888
Healing
28,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
14,329
5,196
0
7,722
21,547
8,911
0
6,083
15,201
47,437
11,241
L
Bacchus
BahamaBoss
Bacchus
7,447
1,337
775
4,542
21,405
26,287
96
5,402
15,812
20,011
0
W
Morgan Le Fay
ColonelKasai
Morgan Le Fay
11,459
2,066
0
588
13,542
4,843
713
7,404
6,138
52,994
0
W
Cernunnos
SappRavenger
Cernunnos
19,981
12,317
0
6,920
17,370
5,510
3,222
3,863
13,507
0
116,298
W
Mulan
Squeaker9
Mulan
23,929
4,409
0
10,676
22,298
12,873
0
7,945
14,353
0
98,729
W
Cerberus
That1QuietKid
Cerberus
13,858
1,111
216
9,212
26,551
24,427
600
12,428
14,123
43,469
0
L
14,453
4,702
583
3,645
17,594
14,761
136
3,446
14,026
0
71,936
L
Danzaburou
Yosherino
Danzaburou
19,465
10,546
0
7,040
18,410
6,001
0
4,623
13,669
0
87,051
L
Zhong Kui
bengosstrades
Zhong Kui
13,502
4,316
0
4,289
18,950
13,470
1,225
4,869
13,881
76,246
0
W
4,571
696
0
276
13,804
15,423
874
2,036
11,768
0
60,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,590
Gold Earned
53,905
679
Minions Killed
493
0
Camps Cleared
0
1,908,194
Distance Traveled
1,882,048
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,696
509
68
3
0
374,503
3
L
Bacchus
9,574
456
24
1
0
412,835
5
W
Morgan Le Fay
10,245
488
106
5
0
343,979
3
W
Cernunnos
12,939
616
200
10
0
361,566
2
W
Mulan
11,742
559
135
6
0
425,765
2
W
Cerberus
11,805
562
88
4
0
367,732
3
L
Nike
11,517
548
129
6
0
380,180
9
L
Danzaburou
11,524
549
136
6
0
376,327
7
L
Zhong Kui
10,594
504
136
6
0
338,203
2
W
Bellona
9,859
469
150
7
0
409,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role